Player Matchup

Bakasura
Bakasura
BlenDStaR
Bakasura
Level 39
God Stats
5W - 4L
1,567 SR
Queue Stats
36W - 37L
1,445 Elo+
Party 1
Artio
Artio
DodyCantAim
Artio
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,444 Elo+
Party 1
Jing Wei
Jing Wei
NinjaBlackie
Jing Wei
Level 29
God Stats
16W - 8L
1,581 SR
Queue Stats
23W - 19L
1,436 Elo+
Party 1
Nox
Nox
UnxpctdVariable
Nox
Level 50
God Stats
5W - 3L
1,382 SR
Queue Stats
29W - 26L
1,341 Elo+
Party 3
Chaac
Chaac
Volcus
Chaac
Level 107
God Stats
13W - 7L
1,471 SR
Queue Stats
18W - 15L
1,341 Elo+
Party 3
Team Averages
Level 51
1,500 SR
1,401 Elo+

VS

Team Averages
Level 39
1,556 SR
1,443 Elo+
Ymir
Ymir
C4Shane
Ymir
Level 28
God Stats
47W - 29L
1,603 SR
Queue Stats
153W - 144L
1,489 Elo+
Party 2
Odin
Odin
Cizarl
Odin
Level 62
God Stats
3W - 4L
1,640 SR
Queue Stats
62W - 51L
1,487 Elo+
Party 2
Aphrodite
Aphrodite
CuppieCake100
Aphrodite
Level 41
God Stats
21W - 20L
1,610 SR
Queue Stats
140W - 165L
1,362 Elo+
Solo
Izanami
Izanami
Scottelaxe
Izanami
Level 39
God Stats
91W - 104L
1,428 SR
Queue Stats
316W - 381L
1,358 Elo+
Solo
Cernunnos
Cernunnos
phone1174
Cernunnos
Level 23
God Stats
6W - 5L
1,500 SR
Queue Stats
39W - 44L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlenDStaR
Bakasura
20
13 / 5 / 6
13,704
571
19,415
17,938
9,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 6 / 16
12,016
501
4,263
19,561
19,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
NinjaBlackie
Jing Wei
20
10 / 4 / 8
14,085
587
22,718
23,886
9,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
11 / 0 / 9
13,674
570
17,537
9,828
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Volcus
Chaac
19
1 / 3 / 10
12,642
527
14,713
20,305
23,386
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
C4Shane
Ymir
15
2 / 9 / 9
10,584
441
9,564
24,175
27,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Odin
Cizarl
Odin
19
3 / 5 / 1
12,219
509
11,118
19,397
14,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
CuppieCake100
Aphrodite
14
1 / 10 / 0
9,961
415
7,212
19,766
8,723
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Scottelaxe
Izanami
18
3 / 4 / 6
11,728
489
4,226
16,740
7,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
phone1174
Cernunnos
16
9 / 10 / 4
11,503
479
21,390
19,453
10,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
38
Kills
18
18
Deaths
38
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BlenDStaR
Bakasura
13
5
6
3.2
L
Ymir
C4Shane
Ymir
2
9
9
0.72
L
Odin
Cizarl
Odin
3
5
1
0.7
L
Aphrodite
CuppieCake100
Aphrodite
1
10
0
0.1
W
3
6
16
1.83
W
Jing Wei
NinjaBlackie
Jing Wei
10
4
8
3.5
L
Izanami
Scottelaxe
Izanami
3
4
6
1.5
W
11
0
9
15.5
W
Chaac
Volcus
Chaac
1
3
10
2
L
Cernunnos
phone1174
Cernunnos
9
10
4
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,646
Damage
53,510
91,518
Taken
99,531
66,849
Mitigated
68,452
37,401
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BlenDStaR
Bakasura
19,415
13,069
0
5,604
17,938
9,381
1,293
3,577
14,271
0
87,319
L
Ymir
C4Shane
Ymir
9,564
2,331
0
831
24,175
27,252
209
6,322
16,733
33,267
0
L
Odin
Cizarl
Odin
11,118
3,084
0
2,944
19,397
14,982
1,560
2,529
16,273
0
68,349
L
Aphrodite
CuppieCake100
Aphrodite
7,212
983
2,042
6,179
19,766
8,723
342
7,324
11,982
58,855
0
W
4,263
1,103
314
4,125
19,561
19,538
484
4,235
15,296
24,152
0
W
Jing Wei
NinjaBlackie
Jing Wei
22,718
18,357
0
14,014
23,886
9,687
5,360
4,323
19,563
0
141,303
L
Izanami
Scottelaxe
Izanami
4,226
3,529
0
5,312
16,740
7,152
4,803
2,347
14,159
0
73,453
W
17,537
1,312
0
2,397
9,828
4,857
428
2,635
7,133
81,299
0
W
Chaac
Volcus
Chaac
14,713
4,587
0
10,947
20,305
23,386
872
2,006
17,399
0
76,917
L
Cernunnos
phone1174
Cernunnos
21,390
11,667
0
2,164
19,453
10,343
910
3,278
15,996
0
74,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,121
Gold Earned
55,995
620
Minions Killed
531
0
Camps Cleared
0
2,373,253
Distance Traveled
1,900,536
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,704
571
120
5
0
510,543
0
L
Ymir
10,584
441
47
2
0
387,482
5
L
Odin
12,219
509
137
6
0
367,571
1
L
Aphrodite
9,961
415
118
5
0
375,917
1
W
Artio
12,016
501
33
1
0
472,254
4
W
Jing Wei
14,085
587
182
8
0
474,784
4
L
Izanami
11,728
489
122
5
0
396,691
0
W
Nox
13,674
570
151
6
0
468,536
9
W
Chaac
12,642
527
134
6
0
447,136
1
L
Cernunnos
11,503
479
107
4
0
372,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role