Player Matchup

Tiamat
Tiamat
Firesideash4
Tiamat
Level 107
God Stats
61W - 14L
1,735 SR
Queue Stats
71W - 26L
1,741 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zachdknows21
Cu Chulainn
Level 20
God Stats
10W - 9L
1,418 SR
Queue Stats
12W - 11L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
flagnog
Danzaburou
Level 123
God Stats
3W - 2L
1,714 SR
Queue Stats
88W - 43L
1,756 Elo+
Party 2
Team Averages
Level 83
1,622 SR
1,645 Elo+

VS

Team Averages
Level 91
1,402 SR
1,488 Elo+
Fenrir
Fenrir
Chick3nLittle
Fenrir
Level 100
God Stats
0W - 2L
1,456 SR
Queue Stats
52W - 59L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
PharoahFluid
Ah Puch
Level 145
God Stats
11W - 17L
1,465 SR
Queue Stats
80W - 100L
1,476 Elo+
Party 1
Cerberus
Cerberus
Twiztifer
Cerberus
Level 29
God Stats
8W - 18L
1,286 SR
Queue Stats
36W - 56L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
9 / 6 / 11
11,959
797
12,013
11,386
5,631
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Zachdknows21
Cu Chulainn
14
8 / 3 / 12
11,810
787
10,270
10,826
7,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
flagnog
Danzaburou
13
3 / 4 / 11
10,389
693
7,247
10,607
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 7 / 4
10,978
732
11,105
14,740
6,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
PharoahFluid
Ah Puch
12
3 / 7 / 6
9,567
638
7,299
10,301
3,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Twiztifer
Cerberus
13
3 / 6 / 7
10,218
681
7,542
14,874
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
20
Kills
13
13
Deaths
20
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
7
4
1.29
W
Tiamat
9
6
11
2.42
L
Ah Puch
PharoahFluid
Ah Puch
3
7
6
0.86
L
Cerberus
Twiztifer
Cerberus
3
6
7
1.08
W
Cu Chulainn
Zachdknows21
Cu Chulainn
8
3
12
4.67
W
Danzaburou
flagnog
Danzaburou
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,530
Damage
25,946
32,819
Taken
39,915
16,516
Mitigated
22,774
5,319
Healing
4,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,105
4,008
0
1,317
14,740
6,872
495
4,742
9,998
0
35,854
W
Tiamat
12,013
2,066
0
2,000
11,386
5,631
1,068
6,783
4,603
27,096
0
L
Ah Puch
PharoahFluid
Ah Puch
7,299
133
0
513
10,301
3,144
0
5,217
5,084
32,579
0
L
Cerberus
Twiztifer
Cerberus
7,542
769
0
2,789
14,874
12,758
0
3,523
11,351
35,630
0
W
Cu Chulainn
Zachdknows21
Cu Chulainn
10,270
1,581
0
250
10,826
7,269
255
4,831
5,995
3,240
30,836
W
Danzaburou
flagnog
Danzaburou
7,247
3,478
0
3,069
10,607
3,616
1,599
3,338
7,269
0
46,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,158
Gold Earned
30,763
136
Minions Killed
193
0
Camps Cleared
0
764,086
Distance Traveled
741,004
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,978
732
54
4
0
268,775
3
W
Tiamat
11,959
797
35
2
0
235,059
0
L
Ah Puch
9,567
638
48
3
0
229,530
1
L
Cerberus
10,218
681
91
6
0
242,699
3
W
Cu Chulainn
11,810
787
33
2
0
295,732
0
W
Danzaburou
10,389
693
68
5
0
233,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role