Player Matchup

Scylla
Scylla
Re SilveNight
Scylla
Level 16
God Stats
11W - 13L
1,416 SR
Queue Stats
76W - 115L
1,251 Elo+
Party 2
Gilgamesh
Gilgamesh
SoulHunterTM
Gilgamesh
Level 26
God Stats
33W - 30L
1,500 SR
Queue Stats
218W - 284L
1,243 Elo+
Party 2
Arachne
Arachne
Strongkeeper340
Arachne
Level 18
God Stats
29W - 29L
1,303 SR
Queue Stats
90W - 113L
1,206 Elo+
Party 2
Izanami
Izanami
Wintry17
Izanami
Level 16
God Stats
12W - 9L
1,497 SR
Queue Stats
56W - 76L
1,237 Elo+
Party 2
Ymir
Ymir
crosti774
Ymir
Level 20
God Stats
33W - 26L
1,288 SR
Queue Stats
63W - 73L
1,199 Elo+
Party 2
Team Averages
Level 19
1,401 SR
1,227 Elo+

VS

Team Averages
Level 15
1,513 SR
1,361 Elo+
Set
Set
Icewolfy007
Set
Level 8
God Stats
0W - 1L
1,457 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MartinWHO
Sun Wukong
Level 24
God Stats
7W - 4L
1,378 SR
Queue Stats
11W - 10L
1,417 Elo+
Party 1
Artemis
Artemis
caliboyjag
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,253 Elo+
Party 1
Discordia
Discordia
nekofox17
Discordia
Level 23
God Stats
0W - 1L
1,561 SR
Queue Stats
5W - 4L
1,460 Elo+
Party 1
Medusa
Medusa
sammuso05
Medusa
Level 12
God Stats
9W - 11L
1,671 SR
Queue Stats
181W - 322L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 7
12,376
476
11,021
15,976
5,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
SoulHunterTM
Gilgamesh
19
8 / 9 / 10
12,527
482
15,822
26,826
12,066
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 4 / 9
13,713
527
12,931
17,189
8,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Wintry17
Izanami
19
5 / 6 / 9
12,103
466
17,601
17,648
6,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
19
8 / 1 / 9
12,035
463
10,153
13,925
11,954
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 10 / 7
12,473
480
13,362
19,325
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
MartinWHO
Sun Wukong
18
9 / 3 / 6
12,952
498
11,718
17,589
15,515
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
caliboyjag
Artemis
19
3 / 5 / 5
12,735
490
15,377
14,590
5,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
nekofox17
Discordia
19
3 / 4 / 5
12,504
481
15,717
12,575
4,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
sammuso05
Medusa
16
2 / 12 / 4
11,477
441
9,846
20,138
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
50
33
Kills
23
23
Deaths
34
44
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
10
7
0.95
L
Sun Wukong
MartinWHO
Sun Wukong
9
3
6
4
W
2
3
7
1.83
W
Gilgamesh
SoulHunterTM
Gilgamesh
8
9
10
1.44
W
10
4
9
3.63
W
Izanami
Wintry17
Izanami
5
6
9
1.58
L
Artemis
caliboyjag
Artemis
3
5
5
1.1
W
Ymir
8
1
9
12.5
L
Discordia
nekofox17
Discordia
3
4
5
1.38
L
Medusa
sammuso05
Medusa
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,528
Damage
66,020
91,564
Taken
84,217
44,900
Mitigated
39,074
23,867
Healing
9,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,362
4,908
0
1,859
19,325
7,681
3,690
4,956
14,369
0
56,529
L
Sun Wukong
MartinWHO
Sun Wukong
11,718
2,589
0
2,259
17,589
15,515
292
3,548
14,041
0
66,869
W
11,021
636
790
3,297
15,976
5,271
1,947
666
15,310
77,308
0
W
Gilgamesh
SoulHunterTM
Gilgamesh
15,822
2,815
0
6,291
26,826
12,066
2,257
926
25,900
0
65,020
W
12,931
8,756
0
4,963
17,189
8,800
6,190
3,137
14,052
0
92,517
W
Izanami
Wintry17
Izanami
17,601
10,224
0
4,786
17,648
6,809
2,605
6,775
10,873
0
85,139
L
Artemis
caliboyjag
Artemis
15,377
10,168
0
1,434
14,590
5,303
3,797
7,650
6,940
0
73,154
W
Ymir
10,153
1,071
0
3,740
13,925
11,954
1,003
4,213
9,712
44,830
0
L
Discordia
nekofox17
Discordia
15,717
2,138
0
3,819
12,575
4,320
1,317
2,489
10,086
68,495
0
L
Medusa
sammuso05
Medusa
9,846
5,778
0
0
20,138
6,255
0
2,531
17,607
0
35,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,754
Gold Earned
62,141
567
Minions Killed
511
0
Camps Cleared
0
2,316,799
Distance Traveled
2,131,167
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
12,473
480
82
3
0
448,696
3
L
Sun Wukong
12,952
498
119
5
0
546,841
0
W
Scylla
12,376
476
122
5
0
432,293
0
W
Gilgamesh
12,527
482
97
4
0
426,538
1
W
Arachne
13,713
527
149
6
0
554,900
0
W
Izanami
12,103
466
141
5
0
414,493
0
L
Artemis
12,735
490
134
5
0
412,371
4
W
Ymir
12,035
463
58
2
0
488,575
0
L
Discordia
12,504
481
106
4
0
376,614
0
L
Medusa
11,477
441
70
3
0
346,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role