Player Matchup

Cthulhu
Cthulhu
StoryOfADemon
Cthulhu
Level 38
God Stats
36W - 30L
1,423 SR
Queue Stats
105W - 138L
1,237 Elo+
Party 2
Achilles
Achilles
bammbamm1923
Achilles
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 31L
1,118 Elo+
Party 2
Baron Samedi
Baron Samedi
yaboychrismizzz
Baron Samedi
Level 64
God Stats
8W - 8L
1,493 SR
Queue Stats
112W - 143L
1,317 Elo+
Party 2
Team Averages
Level 37
1,472 SR
1,224 Elo+

VS

Team Averages
Level 65
1,414 SR
1,296 Elo+
Guan Yu
Guan Yu
Oshn Cosmic
Guan Yu
Level 20
God Stats
7W - 11L
1,419 SR
Queue Stats
48W - 66L
1,303 Elo+
Solo
Hachiman
Hachiman
SolarMx
Hachiman
Level 157
God Stats
3W - 4L
1,351 SR
Queue Stats
137W - 206L
1,315 Elo+
Party 1
Merlin
Merlin
despriador
Merlin
Level 18
God Stats
27W - 44L
1,473 SR
Queue Stats
73W - 108L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
9 / 9 / 7
17,291
692
27,258
35,892
37,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
bammbamm1923
Achilles
18
3 / 8 / 13
15,139
606
11,743
25,748
37,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
yaboychrismizzz
Baron Samedi
19
6 / 8 / 9
16,144
646
26,034
19,366
9,461
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Oshn Cosmic
Guan Yu
18
4 / 8 / 16
15,319
613
12,337
29,086
14,854
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
SolarMx
Hachiman
20
16 / 5 / 8
18,963
759
30,906
32,965
13,123
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
despriador
Merlin
19
3 / 5 / 18
15,543
622
20,520
17,054
8,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
65
18
Kills
23
25
Deaths
18
29
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Oshn Cosmic
Guan Yu
4
8
16
1.5
W
Hachiman
SolarMx
Hachiman
16
5
8
4
L
Cthulhu
9
9
7
1.39
L
Achilles
bammbamm1923
Achilles
3
8
13
1.19
W
Merlin
despriador
Merlin
3
5
18
2.4
L
Baron Samedi
yaboychrismizzz
Baron Samedi
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,035
Damage
63,763
81,006
Taken
79,105
84,458
Mitigated
36,969
25,412
Healing
25,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Oshn Cosmic
Guan Yu
12,337
2,697
1,285
7,436
29,086
14,854
0
18,499
9,387
0
52,879
W
Hachiman
SolarMx
Hachiman
30,906
19,396
0
12,942
32,965
13,123
1,791
22,739
9,146
0
134,947
L
Cthulhu
27,258
1,958
2,112
11,048
35,892
37,977
266
11,662
24,230
88,087
0
L
Achilles
bammbamm1923
Achilles
11,743
2,143
0
2,929
25,748
37,020
1,227
5,762
19,645
0
31,475
W
Merlin
despriador
Merlin
20,520
945
0
3,550
17,054
8,992
1,278
11,106
5,648
69,658
0
L
Baron Samedi
yaboychrismizzz
Baron Samedi
26,034
179
4,892
4,431
19,366
9,461
457
3,168
16,198
80,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,574
Gold Earned
49,825
245
Minions Killed
278
0
Camps Cleared
0
1,219,626
Distance Traveled
1,095,431
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,319
613
72
3
0
382,700
2
W
Hachiman
18,963
759
135
5
0
374,859
0
L
Cthulhu
17,291
692
108
4
0
396,641
4
L
Achilles
15,139
606
33
1
0
443,784
0
W
Merlin
15,543
622
71
3
0
337,872
0
L
Baron Samedi
16,144
646
104
4
0
379,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role