Player Matchup

Apollo
Apollo
BioFunes
Apollo
Level 46
God Stats
5W - 6L
1,024 SR
Queue Stats
155W - 205L
1,399 Elo+
Party 3
Zeus
Zeus
Raknar710
Zeus
Level 63
God Stats
2W - 2L
1,693 SR
Queue Stats
114W - 150L
1,352 Elo+
Party 3
Terra
Terra
SqualidMonkey2
Terra
Level 126
God Stats
0W - 4L
1,463 SR
Queue Stats
541W - 504L
1,530 Elo+
Party 1
Bakasura
Bakasura
iTz INaCHoO
Bakasura
Level 74
God Stats
1W - 2L
1,276 SR
Queue Stats
58W - 45L
1,576 Elo+
Party 1
Tyr
Tyr
omar_s_-Diegolaz
Tyr
Level 77
God Stats
50W - 62L
1,511 SR
Queue Stats
583W - 628L
1,487 Elo+
Party 3
Team Averages
Level 77
1,393 SR
1,469 Elo+

VS

Team Averages
Level 118
1,593 SR
1,576 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Burnsy1299
Sylvanus
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,667 Elo+
Party 2
Pele
Pele
KagirinaiRashi
Pele
Level 142
God Stats
2W - 0L
1,721 SR
Queue Stats
720W - 649L
1,540 Elo+
Party 2
Sun Wukong
Sun Wukong
Navalpup
Sun Wukong
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 104L
1,561 Elo+
Party 2
Chang'e
Chang'e
muffin man3301
Chang'e
Level 156
God Stats
8W - 10L
1,742 SR
Queue Stats
304W - 246L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BioFunes
Apollo
3
0 / 3 / 0
3,557
356
47
2,604
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zeus
8
1 / 8 / 0
4,605
461
2,325
6,367
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 4 / 0
4,018
402
1,088
4,268
1,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
iTz INaCHoO
Bakasura
4
0 / 2 / 0
3,984
398
749
3,676
857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,812
581
4,380
7,058
2,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 0 / 2
6,504
650
4,144
2,858
930
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Burnsy1299
Sylvanus
10
2 / 0 / 7
6,045
605
2,860
3,656
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 1 / 2
5,787
579
2,442
4,661
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Navalpup
Sun Wukong
12
2 / 0 / 0
6,502
650
2,931
7,702
3,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
8 / 1 / 1
7,109
711
4,950
5,940
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
18
18
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
2
7
L
Apollo
BioFunes
Apollo
0
3
0
0
W
Sylvanus
Burnsy1299
Sylvanus
2
0
7
5.5
W
0
1
2
1
W
Sun Wukong
Navalpup
Sun Wukong
2
0
0
2
L
Zeus
1
8
0
0.13
L
0
4
0
0
L
Bakasura
iTz INaCHoO
Bakasura
0
2
0
0
W
8
1
1
8.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,589
Damage
17,327
23,973
Taken
24,817
7,149
Mitigated
9,434
5,588
Healing
9,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,144
1,457
0
862
2,858
930
3,154
612
2,246
0
35,038
L
Apollo
BioFunes
Apollo
47
47
0
167
2,604
487
0
926
1,678
0
3,334
W
Sylvanus
Burnsy1299
Sylvanus
2,860
1,015
658
1,364
3,656
1,975
629
659
2,885
18,969
5,097
W
2,442
804
0
271
4,661
1,338
0
95
4,524
0
35,456
W
Sun Wukong
Navalpup
Sun Wukong
2,931
388
0
3,107
7,702
3,374
436
0
7,702
0
34,165
L
Zeus
2,325
604
0
497
6,367
1,919
0
4,487
1,880
13,819
0
L
1,088
49
32
452
4,268
1,443
0
554
3,714
7,233
0
L
Bakasura
iTz INaCHoO
Bakasura
749
283
0
442
3,676
857
0
583
3,093
0
5,765
W
4,950
690
596
2,858
5,940
1,817
1,322
1,805
3,947
30,099
0
L
4,380
799
0
3,998
7,058
2,443
0
1,038
6,020
0
35,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
31,947
134
Minions Killed
334
0
Camps Cleared
0
755,079
Distance Traveled
911,520
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,504
650
67
7
0
144,812
0
L
Apollo
3,557
356
5
1
0
61,906
0
W
Sylvanus
6,045
605
53
5
0
171,541
2
W
Pele
5,787
579
75
8
0
199,778
3
W
Sun Wukong
6,502
650
78
8
0
200,144
1
L
Zeus
4,605
461
26
3
0
166,324
0
L
Terra
4,018
402
8
1
0
174,464
0
L
Bakasura
3,984
398
17
2
0
153,361
1
W
Chang'e
7,109
711
61
6
0
195,245
1
L
Tyr
5,812
581
78
8
0
199,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role