Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
GSGIII
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
TinyWeinerSteve
Vamana
Level 61
God Stats
5W - 4L
1,716 SR
Queue Stats
64W - 57L
1,553 Elo+
Party 2
The Morrigan
The Morrigan
WarHamers12
The Morrigan
Level 158
God Stats
1W - 1L
1,985 SR
Queue Stats
8W - 7L
1,551 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
project503
Ah Muzen Cab
Level 127
God Stats
13W - 6L
1,318 SR
Queue Stats
119W - 84L
1,564 Elo+
Party 1
Team Averages
Level 119
1,604 SR
1,534 Elo+

VS

Team Averages
Level 132
1,536 SR
1,543 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ChowestOfMeins
Arachne
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 338L
1,461 Elo+
Solo
Anubis
Anubis
Dummycoma384619
Anubis
Level 160
God Stats
34W - 30L
1,608 SR
Queue Stats
119W - 120L
1,520 Elo+
Solo
Medusa
Medusa
Escanor7SINS
Medusa
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 261L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
IINKED1
Gilgamesh
Level 70
God Stats
14W - 5L
1,571 SR
Queue Stats
113W - 76L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
2 / 2 / 2
8,268
689
5,804
8,498
6,166
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
GSGIII
Loki
14
2 / 4 / 2
8,087
674
1,814
9,675
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 3
7,619
635
5,901
11,914
6,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Morrigan
WarHamers12
The Morrigan
12
4 / 1 / 0
8,138
678
3,078
1,167
429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
project503
Ah Muzen Cab
17
1 / 1 / 3
8,867
739
8,691
6,928
2,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
2 / 2 / 3
9,261
772
6,958
6,396
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 4
8,380
698
3,856
7,658
2,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 0 / 4
9,544
795
6,882
5,365
2,695
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
15
2 / 3 / 3
8,896
741
5,241
5,886
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
IINKED1
Gilgamesh
16
3 / 1 / 4
9,159
763
8,035
8,304
5,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
9
Kills
11
11
Deaths
9
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
2
2
1.5
W
Raijin
 
Raijin
2
2
3
1.75
W
1
3
4
1
W
3
0
4
5
W
Medusa
2
3
3
1.17
L
Loki
GSGIII
Loki
2
4
2
0.75
W
Gilgamesh
IINKED1
Gilgamesh
3
1
4
5
L
0
3
3
0.5
L
The Morrigan
WarHamers12
The Morrigan
4
1
0
4
L
Ah Muzen Cab
project503
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,288
Damage
30,972
38,182
Taken
33,609
19,041
Mitigated
16,805
11,208
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
5,804
780
265
2,571
8,498
6,166
1
4,542
3,956
21,772
0
W
Raijin
 
Raijin
6,958
699
0
962
6,396
2,714
320
1,813
4,583
41,270
0
W
3,856
2,000
0
1,105
7,658
2,930
342
1,555
6,103
0
13,105
W
6,882
339
0
976
5,365
2,695
867
1,614
3,751
40,003
0
W
Medusa
5,241
1,101
0
45
5,886
3,052
690
1,261
4,625
0
35,659
L
Loki
GSGIII
Loki
1,814
478
0
1,928
9,675
3,059
1
3,515
6,160
0
19,818
W
Gilgamesh
IINKED1
Gilgamesh
8,035
1,765
0
701
8,304
5,414
0
2,388
5,916
4,899
23,251
L
5,901
2,839
0
3,366
11,914
6,389
0
3,875
8,039
0
26,985
L
The Morrigan
WarHamers12
The Morrigan
3,078
854
0
183
1,167
429
0
683
483
9,799
2,930
L
Ah Muzen Cab
project503
Ah Muzen Cab
8,691
3,724
0
2,895
6,928
2,998
0
2,096
4,832
0
49,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,979
Gold Earned
45,240
299
Minions Killed
344
7
Camps Cleared
12
1,002,684
Distance Traveled
1,207,114
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,268
689
45
4
0
218,956
6
W
Raijin
9,261
772
96
8
1
231,565
3
W
Arachne
8,380
698
27
2
1
258,786
1
W
Anubis
9,544
795
93
8
3
219,371
2
W
Medusa
8,896
741
70
6
1
236,336
1
L
Loki
8,087
674
52
4
2
218,069
3
W
Gilgamesh
9,159
763
58
5
6
261,056
3
L
Vamana
7,619
635
58
5
1
191,888
0
L
The Morrigan
8,138
678
26
2
3
104,450
0
L
Ah Muzen Cab
8,867
739
118
10
1
269,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role