Player Matchup

Apollo
Apollo
Halo 603
Apollo
Level 124
God Stats
3W - 4L
1,193 SR
Queue Stats
170W - 188L
1,461 Elo+
Party 1
Merlin
Merlin
KamDaGamer
Merlin
Level 8
God Stats
0W - 2L
1,710 SR
Queue Stats
55W - 105L
1,079 Elo+
Solo
Artio
Artio
KisCass
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,276 Elo+
Party 1
Team Averages
Level 50
1,468 SR
1,272 Elo+

VS

Team Averages
Level 15
1,567 SR
1,290 Elo+
Chang'e
Chang'e
CynicalDeeds
Chang'e
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 69L
1,114 Elo+
Solo
Fenrir
Fenrir
Flesh Bone6426
Fenrir
Level 17
God Stats
32W - 24L
1,549 SR
Queue Stats
65W - 76L
1,412 Elo+
Solo
Cthulhu
Cthulhu
Morgan02
Cthulhu
Level 18
God Stats
2W - 0L
1,652 SR
Queue Stats
21W - 25L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Halo 603
Apollo
11
4 / 5 / 0
7,525
684
7,067
8,918
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
KamDaGamer
Merlin
5
0 / 4 / 2
5,890
535
1,378
3,362
1,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes

Shoes

+6%
Movement Speed

Artio
KisCass
Artio
10
0 / 4 / 2
6,998
636
1,185
8,907
4,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CynicalDeeds
Chang'e
11
4 / 2 / 7
8,044
731
4,819
8,226
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
8 / 0 / 2
8,873
807
4,267
5,669
2,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Morgan02
Cthulhu
10
1 / 2 / 11
7,563
688
7,360
10,042
5,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
13
13
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CynicalDeeds
Chang'e
4
2
7
3.75
W
8
0
2
9
L
Apollo
Halo 603
Apollo
4
5
0
0.8
L
Merlin
KamDaGamer
Merlin
0
4
2
0.25
L
Artio
KisCass
Artio
0
4
2
0.25
W
Cthulhu
Morgan02
Cthulhu
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,630
Damage
16,446
21,187
Taken
23,937
8,281
Mitigated
10,775
1,063
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CynicalDeeds
Chang'e
4,819
239
1,543
3,687
8,226
2,584
176
942
7,284
29,553
0
W
4,267
378
0
1,059
5,669
2,398
929
584
5,085
0
20,818
L
Apollo
Halo 603
Apollo
7,067
3,835
0
992
8,918
3,056
0
4,882
4,036
0
32,136
L
Merlin
KamDaGamer
Merlin
1,378
137
0
0
3,362
1,090
0
2,584
778
4,371
0
L
Artio
KisCass
Artio
1,185
123
0
71
8,907
4,135
0
4,721
4,186
4,026
0
W
Cthulhu
Morgan02
Cthulhu
7,360
532
697
672
10,042
5,793
32
1,149
8,893
20,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,413
Gold Earned
24,480
70
Minions Killed
105
0
Camps Cleared
0
446,875
Distance Traveled
628,000
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,044
731
44
4
0
200,609
0
W
Fenrir
8,873
807
28
3
0
223,899
1
L
Apollo
7,525
684
56
5
0
181,837
0
L
Merlin
5,890
535
7
1
0
80,761
0
L
Artio
6,998
636
7
1
0
184,277
0
W
Cthulhu
7,563
688
33
3
0
203,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role