Player Matchup

Kukulkan
Kukulkan
Googington
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,012 Elo+
Party 2
Neith
Neith
KLOWN187
Neith
Level 21
God Stats
93W - 117L
1,425 SR
Queue Stats
202W - 239L
1,339 Elo+
Solo
Nemesis
Nemesis
RiceNRice
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,020 Elo+
Party 2
Loki
Loki
dumbodonkus
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,020 Elo+
Party 2
Zeus
Zeus
turtlefeet2
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 8L
1,020 Elo+
Party 2
Team Averages
Level 8
1,485 SR
1,082 Elo+

VS

Team Averages
Level 18
1,495 SR
1,290 Elo+
Ganesha
Ganesha
GamermindZ01
Ganesha
Level 14
God Stats
4W - 0L
1,500 SR
Queue Stats
12W - 17L
1,204 Elo+
Party 1
Loki
Loki
HAWAIIxOAHUx
Loki
Level 7
God Stats
7W - 11L
1,417 SR
Queue Stats
157W - 198L
1,204 Elo+
Solo
Cerberus
Cerberus
Juplex
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,199 Elo+
Party 1
Sol
Sol
Takeov3rShot
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
316W - 334L
1,414 Elo+
Solo
Chaac
Chaac
i_m_confucius
Chaac
Level 29
God Stats
161W - 160L
1,557 SR
Queue Stats
253W - 281L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Googington
Kukulkan
10
2 / 9 / 2
6,474
462
2,009
8,720
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
KLOWN187
Neith
13
2 / 1 / 2
7,514
537
14,148
6,217
1,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
RiceNRice
Nemesis
10
1 / 2 / 0
6,081
434
3,961
8,521
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 3
5,781
413
2,841
5,983
1,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 2 / 0
6,664
476
3,966
4,471
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GamermindZ01
Ganesha
11
0 / 2 / 4
6,955
497
3,634
10,791
5,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
3 / 4 / 1
7,021
502
1,966
8,496
2,732
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Juplex
Cerberus
11
4 / 1 / 0
6,774
484
2,854
11,462
5,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 2
8,042
574
2,684
5,634
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 1 / 2
7,910
565
6,923
10,339
5,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
7
Kills
16
17
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GamermindZ01
Ganesha
0
2
4
1
L
Kukulkan
Googington
Kukulkan
2
9
2
0.33
W
3
4
1
0.88
W
Cerberus
Juplex
Cerberus
4
1
0
4
L
Neith
KLOWN187
Neith
2
1
2
3
L
Nemesis
RiceNRice
Nemesis
1
2
0
0.5
W
2
0
2
3
L
1
3
3
0.83
W
7
1
2
8
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,925
Damage
18,061
33,912
Taken
46,722
9,986
Mitigated
21,722
8,400
Healing
19,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GamermindZ01
Ganesha
3,634
289
0
2,098
10,791
5,300
56
516
10,177
25,511
0
L
Kukulkan
Googington
Kukulkan
2,009
698
0
1,062
8,720
2,364
0
1,489
7,231
25,693
0
W
1,966
508
417
3,365
8,496
2,732
486
1,093
7,403
0
34,425
W
Cerberus
Juplex
Cerberus
2,854
177
0
3,918
11,462
5,793
76
232
11,190
19,321
0
L
Neith
KLOWN187
Neith
14,148
4,143
0
2,215
6,217
1,836
566
2,710
3,507
0
49,666
L
Nemesis
RiceNRice
Nemesis
3,961
1,273
0
2,959
8,521
2,687
0
455
8,066
0
27,109
W
2,684
838
0
3,080
5,634
2,100
931
2,998
2,636
38,382
2,219
L
2,841
635
0
1,798
5,983
1,600
0
2,327
3,656
0
9,421
W
6,923
1,078
231
6,474
10,339
5,797
965
898
9,341
0
43,415
L
3,966
1,215
0
366
4,471
1,499
470
2,098
2,373
31,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,514
Gold Earned
36,702
288
Minions Killed
320
0
Camps Cleared
0
1,201,852
Distance Traveled
1,204,406
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,955
497
5
0
0
245,788
0
L
Kukulkan
6,474
462
59
4
0
232,154
0
W
Loki
7,021
502
77
6
0
227,063
3
W
Cerberus
6,774
484
71
5
0
225,737
0
L
Neith
7,514
537
86
6
0
231,347
0
L
Nemesis
6,081
434
62
4
0
297,551
2
W
Sol
8,042
574
97
7
0
217,242
9
L
Loki
5,781
413
13
1
0
261,477
1
W
Chaac
7,910
565
70
5
0
288,576
0
L
Zeus
6,664
476
68
5
0
179,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role