Player Matchup

Chronos
Chronos
Dirtykillswitch
Chronos
Level 129
God Stats
22W - 14L
1,683 SR
Queue Stats
194W - 162L
1,555 Elo+
Party 1
Loki
Loki
King_Breezyy-
Loki
Level 102
God Stats
7W - 2L
1,668 SR
Queue Stats
117W - 117L
1,509 Elo+
Solo
Izanami
Izanami
UndeadWorrier
Izanami
Level 106
God Stats
21W - 15L
1,550 SR
Queue Stats
72W - 65L
1,516 Elo+
Party 1
Artemis
Artemis
Wonderbread003
Artemis
Level 127
God Stats
11W - 11L
1,662 SR
Queue Stats
67W - 60L
1,525 Elo+
Party 1
King Arthur
King Arthur
fabock
King Arthur
Level 87
God Stats
113W - 116L
1,504 SR
Queue Stats
511W - 554L
1,539 Elo+
Solo
Team Averages
Level 110
1,613 SR
1,529 Elo+

VS

Team Averages
Level 96
1,569 SR
1,468 Elo+
Serqet
Serqet
IIMolokoII
Serqet
Level 79
God Stats
51W - 59L
1,559 SR
Queue Stats
368W - 351L
1,531 Elo+
Solo
King Arthur
King Arthur
Nightmare66c
King Arthur
Level 89
God Stats
21W - 21L
1,539 SR
Queue Stats
485W - 484L
1,443 Elo+
Solo
Janus
Janus
Oh AfterLife
Janus
Level 89
God Stats
1W - 1L
1,770 SR
Queue Stats
73W - 69L
1,498 Elo+
Party 2
Ymir
Ymir
QSA Armada
Ymir
Level 115
God Stats
6W - 12L
1,468 SR
Queue Stats
66W - 76L
1,451 Elo+
Party 2
Artemis
Artemis
Tealmumbai
Artemis
Level 108
God Stats
2W - 2L
1,510 SR
Queue Stats
125W - 142L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
4,946
495
1,761
3,432
689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 3
5,378
538
3,269
5,455
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
13
5 / 0 / 0
7,080
708
5,033
3,430
1,014
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 1 / 0
5,247
525
3,627
4,926
1,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
fabock
King Arthur
10
1 / 3 / 0
5,403
540
4,034
8,882
4,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IIMolokoII
Serqet
9
1 / 1 / 0
5,155
516
2,946
6,204
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

King Arthur
Nightmare66c
King Arthur
11
3 / 1 / 0
6,446
645
5,626
8,115
3,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 1
4,881
488
1,016
3,813
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 2 / 0
4,451
445
852
6,346
2,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Tealmumbai
Artemis
9
1 / 3 / 0
5,496
550
3,492
5,399
1,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
5
6
Deaths
10
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Serqet
IIMolokoII
Serqet
1
1
0
1
W
1
1
3
2.5
L
King Arthur
Nightmare66c
King Arthur
3
1
0
3
L
0
3
1
0.17
L
0
2
0
0
L
Artemis
Tealmumbai
Artemis
1
3
0
0.33
W
Izanami
5
0
0
5
W
2
1
0
2
W
King Arthur
fabock
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,724
Damage
13,932
26,125
Taken
29,877
8,686
Mitigated
10,140
10,081
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,761
388
0
1,504
3,432
689
395
151
3,281
21,348
0
L
Serqet
IIMolokoII
Serqet
2,946
663
0
2,517
6,204
1,831
0
0
6,204
0
24,990
W
3,269
831
0
3,107
5,455
1,329
0
567
4,613
0
25,358
L
King Arthur
Nightmare66c
King Arthur
5,626
894
0
3,282
8,115
3,534
43
0
8,115
0
36,091
L
1,016
0
0
500
3,813
807
0
0
3,813
19,783
0
L
852
103
0
1,618
6,346
2,594
0
453
5,893
7,671
0
L
Artemis
Tealmumbai
Artemis
3,492
1,752
0
1,550
5,399
1,374
168
1,308
4,091
0
30,144
W
Izanami
5,033
3,414
0
1,671
3,430
1,014
0
668
2,640
0
51,399
W
3,627
1,303
0
1,479
4,926
1,588
0
320
4,606
0
25,486
W
King Arthur
fabock
King Arthur
4,034
317
0
2,320
8,882
4,066
0
0
8,714
0
27,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,054
Gold Earned
26,429
329
Minions Killed
275
0
Camps Cleared
0
962,884
Distance Traveled
876,296
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
4,946
495
39
4
0
185,440
4
L
Serqet
5,155
516
58
6
0
199,563
9
W
Loki
5,378
538
58
6
0
226,534
0
L
King Arthur
6,446
645
88
9
0
210,195
0
L
Janus
4,881
488
54
5
0
145,994
2
L
Ymir
4,451
445
13
1
0
169,245
0
L
Artemis
5,496
550
62
6
0
151,299
1
W
Izanami
7,080
708
123
12
0
191,053
1
W
Artemis
5,247
525
52
5
0
164,270
2
W
King Arthur
5,403
540
57
6
0
195,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role