Player Matchup

Skadi
Skadi
Curdbird28
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,203 Elo+
Party 2
Loki
Loki
CyrusTheCracker
Loki
Level 25
God Stats
5W - 11L
1,582 SR
Queue Stats
30W - 38L
1,385 Elo+
Party 2
Aphrodite
Aphrodite
WendigoNDJarvous
Aphrodite
Level 34
God Stats
59W - 48L
1,586 SR
Queue Stats
110W - 109L
1,429 Elo+
Party 2
Izanami
Izanami
dikcheese97
Izanami
Level 25
God Stats
31W - 23L
1,568 SR
Queue Stats
36W - 37L
1,405 Elo+
Party 2
Eset
Eset
dragonslayer_tm_
Eset
Level 29
God Stats
3W - 7L
1,731 SR
Queue Stats
38W - 50L
1,360 Elo+
Party 2
Team Averages
Level 24
1,593 SR
1,356 Elo+

VS

Team Averages
Level 23
1,419 SR
1,346 Elo+
Thanatos
Thanatos
BLAZEPHENOM_TV
Thanatos
Level 29
God Stats
27W - 29L
1,226 SR
Queue Stats
358W - 362L
1,311 Elo+
Solo
Tiamat
Tiamat
Bellatron6000
Tiamat
Level 28
God Stats
18W - 21L
1,461 SR
Queue Stats
56W - 38L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Bigboyjones679
Gilgamesh
Level 25
God Stats
13W - 14L
1,476 SR
Queue Stats
66W - 85L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
MachetteMayhem
Jormungandr
Level 29
God Stats
1W - 2L
1,434 SR
Queue Stats
149W - 164L
1,355 Elo+
Party 1
Zeus
Zeus
seavfr1
Zeus
Level 4
God Stats
1W - 0L
1,498 SR
Queue Stats
1W - 1L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
19
5 / 7 / 5
12,784
412
13,742
20,741
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
16 / 8 / 4
16,248
524
24,768
25,836
9,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
17
2 / 7 / 10
11,837
382
9,191
25,198
12,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
dikcheese97
Izanami
20
5 / 12 / 6
15,513
500
12,942
23,956
7,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 7 / 1
12,103
390
9,679
17,776
4,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
18 / 7 / 8
16,846
543
24,936
31,263
17,215
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 3 / 6
18,771
606
33,876
21,144
19,197
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Bigboyjones679
Gilgamesh
20
4 / 7 / 6
15,010
484
9,058
21,093
16,618
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
MachetteMayhem
Jormungandr
20
5 / 6 / 11
15,181
490
16,306
26,232
13,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
seavfr1
Zeus
8
0 / 7 / 0
9,222
297
566
5,475
1,185

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
71
29
Kills
40
41
Deaths
30
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Thanatos
18
7
8
3.14
W
13
3
6
5.33
W
Gilgamesh
Bigboyjones679
Gilgamesh
4
7
6
1
L
Skadi
5
7
5
1.07
L
16
8
4
2.25
W
Jormungandr
MachetteMayhem
Jormungandr
5
6
11
1.75
L
Aphrodite
2
7
10
1
L
Izanami
dikcheese97
Izanami
5
12
6
0.67
L
1
7
1
0.21
W
Zeus
seavfr1
Zeus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,322
Damage
84,742
113,507
Taken
105,207
41,180
Mitigated
68,170
27,060
Healing
33,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
24,936
9,168
0
21,500
31,263
17,215
1,168
3,633
27,584
0
124,927
W
33,876
2,265
206
10,145
21,144
19,197
6,008
3,433
17,629
141,854
0
W
Gilgamesh
Bigboyjones679
Gilgamesh
9,058
1,464
0
480
21,093
16,618
1,910
2,774
18,167
0
82,082
L
Skadi
13,742
8,441
0
1,474
20,741
6,655
2,389
11,512
8,869
0
42,039
L
24,768
7,124
0
4,608
25,836
9,816
259
8,259
17,403
0
108,679
W
Jormungandr
MachetteMayhem
Jormungandr
16,306
2,231
0
1,587
26,232
13,955
356
6,956
18,696
97,058
0
L
Aphrodite
9,191
1,547
5,195
11,065
25,198
12,190
1,957
14,780
10,009
48,326
0
L
Izanami
dikcheese97
Izanami
12,942
8,629
0
4,324
23,956
7,697
2,918
5,576
18,303
0
126,446
L
9,679
295
0
394
17,776
4,822
1,327
9,511
8,175
65,220
0
W
Zeus
seavfr1
Zeus
566
142
0
0
5,475
1,185
24
1,100
4,261
5,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,485
Gold Earned
75,030
616
Minions Killed
634
0
Camps Cleared
0
2,482,845
Distance Traveled
2,399,679
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,846
543
142
5
0
552,626
0
W
Tiamat
18,771
606
212
7
0
566,103
0
W
Gilgamesh
15,010
484
122
4
0
537,054
0
L
Skadi
12,784
412
86
3
0
455,408
0
L
Loki
16,248
524
126
4
0
590,702
0
W
Jormungandr
15,181
490
148
5
0
535,604
5
L
Aphrodite
11,837
382
84
3
0
508,826
1
L
Izanami
15,513
500
195
6
0
476,736
0
L
Eset
12,103
390
125
4
0
451,173
0
W
Zeus
9,222
297
10
0
0
208,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role