Player Matchup

Anubis
Anubis
Doer08
Anubis
Level 18
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 38L
1,446 Elo+
Party 2
Olorun
Olorun
PandaJhin
Olorun
Level 23
God Stats
9W - 3L
1,518 SR
Queue Stats
27W - 20L
1,451 Elo+
Party 2
Athena
Athena
ShmegLord
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,461 Elo+
Solo
Loki
Loki
予与己丶
Loki
Level 13
God Stats
4W - 6L
1,806 SR
Queue Stats
24W - 30L
1,455 Elo+
Solo
Mercury
Mercury
玛丽莲丶金刚
Mercury
Level 23
God Stats
10W - 9L
1,765 SR
Queue Stats
181W - 190L
1,507 Elo+
Solo
Team Averages
Level 19
1,618 SR
1,464 Elo+

VS

Team Averages
Level 19
1,485 SR
1,419 Elo+
Baron Samedi
Baron Samedi
ArturoFlan
Baron Samedi
Level 20
God Stats
35W - 57L
1,445 SR
Queue Stats
56W - 72L
1,492 Elo+
Solo
Fenrir
Fenrir
SONIC8v
Fenrir
Level 27
God Stats
13W - 23L
1,274 SR
Queue Stats
21W - 36L
1,336 Elo+
Party 3
Ymir
Ymir
TheCruzCrew
Ymir
Level 29
God Stats
3W - 5L
1,666 SR
Queue Stats
98W - 104L
1,391 Elo+
Party 1
Awilix
Awilix
bunnyisnuts
Awilix
Level 18
God Stats
13W - 12L
1,540 SR
Queue Stats
97W - 121L
1,377 Elo+
Party 1
Guan Yu
Guan Yu
r3xdanil
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Doer08
Anubis
20
23 / 5 / 8
15,218
662
31,680
19,072
11,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
PandaJhin
Olorun
20
8 / 3 / 4
13,511
587
15,911
17,817
7,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
ShmegLord
Athena
17
4 / 2 / 13
11,861
516
7,602
14,452
8,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
6 / 3 / 17
12,876
560
12,005
11,259
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 0 / 8
14,440
628
15,200
16,792
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArturoFlan
Baron Samedi
15
0 / 10 / 1
9,394
408
5,968
15,820
7,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
SONIC8v
Fenrir
17
8 / 12 / 1
11,454
498
10,504
21,078
7,042
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 10 / 2
9,956
433
9,332
30,114
31,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
15
3 / 8 / 5
9,652
420
10,775
20,877
6,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
r3xdanil
Guan Yu
15
1 / 11 / 5
8,923
388
3,352
19,209
7,561
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
27
51
Kills
13
13
Deaths
51
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ArturoFlan
Baron Samedi
0
10
1
0.05
W
Anubis
Doer08
Anubis
23
5
8
5.4
W
Olorun
PandaJhin
Olorun
8
3
4
3.33
L
Fenrir
SONIC8v
Fenrir
8
12
1
0.71
W
Athena
ShmegLord
Athena
4
2
13
5.25
L
1
10
2
0.2
L
Awilix
3
8
5
0.69
L
Guan Yu
r3xdanil
Guan Yu
1
11
5
0.32
W
6
3
17
4.83
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,398
Damage
39,931
79,392
Taken
107,098
40,771
Mitigated
60,623
29,734
Healing
17,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ArturoFlan
Baron Samedi
5,968
457
0
2,166
15,820
7,194
598
3,164
12,656
59,697
0
W
Anubis
Doer08
Anubis
31,680
3,627
0
10,621
19,072
11,797
3,845
3,105
15,967
95,710
0
W
Olorun
PandaJhin
Olorun
15,911
8,792
1,201
6,204
17,817
7,983
5,339
4,572
13,245
111,969
0
L
Fenrir
SONIC8v
Fenrir
10,504
4,069
342
4,606
21,078
7,042
240
12,918
8,160
0
33,014
W
Athena
ShmegLord
Athena
7,602
2,105
691
1,799
14,452
8,661
1,699
1,942
12,510
35,144
0
L
9,332
1,800
255
2,049
30,114
31,993
216
14,980
15,134
55,062
0
L
Awilix
10,775
4,799
0
3,127
20,877
6,833
0
10,703
10,174
0
52,890
L
Guan Yu
r3xdanil
Guan Yu
3,352
1,053
1,182
3,947
19,209
7,561
84
13,428
5,781
0
28,243
W
12,005
2,190
0
2,180
11,259
4,908
1,366
2,194
9,065
0
65,859
W
15,200
9,167
0
7,038
16,792
7,422
4,982
3,487
13,305
0
123,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,906
Gold Earned
49,379
663
Minions Killed
374
0
Camps Cleared
0
2,119,372
Distance Traveled
1,739,203
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,394
408
116
5
0
270,829
0
W
Anubis
15,218
662
143
6
0
344,104
0
W
Olorun
13,511
587
152
7
0
427,202
2
L
Fenrir
11,454
498
44
2
0
342,374
2
W
Athena
11,861
516
50
2
0
420,016
0
L
Ymir
9,956
433
88
4
0
318,659
0
L
Awilix
9,652
420
75
3
0
457,021
0
L
Guan Yu
8,923
388
51
2
0
350,320
1
W
Loki
12,876
560
134
6
0
390,753
2
W
Mercury
14,440
628
184
8
0
537,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role