Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
anglegardine
Rama
Level 85
God Stats
1W - 1L
1,571 SR
Queue Stats
106W - 122L
1,422 Elo+
Solo
Team Averages
Level 103
1,524 SR
1,474 Elo+

VS

Team Averages
Level 101
1,466 SR
1,370 Elo+
Chaac
Chaac
DizzyDead
Chaac
Level 87
God Stats
6W - 8L
1,620 SR
Queue Stats
55W - 62L
1,375 Elo+
Party 2
Hades
Hades
Sidewayz707
Hades
Level 146
God Stats
25W - 28L
1,473 SR
Queue Stats
744W - 1,037L
1,345 Elo+
Solo
Hercules
Hercules
TheBoss2261
Hercules
Level 69
God Stats
1W - 1L
1,306 SR
Queue Stats
131W - 138L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 5 / 1
6,687
669
3,926
9,676
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
 
Merlin
8
0 / 2 / 1
5,954
595
3,998
4,640
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 0
6,213
621
3,467
6,257
1,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DizzyDead
Chaac
10
3 / 1 / 7
7,682
768
5,971
8,367
6,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 4
7,802
780
7,193
6,379
3,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TheBoss2261
Hercules
11
2 / 1 / 7
7,205
721
3,618
6,426
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
1
0.3
L
Merlin
 
Merlin
0
2
1
0.25
W
Chaac
DizzyDead
Chaac
3
1
7
6.5
W
6
0
4
8
W
Hercules
TheBoss2261
Hercules
2
1
7
5.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,391
Damage
16,782
20,573
Taken
21,172
8,643
Mitigated
12,553
2,845
Healing
10,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
3,926
2,036
0
1,294
9,676
5,312
0
2,737
6,711
0
11,292
L
Merlin
 
Merlin
3,998
241
702
564
4,640
1,449
0
1,849
2,619
17,886
0
W
Chaac
DizzyDead
Chaac
5,971
600
1,161
3,440
8,367
6,072
504
1,556
6,497
0
22,982
W
7,193
114
129
2,178
6,379
3,370
258
671
5,591
21,646
0
W
Hercules
TheBoss2261
Hercules
3,618
1,584
947
2,967
6,426
3,111
76
1,122
5,014
0
19,816
L
3,467
2,789
0
285
6,257
1,882
132
1,983
4,034
0
22,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,854
Gold Earned
22,689
103
Minions Killed
104
0
Camps Cleared
0
502,839
Distance Traveled
593,150
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,687
669
6
1
0
168,516
0
L
Merlin
5,954
595
40
4
0
173,312
1
W
Chaac
7,682
768
29
3
0
206,306
3
W
Hades
7,802
780
43
4
0
187,549
1
W
Hercules
7,205
721
32
3
0
199,295
3
L
Rama
6,213
621
57
6
0
161,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role