Player Matchup

Ra
Ra
Canadian-Ninja9
Ra
Level 7
God Stats
39W - 27L
1,591 SR
Queue Stats
62W - 55L
1,385 Elo+
Party 2
Erlang Shen
Erlang Shen
Hubert_Mcsalt
Erlang Shen
Level 65
God Stats
222W - 194L
1,580 SR
Queue Stats
410W - 446L
1,429 Elo+
Party 2
Cthulhu
Cthulhu
NewUser69
Cthulhu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,482 Elo+
Party 3
Xbalanque
Xbalanque
T-Raww1428
Xbalanque
Level 17
God Stats
14W - 14L
1,309 SR
Queue Stats
59W - 68L
1,270 Elo+
Party 3
Guan Yu
Guan Yu
X_Ortho_X
Guan Yu
Level 27
God Stats
23W - 14L
1,649 SR
Queue Stats
80W - 72L
1,443 Elo+
Solo
Team Averages
Level 26
1,526 SR
1,402 Elo+

VS

Team Averages
Level 10
1,507 SR
1,378 Elo+
Ra
Ra
Fuji_Raijin
Ra
Level 9
God Stats
15W - 24L
1,507 SR
Queue Stats
197W - 201L
1,401 Elo+
Solo
Nemesis
Nemesis
ProEnteprise
Nemesis
Level 12
God Stats
3W - 6L
1,370 SR
Queue Stats
43W - 34L
1,352 Elo+
Party 1
Artemis
Artemis
Wamanize
Artemis
Level 8
God Stats
9W - 4L
1,656 SR
Queue Stats
23W - 18L
1,410 Elo+
Party 1
Ymir
Ymir
xaggerate
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,364 Elo+
Party 1
Geb
Geb
りゅうじん
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 5 / 15
13,271
531
14,188
14,797
6,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Hubert_Mcsalt
Erlang Shen
20
13 / 2 / 17
14,875
595
21,034
33,837
18,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
NewUser69
Cthulhu
20
16 / 2 / 10
14,731
589
25,462
28,274
26,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
T-Raww1428
Xbalanque
18
4 / 3 / 8
12,217
489
5,555
12,475
5,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
X_Ortho_X
Guan Yu
17
8 / 6 / 16
12,578
503
10,993
21,223
20,748
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 2
10,253
410
14,052
16,925
6,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ProEnteprise
Nemesis
16
5 / 11 / 1
10,669
427
12,198
22,465
11,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Wamanize
Artemis
20
4 / 12 / 4
12,536
501
15,804
18,739
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
16
5 / 8 / 3
11,838
474
12,057
20,562
22,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 11 / 6
9,847
394
6,870
18,696
14,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
33
53
Kills
17
18
Deaths
53
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
5
15
3.9
L
1
11
2
0.18
W
Erlang Shen
Hubert_Mcsalt
Erlang Shen
13
2
17
10.75
W
Cthulhu
NewUser69
Cthulhu
16
2
10
10.5
L
Nemesis
ProEnteprise
Nemesis
5
11
1
0.5
W
Xbalanque
T-Raww1428
Xbalanque
4
3
8
2.67
L
Artemis
Wamanize
Artemis
4
12
4
0.5
W
Guan Yu
X_Ortho_X
Guan Yu
8
6
16
2.67
L
Ymir
5
8
3
0.81
L
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,232
Damage
60,981
110,606
Taken
97,387
78,524
Mitigated
63,603
44,567
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,188
1,603
5,424
4,611
14,797
6,671
3,395
5,336
9,218
63,107
0
L
14,052
2,329
509
3,666
16,925
6,349
734
8,333
8,278
68,121
0
W
Erlang Shen
Hubert_Mcsalt
Erlang Shen
21,034
13,500
0
11,418
33,837
18,761
3,502
9,951
23,586
0
85,523
W
Cthulhu
NewUser69
Cthulhu
25,462
1,762
1,096
12,577
28,274
26,992
745
8,805
19,190
71,073
0
L
Nemesis
ProEnteprise
Nemesis
12,198
5,433
0
4,129
22,465
11,752
443
9,451
12,616
0
51,002
W
Xbalanque
T-Raww1428
Xbalanque
5,555
3,016
0
3,161
12,475
5,352
6,987
813
11,660
0
63,826
L
Artemis
Wamanize
Artemis
15,804
6,874
0
385
18,739
8,527
29
6,969
11,302
0
87,396
W
Guan Yu
X_Ortho_X
Guan Yu
10,993
1,774
2,318
3,962
21,223
20,748
1,011
7,100
13,973
0
50,938
L
Ymir
12,057
1,668
0
1,351
20,562
22,363
222
7,048
13,236
44,147
0
L
6,870
596
0
0
18,696
14,612
0
6,913
11,406
31,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,672
Gold Earned
55,143
484
Minions Killed
425
0
Camps Cleared
0
2,264,474
Distance Traveled
2,050,605
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,271
531
86
3
0
458,895
0
L
Ra
10,253
410
114
5
0
377,300
7
W
Erlang Shen
14,875
595
116
5
0
487,896
0
W
Cthulhu
14,731
589
92
4
0
543,758
5
L
Nemesis
10,669
427
83
3
0
436,239
0
W
Xbalanque
12,217
489
103
4
0
373,919
0
L
Artemis
12,536
501
114
5
0
377,599
1
W
Guan Yu
12,578
503
87
3
0
400,006
0
L
Ymir
11,838
474
76
3
0
451,978
2
L
Geb
9,847
394
38
2
0
407,489
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role