Player Matchup

Fenrir
Fenrir
Bebosaurio
Fenrir
Level 149
God Stats
3W - 3L
1,597 SR
Queue Stats
189W - 206L
1,561 Elo+
Party 2
Merlin
Merlin
Khalessі
Merlin
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
MadNzzz
Danzaburou
Level 159
God Stats
2W - 0L
1,575 SR
Queue Stats
94W - 66L
1,624 Elo+
Party 2
Bastet
Bastet
Sob3rbia
Bastet
Level 160
God Stats
7W - 5L
1,412 SR
Queue Stats
323W - 321L
1,594 Elo+
Party 2
Sobek
Sobek
Solairr
Sobek
Level 159
God Stats
5W - 2L
1,694 SR
Queue Stats
248W - 217L
1,646 Elo+
Party 2
Team Averages
Level 153
1,556 SR
1,585 Elo+

VS

Team Averages
Level 154
1,689 SR
1,675 Elo+
Vamana
Vamana
AveHermes
Vamana
Level 160
God Stats
12W - 10L
1,587 SR
Queue Stats
343W - 341L
1,652 Elo+
Party 1
Chang'e
Chang'e
ClutchSSF
Chang'e
Level 157
God Stats
6W - 4L
1,875 SR
Queue Stats
86W - 60L
1,725 Elo+
Party 3
Ares
Ares
EstefanGamerPro
Ares
Level 160
God Stats
2W - 4L
1,618 SR
Queue Stats
173W - 148L
1,614 Elo+
Party 1
Chernobog
Chernobog
Fuzzlle
Chernobog
Level 146
God Stats
4W - 3L
1,867 SR
Queue Stats
226W - 160L
1,691 Elo+
Party 3
Da Ji
Da Ji
SnickersBars
Da Ji
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 60L
1,696 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bebosaurio
Fenrir
20
7 / 2 / 4
14,825
618
17,850
22,148
29,013
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
Khalessі
Merlin
20
3 / 6 / 9
13,591
566
7,922
12,746
4,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MadNzzz
Danzaburou
20
23 / 2 / 6
18,517
772
44,871
19,849
10,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
Sob3rbia
Bastet
20
10 / 7 / 13
16,071
670
17,917
23,495
13,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sobek
Solairr
Sobek
19
3 / 6 / 24
14,927
622
12,780
24,912
29,857
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
AveHermes
Vamana
18
1 / 5 / 0
13,028
543
11,591
32,322
23,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chang'e
ClutchSSF
Chang'e
18
4 / 10 / 11
11,926
497
14,778
22,569
6,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 10 / 11
12,052
502
12,452
25,956
26,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Fuzzlle
Chernobog
17
2 / 11 / 3
11,357
473
7,068
20,448
7,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
10 / 10 / 7
11,813
492
16,194
20,976
8,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
55
46
Kills
23
23
Deaths
46
56
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
AveHermes
Vamana
1
5
0
0.2
W
Fenrir
Bebosaurio
Fenrir
7
2
4
4.5
L
Chang'e
ClutchSSF
Chang'e
4
10
11
0.95
L
6
10
11
1.15
L
Chernobog
Fuzzlle
Chernobog
2
11
3
0.32
W
Merlin
Khalessі
Merlin
3
6
9
1.25
W
Danzaburou
MadNzzz
Danzaburou
23
2
6
13
L
10
10
7
1.35
W
Bastet
Sob3rbia
Bastet
10
7
13
2.36
W
Sobek
Solairr
Sobek
3
6
24
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,340
Damage
62,083
103,150
Taken
122,271
87,299
Mitigated
71,723
29,802
Healing
23,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
AveHermes
Vamana
11,591
5,923
0
10,340
32,322
23,748
0
4,074
28,164
2,190
78,933
W
Fenrir
Bebosaurio
Fenrir
17,850
3,992
0
5,008
22,148
29,013
834
3,012
19,094
0
109,834
L
Chang'e
ClutchSSF
Chang'e
14,778
805
2,592
5,469
22,569
6,422
0
6,084
15,536
67,495
0
L
12,452
443
0
1,562
25,956
26,430
0
5,929
19,797
34,390
0
L
Chernobog
Fuzzlle
Chernobog
7,068
4,840
0
2,618
20,448
7,066
438
822
19,626
0
73,538
W
Merlin
Khalessі
Merlin
7,922
591
0
2,135
12,746
4,985
768
5,829
6,696
92,177
0
W
Danzaburou
MadNzzz
Danzaburou
44,871
31,497
0
9,184
19,849
10,280
6,538
6,339
13,275
0
167,851
L
16,194
3,779
0
460
20,976
8,057
0
2,427
18,446
0
68,328
W
Bastet
Sob3rbia
Bastet
17,917
6,544
0
6,578
23,495
13,164
2,390
5,687
17,604
0
138,768
W
Sobek
Solairr
Sobek
12,780
974
0
6,897
24,912
29,857
204
9,759
14,677
34,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,931
Gold Earned
60,176
761
Minions Killed
585
0
Camps Cleared
0
2,406,286
Distance Traveled
2,112,133
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
13,028
543
151
6
0
411,558
3
W
Fenrir
14,825
618
178
7
0
478,805
3
L
Chang'e
11,926
497
134
6
0
433,203
6
L
Ares
12,052
502
41
2
0
457,818
0
L
Chernobog
11,357
473
147
6
0
387,815
1
W
Merlin
13,591
566
149
6
0
425,003
9
W
Danzaburou
18,517
772
207
9
0
468,122
5
L
Da Ji
11,813
492
112
5
0
421,739
6
W
Bastet
16,071
670
182
8
0
514,021
3
W
Sobek
14,927
622
45
2
0
520,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role