Player Matchup

Chiron
Chiron
DocThiccestBoy
Chiron
Level 17
God Stats
4W - 3L
1,269 SR
Queue Stats
173W - 95L
1,714 Elo+
Solo
Xing Tian
Xing Tian
NubbyDude
Xing Tian
Level 8
God Stats
7W - 7L
1,500 SR
Queue Stats
116W - 114L
1,682 Elo+
Solo
Ah Puch
Ah Puch
PoundmyJanus69
Ah Puch
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 14L
1,715 Elo+
Solo
Pele
Pele
WATTSx500
Pele
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,698 Elo+
Solo
Janus
Janus
heyyheyyheyy
Janus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 131L
1,581 Elo+
Solo
Team Averages
Level 14
1,454 SR
1,678 Elo+

VS

Team Averages
Level 19
1,460 SR
1,366 Elo+
Fenrir
Fenrir
Anak1nX
Fenrir
Level 27
God Stats
17W - 19L
1,445 SR
Queue Stats
41W - 55L
1,385 Elo+
Party 1
Hercules
Hercules
Aomine28
Hercules
Level 8
God Stats
2W - 9L
1,685 SR
Queue Stats
8W - 23L
1,387 Elo+
Party 1
Ra
Ra
Ganker101010001
Ra
Level 26
God Stats
1W - 1L
1,186 SR
Queue Stats
65W - 74L
1,403 Elo+
Party 1
Zeus
Zeus
Inosukebby
Zeus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,308 Elo+
Party 1
Cupid
Cupid
MoonSaber1
Cupid
Level 17
God Stats
11W - 6L
1,484 SR
Queue Stats
11W - 13L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 8
13,453
708
15,169
11,855
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xing Tian
NubbyDude
Xing Tian
11
5 / 2 / 13
9,754
513
3,235
8,784
5,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 0 / 8
12,481
657
11,694
10,902
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
18
7 / 2 / 8
11,460
603
8,557
13,049
5,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 3 / 6
10,853
571
11,712
8,435
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anak1nX
Fenrir
14
4 / 8 / 2
9,517
501
7,496
13,830
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Aomine28
Hercules
15
1 / 4 / 3
8,148
429
3,113
10,642
6,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 8 / 2
7,941
418
4,658
11,052
3,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 12 / 6
7,205
379
4,144
12,811
2,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cupid
11
0 / 7 / 1
6,547
345
2,623
13,534
3,840
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
22
39
Kills
8
8
Deaths
39
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anak1nX
Fenrir
4
8
2
0.63
W
Hercules
Aomine28
Hercules
1
4
3
0.63
L
13
1
8
17
W
3
8
2
0.5
W
0
12
6
0.25
W
Cupid
0
7
1
0.07
L
Xing Tian
NubbyDude
Xing Tian
5
2
13
5.75
L
7
0
8
11
L
Pele
7
2
8
5.5
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,367
Damage
22,034
53,025
Taken
61,869
23,850
Mitigated
20,957
18,340
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anak1nX
Fenrir
7,496
856
0
1,810
13,830
4,452
0
4,134
9,337
0
29,904
W
Hercules
Aomine28
Hercules
3,113
605
0
1,157
10,642
6,065
0
3,074
7,282
0
32,646
L
15,169
6,817
625
6,144
11,855
5,067
6,999
2,353
9,138
0
127,449
W
4,658
0
246
1,044
11,052
3,644
0
4,747
5,993
36,303
0
W
4,144
908
0
633
12,811
2,956
0
6,932
5,585
20,499
0
W
Cupid
2,623
1,315
0
1,914
13,534
3,840
0
6,436
6,860
0
28,064
L
Xing Tian
NubbyDude
Xing Tian
3,235
303
0
2,313
8,784
5,182
410
1,914
6,558
12,740
0
L
11,694
512
0
4,331
10,902
5,355
372
928
9,878
89,869
0
L
Pele
8,557
2,317
0
1,562
13,049
5,460
1,625
1,615
11,196
0
78,983
L
11,712
660
0
3,365
8,435
2,786
334
1,028
7,179
49,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,001
Gold Earned
39,358
632
Minions Killed
302
0
Camps Cleared
0
1,658,242
Distance Traveled
1,656,798
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,517
501
54
3
0
332,030
4
W
Hercules
8,148
429
75
4
0
338,961
0
L
Chiron
13,453
708
208
11
0
360,393
3
W
Ra
7,941
418
79
4
0
336,752
4
W
Zeus
7,205
379
45
2
0
315,321
4
W
Cupid
6,547
345
49
3
0
333,734
0
L
Xing Tian
9,754
513
22
1
0
251,231
6
L
Ah Puch
12,481
657
186
10
0
389,299
2
L
Pele
11,460
603
129
7
0
365,463
3
L
Janus
10,853
571
87
5
0
291,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role