Player Matchup

Merlin
Merlin
AbsoluteAK
Merlin
Level 16
God Stats
0W - 1L
1,660 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Pele
Pele
ChineseBTR
Pele
Level 87
God Stats
5W - 2L
1,728 SR
Queue Stats
37W - 27L
1,663 Elo+
Party 1
Mulan
Mulan
DarkAssassin2929
Mulan
Level 74
God Stats
1W - 1L
1,700 SR
Queue Stats
7W - 8L
1,545 Elo+
Party 1
Yemoja
Yemoja
Exist_Thrash29
Yemoja
Level 71
God Stats
2W - 6L
1,590 SR
Queue Stats
18W - 21L
1,339 Elo+
Party 1
Ravana
Ravana
Shinmon_Benimaru
Ravana
Level 147
God Stats
0W - 2L
1,900 SR
Queue Stats
21W - 21L
1,521 Elo+
Party 1
Team Averages
Level 79
1,716 SR
1,514 Elo+

VS

Team Averages
Level 84
1,473 SR
1,501 Elo+
Osiris
Osiris
DankLonk
Osiris
Level 150
God Stats
4W - 5L
1,500 SR
Queue Stats
537W - 571L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Grimjaw_21
Tsukuyomi
Level 124
God Stats
2W - 0L
1,637 SR
Queue Stats
42W - 51L
1,483 Elo+
Party 3
Nu Wa
Nu Wa
Sezco
Nu Wa
Level 27
God Stats
1W - 2L
1,203 SR
Queue Stats
35W - 23L
1,608 Elo+
Party 2
Zeus
Zeus
TwoFace52FTW
Zeus
Level 83
God Stats
15W - 16L
1,524 SR
Queue Stats
38W - 51L
1,418 Elo+
Party 3
Khepri
Khepri
Vantrooperz
Khepri
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AbsoluteAK
Merlin
16
0 / 2 / 6
9,128
571
10,505
9,016
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 8 / 5
12,602
788
14,176
21,625
12,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
1 / 8 / 5
9,679
605
7,006
18,863
15,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 2 / 5
10,198
637
9,001
12,684
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 4
11,055
691
8,619
18,749
13,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DankLonk
Osiris
20
7 / 3 / 16
14,375
898
12,559
16,788
15,661
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
Grimjaw_21
Tsukuyomi
20
8 / 2 / 12
13,990
874
15,442
17,269
15,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nu Wa
Sezco
Nu Wa
18
4 / 2 / 18
12,317
770
18,790
7,683
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
5 / 5 / 10
12,479
780
15,671
8,782
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
18
3 / 1 / 18
13,064
817
8,528
11,340
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
101
13
Kills
27
27
Deaths
13
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Merlin
AbsoluteAK
Merlin
0
2
6
1.5
L
7
8
5
1.19
W
Osiris
DankLonk
Osiris
7
3
16
5
L
1
8
5
0.44
L
1
2
5
1.75
W
Tsukuyomi
Grimjaw_21
Tsukuyomi
8
2
12
7
W
Nu Wa
Sezco
Nu Wa
4
2
18
6.5
L
4
7
4
0.86
W
5
5
10
2
W
Khepri
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,307
Damage
70,990
80,937
Taken
61,862
49,388
Mitigated
51,221
15,340
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AbsoluteAK
Merlin
10,505
588
148
1,096
9,016
3,277
0
5,921
2,835
45,922
0
L
14,176
2,840
0
4,421
21,625
12,615
1
9,895
11,164
0
49,452
W
Osiris
DankLonk
Osiris
12,559
3,012
0
1,294
16,788
15,661
1,615
5,063
10,684
4,061
34,628
L
7,006
538
0
2,151
18,863
15,485
0
8,515
9,850
0
26,398
L
9,001
544
2,782
3,248
12,684
4,867
1
7,344
4,968
33,777
0
W
Tsukuyomi
Grimjaw_21
Tsukuyomi
15,442
3,680
1,114
7,631
17,269
15,540
1,592
4,512
12,529
0
58,043
W
Nu Wa
Sezco
Nu Wa
18,790
4,259
0
0
7,683
4,092
777
1,377
6,260
45,933
0
L
8,619
1,809
0
1,494
18,749
13,144
0
9,944
8,181
0
36,523
W
15,671
601
2,304
2,151
8,782
3,714
1,640
1,765
6,821
53,171
0
W
Khepri
8,528
690
0
0
11,340
12,214
386
6,347
4,668
19,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,662
Gold Earned
66,225
359
Minions Killed
370
5
Camps Cleared
11
1,378,768
Distance Traveled
1,418,704
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,128
571
78
5
0
302,927
0
L
Pele
12,602
788
88
6
2
249,116
1
W
Osiris
14,375
898
65
4
2
283,045
2
L
Mulan
9,679
605
51
3
0
257,009
2
L
Yemoja
10,198
637
83
5
1
295,283
2
W
Tsukuyomi
13,990
874
107
7
4
325,165
0
W
Nu Wa
12,317
770
68
4
3
248,868
2
L
Ravana
11,055
691
59
4
2
274,433
3
W
Zeus
12,479
780
101
6
2
264,808
4
W
Khepri
13,064
817
29
2
0
296,818
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role