Player Matchup

Medusa
Medusa
Genysixx
Medusa
Level 28
God Stats
8W - 9L
1,695 SR
Queue Stats
114W - 115L
1,611 Elo+
Solo
Sol
Sol
LukaV89
Sol
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
189W - 215L
1,395 Elo+
Solo
Susano
Susano
QuickdeadbyFish
Susano
Level 21
God Stats
4W - 3L
1,655 SR
Queue Stats
101W - 100L
1,542 Elo+
Solo
Loki
Loki
SGGGemird
Loki
Level 8
God Stats
5W - 4L
1,569 SR
Queue Stats
7W - 6L
1,477 Elo+
Solo
Bacchus
Bacchus
lapplander121
Bacchus
Level 13
God Stats
1W - 3L
1,559 SR
Queue Stats
17W - 14L
1,504 Elo+
Solo
Team Averages
Level 19
1,596 SR
1,506 Elo+

VS

Team Averages
Level 20
1,494 SR
1,438 Elo+
Anubis
Anubis
HovecDaBeast
Anubis
Level 28
God Stats
54W - 40L
1,610 SR
Queue Stats
165W - 173L
1,540 Elo+
Solo
Bellona
Bellona
Ozibdg
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,198 Elo+
Solo
Arachne
Arachne
Ser9ius
Arachne
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 101L
1,451 Elo+
Solo
Chernobog
Chernobog
l00kingf0rte4m
Chernobog
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
300W - 154L
1,649 Elo+
Solo
Heimdallr
Heimdallr
mikejux
Heimdallr
Level 24
God Stats
20W - 22L
1,359 SR
Queue Stats
116W - 157L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Genysixx
Medusa
9
1 / 5 / 1
5,617
432
3,730
7,593
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
10
0 / 5 / 1
5,812
447
2,506
10,179
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 4 / 0
6,512
501
4,826
8,903
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
3
0 / 2 / 0
4,292
330
658
2,130
348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
9
1 / 3 / 1
5,852
450
3,288
8,269
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 0 / 3
8,320
640
8,212
4,013
2,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Ozibdg
Bellona
12
3 / 2 / 3
7,358
566
4,026
6,346
4,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
Ser9ius
Arachne
12
5 / 0 / 4
7,638
588
1,786
5,512
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
l00kingf0rte4m
Chernobog
16
6 / 0 / 1
9,279
714
5,196
7,731
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
mikejux
Heimdallr
10
0 / 3 / 3
6,555
504
2,717
5,823
2,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
19
19
Deaths
5
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
Genysixx
Medusa
1
5
1
0.3
W
Anubis
5
0
3
6.5
L
Sol
0
5
1
0.1
W
Bellona
Ozibdg
Bellona
3
2
3
2.25
L
3
4
0
0.75
L
Loki
0
2
0
0
W
Arachne
Ser9ius
Arachne
5
0
4
7
W
Chernobog
l00kingf0rte4m
Chernobog
6
0
1
6.5
L
Bacchus
1
3
1
0.5
W
Heimdallr
mikejux
Heimdallr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,008
Damage
21,937
37,074
Taken
29,425
13,285
Mitigated
14,220
9,426
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Genysixx
Medusa
3,730
2,111
0
1,240
7,593
1,972
108
411
7,182
0
25,565
W
Anubis
8,212
387
0
2,415
4,013
2,088
372
2,143
1,870
51,669
0
L
Sol
2,506
784
0
2,273
10,179
2,118
0
5,493
4,686
31,585
0
W
Bellona
Ozibdg
Bellona
4,026
1,798
0
824
6,346
4,903
329
427
5,919
0
33,946
L
4,826
1,258
0
1,590
8,903
3,202
0
548
8,355
0
26,599
L
Loki
658
215
0
582
2,130
348
0
0
2,130
0
8,137
W
Arachne
Ser9ius
Arachne
1,786
1,398
0
2,620
5,512
2,150
0
649
4,863
0
41,098
W
Chernobog
l00kingf0rte4m
Chernobog
5,196
3,655
0
4,368
7,731
3,042
174
1,655
6,076
0
63,862
L
Bacchus
3,288
218
387
3,354
8,269
5,645
0
1,760
6,509
22,241
0
W
Heimdallr
mikejux
Heimdallr
2,717
1,097
0
1,322
5,823
2,037
2,756
920
4,903
0
23,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
39,150
210
Minions Killed
431
0
Camps Cleared
0
1,074,062
Distance Traveled
1,139,560
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,617
432
51
4
0
222,640
2
W
Anubis
8,320
640
107
8
0
231,750
3
L
Sol
5,812
447
57
4
0
201,658
0
W
Bellona
7,358
566
73
6
0
229,161
2
L
Susano
6,512
501
54
4
0
292,191
4
L
Loki
4,292
330
24
2
0
122,272
0
W
Arachne
7,638
588
87
7
0
289,160
2
W
Chernobog
9,279
714
123
9
0
220,668
0
L
Bacchus
5,852
450
24
2
0
235,301
0
W
Heimdallr
6,555
504
41
3
0
168,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role