Player Matchup

Cthulhu
Cthulhu
Arcain Hand
Cthulhu
Level 4
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 3L
1,331 Elo+
Party 1
Sol
Sol
Ginja Lemons
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 1
Sun Wukong
Sun Wukong
Iceburg Lemons
Sun Wukong
Level 48
God Stats
1W - 2L
1,579 SR
Queue Stats
43W - 36L
1,457 Elo+
Party 1
Discordia
Discordia
Kophzila Lemons
Discordia
Level 26
God Stats
12W - 13L
1,453 SR
Queue Stats
12W - 13L
1,382 Elo+
Party 1
Ratatoskr
Ratatoskr
SteReyRa
Ratatoskr
Level 18
God Stats
23W - 41L
1,526 SR
Queue Stats
82W - 103L
1,419 Elo+
Solo
Team Averages
Level 21
1,469 SR
1,382 Elo+

VS

Team Averages
Level 63
1,553 SR
1,472 Elo+
Baron Samedi
Baron Samedi
AissaJ
Baron Samedi
Level 143
God Stats
3W - 0L
1,743 SR
Queue Stats
47W - 36L
1,522 Elo+
Party 3
Poseidon
Poseidon
Aries_Advocate
Poseidon
Level 153
God Stats
3W - 0L
1,528 SR
Queue Stats
5W - 7L
1,516 Elo+
Party 2
Ares
Ares
CHOSFDyCS
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Jekumz
King Arthur
Level 11
God Stats
4W - 4L
1,495 SR
Queue Stats
17W - 25L
1,323 Elo+
Party 2
Hachiman
Hachiman
PinHeadLarry302
Hachiman
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arcain Hand
Cthulhu
20
5 / 8 / 9
14,096
940
13,789
33,297
15,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

19
4 / 3 / 11
13,142
876
10,976
20,611
8,021
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Iceburg Lemons
Sun Wukong
20
10 / 5 / 13
15,750
1,050
24,288
37,127
48,271
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Kophzila Lemons
Discordia
20
6 / 3 / 13
15,271
1,018
29,409
21,391
8,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SteReyRa
Ratatoskr
20
2 / 12 / 16
13,614
908
20,496
34,219
15,495
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AissaJ
Baron Samedi
20
14 / 6 / 12
15,929
1,062
46,038
24,963
20,412
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
20
9 / 2 / 16
17,092
1,139
48,335
17,521
7,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
20
0 / 10 / 19
13,277
885
10,393
26,240
32,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Jekumz
King Arthur
20
7 / 7 / 14
14,988
999
24,872
31,591
33,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
20
1 / 2 / 16
13,205
880
11,943
14,919
8,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
108
27
Kills
31
31
Deaths
27
62
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AissaJ
Baron Samedi
14
6
12
3.33
L
Cthulhu
Arcain Hand
Cthulhu
5
8
9
1.19
W
Poseidon
9
2
16
8.5
W
Ares
0
10
19
0.95
L
4
3
11
3.17
L
Sun Wukong
Iceburg Lemons
Sun Wukong
10
5
13
3.3
W
King Arthur
Jekumz
King Arthur
7
7
14
2
L
Discordia
Kophzila Lemons
Discordia
6
3
13
4.17
W
Hachiman
1
2
16
4.5
L
Ratatoskr
SteReyRa
Ratatoskr
2
12
16
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,958
Damage
141,581
146,645
Taken
115,234
96,186
Mitigated
103,003
6,415
Healing
34,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AissaJ
Baron Samedi
46,038
2,822
10,065
9,703
24,963
20,412
0
12,387
12,576
71,081
0
L
Cthulhu
Arcain Hand
Cthulhu
13,789
1,660
280
0
33,297
15,910
0
21,521
11,776
32,527
0
W
Poseidon
48,335
4,989
1,738
4,922
17,521
7,780
0
7,508
10,013
101,497
0
W
Ares
10,393
1,236
0
0
26,240
32,741
0
11,974
14,266
20,664
0
L
10,976
3,385
0
1,295
20,611
8,021
0
13,776
6,835
24,037
0
L
Sun Wukong
Iceburg Lemons
Sun Wukong
24,288
4,427
432
2,405
37,127
48,271
0
26,688
10,439
0
39,584
W
King Arthur
Jekumz
King Arthur
24,872
5,139
0
6,553
31,591
33,274
0
15,421
15,778
0
40,590
L
Discordia
Kophzila Lemons
Discordia
29,409
3,100
130
1,799
21,391
8,489
0
16,783
4,608
69,294
0
W
Hachiman
11,943
7,135
0
1,081
14,919
8,796
0
6,884
6,559
0
28,127
L
Ratatoskr
SteReyRa
Ratatoskr
20,496
6,442
0
74
34,219
15,495
0
25,998
8,221
0
37,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,873
Gold Earned
74,491
258
Minions Killed
259
0
Camps Cleared
1
1,328,248
Distance Traveled
1,364,563
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,929
1,062
54
4
1
282,490
0
L
Cthulhu
14,096
940
47
3
0
264,777
0
W
Poseidon
17,092
1,139
134
9
0
277,766
0
W
Ares
13,277
885
10
1
0
259,026
2
L
Sol
13,142
876
33
2
0
240,824
1
L
Sun Wukong
15,750
1,050
37
2
0
273,578
0
W
King Arthur
14,988
999
25
2
0
313,675
0
L
Discordia
15,271
1,018
106
7
0
261,352
0
W
Hachiman
13,205
880
36
2
0
231,606
0
L
Ratatoskr
13,614
908
35
2
0
287,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role