Player Matchup

Sobek
Sobek
CationicImp3510
Sobek
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeaadpooI
Ah Muzen Cab
Level 23
God Stats
2W - 1L
1,651 SR
Queue Stats
2W - 1L
1,751 Elo+
Party 1
Sol
Sol
Gërard
Sol
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 6L
1,751 Elo+
Party 1
Athena
Athena
PaintingCash64
Athena
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 6L
1,751 Elo+
Party 1
Guan Yu
Guan Yu
jaj
Guan Yu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,751 Elo+
Party 1
Team Averages
Level 18
1,530 SR
1,701 Elo+

VS

Team Averages
Level 15
1,456 SR
1,384 Elo+
Achilles
Achilles
AutistikAssasin
Achilles
Level 30
God Stats
17W - 23L
1,553 SR
Queue Stats
131W - 141L
1,471 Elo+
Solo
Tiamat
Tiamat
Kaaisos
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,395 Elo+
Solo
Thanatos
Thanatos
Swipesy-
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,483 Elo+
Solo
Neith
Neith
gseduardo
Neith
Level 4
God Stats
0W - 2L
1,224 SR
Queue Stats
1W - 2L
1,380 Elo+
Solo
Nemesis
Nemesis
melodad18
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,974
543
2,418
8,247
4,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
DeaadpooI
Ah Muzen Cab
9
5 / 3 / 1
5,913
538
4,103
4,540
1,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sol
12
4 / 1 / 3
6,770
615
4,663
3,217
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 0
6,620
602
6,013
9,317
4,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
jaj
Guan Yu
12
3 / 0 / 3
6,604
600
1,782
5,492
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
0 / 3 / 1
5,063
460
4,234
8,412
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Kaaisos
Tiamat
12
3 / 1 / 0
6,748
613
4,560
4,431
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Swipesy-
Thanatos
9
4 / 3 / 0
5,822
529
5,424
7,166
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
gseduardo
Neith
8
0 / 2 / 0
4,878
443
2,627
4,601
1,000
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
melodad18
Nemesis
6
0 / 10 / 0
4,340
395
675
8,170
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
19
Kills
7
7
Deaths
19
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
0
3
1
0.17
W
1
1
6
4
W
Ah Muzen Cab
DeaadpooI
Ah Muzen Cab
5
3
1
1.83
W
Sol
4
1
3
5.5
L
Tiamat
Kaaisos
Tiamat
3
1
0
3
W
6
2
0
3
L
Thanatos
Swipesy-
Thanatos
4
3
0
1.33
L
Neith
gseduardo
Neith
0
2
0
0
W
Guan Yu
jaj
Guan Yu
3
0
3
4.5
L
Nemesis
melodad18
Nemesis
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,979
Damage
17,520
30,813
Taken
32,780
12,405
Mitigated
13,003
11,321
Healing
10,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
4,234
1,253
0
2,181
8,412
6,351
0
4,476
3,936
0
19,394
W
2,418
199
0
2,776
8,247
4,097
288
1,121
7,126
16,458
0
W
Ah Muzen Cab
DeaadpooI
Ah Muzen Cab
4,103
2,333
0
1,158
4,540
1,296
702
1,842
2,698
0
24,373
W
Sol
4,663
1,900
0
1,558
3,217
764
90
603
2,614
40,026
0
L
Tiamat
Kaaisos
Tiamat
4,560
1,260
0
1,472
4,431
1,659
0
2,061
2,298
41,066
0
W
6,013
2,100
0
4,145
9,317
4,083
38
260
8,457
30,712
0
L
Thanatos
Swipesy-
Thanatos
5,424
1,744
0
4,909
7,166
2,028
0
1,969
5,149
0
32,635
L
Neith
gseduardo
Neith
2,627
1,088
0
1,330
4,601
1,000
0
740
3,861
0
22,004
W
Guan Yu
jaj
Guan Yu
1,782
184
463
1,221
5,492
2,165
0
734
4,758
0
39,112
L
Nemesis
melodad18
Nemesis
675
399
0
141
8,170
1,965
0
3,537
4,442
0
7,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,881
Gold Earned
26,851
318
Minions Killed
249
0
Camps Cleared
0
1,059,693
Distance Traveled
944,010
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,063
460
36
3
0
163,002
4
W
Sobek
5,974
543
30
3
0
209,863
5
W
Ah Muzen Cab
5,913
538
42
4
0
199,881
0
W
Sol
6,770
615
89
8
0
199,143
1
L
Tiamat
6,748
613
96
9
0
204,167
0
W
Athena
6,620
602
69
6
0
213,043
2
L
Thanatos
5,822
529
66
6
0
220,049
2
L
Neith
4,878
443
40
4
0
150,671
0
W
Guan Yu
6,604
600
88
8
0
237,763
2
L
Nemesis
4,340
395
11
1
0
206,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role