Player Matchup

Guan Yu
Guan Yu
AlcheMew
Guan Yu
Level 16
God Stats
2W - 3L
1,338 SR
Queue Stats
20W - 32L
1,281 Elo+
Solo
Sobek
Sobek
Faintpup0720
Sobek
Level 29
God Stats
3W - 2L
1,154 SR
Queue Stats
13W - 21L
1,261 Elo+
Party 1
Vulcan
Vulcan
Frickin Heavy
Vulcan
Level 22
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 1L
1,621 Elo+
Party 1
Sol
Sol
LO LINK 2009
Sol
Level 23
God Stats
3W - 1L
1,816 SR
Queue Stats
74W - 116L
1,271 Elo+
Solo
King Arthur
King Arthur
danielsan96
King Arthur
Level 21
God Stats
4W - 6L
1,363 SR
Queue Stats
10W - 19L
1,160 Elo+
Party 1
Team Averages
Level 22
1,390 SR
1,319 Elo+

VS

Team Averages
Level 25
1,618 SR
1,304 Elo+
Neith
Neith
CaffeinatedBeast
Neith
Level 11
God Stats
93W - 139L
1,502 SR
Queue Stats
717W - 948L
1,316 Elo+
Party 2
Anhur
Anhur
IncensedBeast29
Anhur
Level 25
God Stats
0W - 5L
1,697 SR
Queue Stats
43W - 72L
1,163 Elo+
Solo
Ah Puch
Ah Puch
Orchovial
Ah Puch
Level 49
God Stats
5W - 11L
1,688 SR
Queue Stats
446W - 688L
1,395 Elo+
Party 2
Chernobog
Chernobog
Zpider_c-u-m-m-Y
Chernobog
Level 15
God Stats
4W - 5L
1,514 SR
Queue Stats
37W - 40L
1,364 Elo+
Party 3
Hachiman
Hachiman
glaze_king12
Hachiman
Level 27
God Stats
2W - 1L
1,687 SR
Queue Stats
218W - 329L
1,282 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AlcheMew
Guan Yu
12
3 / 1 / 0
8,292
436
1,585
16,100
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 4 / 4
9,022
475
4,409
23,708
22,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
5 / 3 / 3
9,300
489
7,108
6,167
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 3 / 3
10,684
562
9,622
11,502
4,155
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
danielsan96
King Arthur
12
3 / 7 / 1
8,512
448
8,562
18,784
11,113
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,003
474
8,513
6,368
2,216
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

5
0 / 8 / 1
5,642
297
672
6,806
1,615
Ah Puch
Orchovial
Ah Puch
13
0 / 2 / 7
8,034
423
8,363
6,238
1,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
17
10 / 2 / 3
10,953
576
18,490
12,917
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
glaze_king12
Hachiman
13
6 / 8 / 4
9,030
475
14,278
16,945
6,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
21
Kills
18
18
Deaths
21
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AlcheMew
Guan Yu
3
1
0
3
L
2
1
4
4
W
3
4
4
1.25
W
5
3
3
2.17
L
0
8
1
0.06
W
7
3
3
2.83
L
Ah Puch
Orchovial
Ah Puch
0
2
7
1.75
L
Chernobog
10
2
3
5.75
W
King Arthur
danielsan96
King Arthur
3
7
1
0.5
L
Hachiman
glaze_king12
Hachiman
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,286
Damage
50,316
76,261
Taken
49,274
48,439
Mitigated
18,476
16,679
Healing
14,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AlcheMew
Guan Yu
1,585
53
70
3,108
16,100
8,355
0
0
16,100
0
40,115
L
8,513
3,953
0
2,160
6,368
2,216
1,052
3,751
2,617
0
44,605
W
4,409
463
0
6,919
23,708
22,376
232
5,272
18,436
24,038
0
W
7,108
755
0
362
6,167
2,440
488
1,532
4,635
40,877
0
L
672
570
0
0
6,806
1,615
0
2,655
4,151
0
4,245
W
9,622
5,416
0
3,243
11,502
4,155
9,457
0
11,502
47,275
0
L
Ah Puch
Orchovial
Ah Puch
8,363
1,094
405
1,973
6,238
1,919
513
3,276
2,962
36,267
0
L
Chernobog
18,490
14,402
821
4,612
12,917
6,720
0
5,424
7,493
0
74,232
W
King Arthur
danielsan96
King Arthur
8,562
1,999
0
2,977
18,784
11,113
43
1,559
17,225
0
33,732
L
Hachiman
glaze_king12
Hachiman
14,278
10,043
395
4,021
16,945
6,006
25
6,033
10,912
0
42,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
42,662
330
Minions Killed
342
0
Camps Cleared
0
1,539,306
Distance Traveled
1,597,805
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,292
436
65
3
0
306,563
10
L
Neith
9,003
474
102
5
0
325,841
2
W
Sobek
9,022
475
45
2
0
315,821
0
W
Vulcan
9,300
489
79
4
0
274,932
0
L
Anhur
5,642
297
5
0
0
280,589
0
W
Sol
10,684
562
78
4
0
286,388
0
L
Ah Puch
8,034
423
59
3
0
345,802
3
L
Chernobog
10,953
576
123
6
0
329,625
0
W
King Arthur
8,512
448
63
3
0
355,602
0
L
Hachiman
9,030
475
53
3
0
315,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role