Player Matchup

Fenrir
Fenrir
LucidITzDizzy
Fenrir
Level 28
God Stats
7W - 8L
1,460 SR
Queue Stats
23W - 23L
1,383 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LucidITzSway
Tsukuyomi
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
LucidItzRii
Izanami
Level 20
God Stats
1W - 5L
1,403 SR
Queue Stats
1W - 7L
1,149 Elo+
Party 3
Agni
Agni
nonetothinkof
Agni
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
windcolours
Hel
Level 17
God Stats
5W - 9L
1,310 SR
Queue Stats
38W - 37L
1,402 Elo+
Solo
Team Averages
Level 19
1,435 SR
1,387 Elo+

VS

Team Averages
Level 18
1,519 SR
1,406 Elo+
Sun Wukong
Sun Wukong
GETOUTMEHxSWAMP
Sun Wukong
Level 33
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 3L
1,701 Elo+
Party 1
Discordia
Discordia
LazyKing
Discordia
Level 4
God Stats
2W - 1L
1,302 SR
Queue Stats
6W - 5L
1,186 Elo+
Party 2
Chaac
Chaac
LazyKingX
Chaac
Level 41
God Stats
74W - 87L
1,602 SR
Queue Stats
215W - 294L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
Mythical Wolf26
Nu Wa
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 82L
1,172 Elo+
Solo
Pele
Pele
T0x1c5m0k3
Pele
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 9 / 12
17,243
1,150
21,426
30,702
15,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tsukuyomi
LucidITzSway
Tsukuyomi
20
8 / 8 / 16
14,830
989
12,451
28,937
16,619
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LucidItzRii
Izanami
20
2 / 8 / 21
14,377
958
21,647
29,736
15,065
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 15
14,555
970
18,497
20,791
8,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 3 / 16
14,027
935
9,676
18,384
14,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GETOUTMEHxSWAMP
Sun Wukong
20
8 / 9 / 17
16,115
1,074
18,559
25,529
21,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
LazyKing
Discordia
20
11 / 3 / 15
17,027
1,135
49,764
11,906
5,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
LazyKingX
Chaac
20
11 / 4 / 15
17,988
1,199
35,317
26,394
36,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
0 / 3 / 5
12,025
802
5,199
5,060
1,735
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
1 / 14 / 14
13,879
925
12,512
23,475
10,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
97
33
Kills
31
31
Deaths
33
80
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GETOUTMEHxSWAMP
Sun Wukong
8
9
17
1.83
W
Discordia
LazyKing
Discordia
11
3
15
6.17
W
Chaac
LazyKingX
Chaac
11
4
15
4.63
L
15
9
12
2.33
L
Tsukuyomi
LucidITzSway
Tsukuyomi
8
8
16
2
L
Izanami
LucidItzRii
Izanami
2
8
21
1.56
W
0
3
5
0.83
W
1
14
14
0.57
L
5
3
15
4.17
L
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,697
Damage
121,351
128,550
Taken
92,364
70,045
Mitigated
75,877
20,237
Healing
16,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GETOUTMEHxSWAMP
Sun Wukong
18,559
3,616
0
3,501
25,529
21,722
0
8,408
17,067
0
32,734
W
Discordia
LazyKing
Discordia
49,764
2,486
425
3,059
11,906
5,370
0
2,858
9,048
79,216
0
W
Chaac
LazyKingX
Chaac
35,317
4,878
0
8,981
26,394
36,320
0
9,519
16,875
0
85,465
L
21,426
10,602
0
4,591
30,702
15,289
0
13,936
16,766
0
48,764
L
Tsukuyomi
LucidITzSway
Tsukuyomi
12,451
3,754
0
721
28,937
16,619
0
11,361
17,576
0
26,156
L
Izanami
LucidItzRii
Izanami
21,647
15,760
0
3,399
29,736
15,065
0
14,151
15,585
0
42,244
W
5,199
2,826
0
0
5,060
1,735
0
997
4,063
10,629
0
W
12,512
2,888
0
737
23,475
10,730
0
6,391
17,084
0
33,716
L
18,497
1,425
0
1,389
20,791
8,650
0
7,671
13,120
56,436
0
L
9,676
777
5,516
4,621
18,384
14,422
0
7,844
10,540
21,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,032
Gold Earned
77,034
271
Minions Killed
258
3
Camps Cleared
6
1,381,620
Distance Traveled
1,190,845
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
16,115
1,074
25
2
0
250,767
0
W
Discordia
17,027
1,135
70
5
2
280,337
0
W
Chaac
17,988
1,199
109
7
1
308,551
0
L
Fenrir
17,243
1,150
65
4
0
276,956
0
L
Tsukuyomi
14,830
989
26
2
0
288,469
0
L
Izanami
14,377
958
54
4
2
220,503
0
W
Nu Wa
12,025
802
13
1
0
115,340
0
W
Pele
13,879
925
41
3
3
235,850
0
L
Agni
14,555
970
90
6
1
291,746
0
L
Hel
14,027
935
36
2
0
303,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role