Player Matchup

Ao Kuang
Ao Kuang
BGD_YoungBlood
Ao Kuang
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
449W - 631L
1,318 Elo+
Party 1
Nu Wa
Nu Wa
LiL_Homie_14
Nu Wa
Level 106
God Stats
211W - 287L
1,412 SR
Queue Stats
590W - 861L
1,323 Elo+
Party 1
Nox
Nox
Mikeychooo
Nox
Level 28
God Stats
8W - 12L
1,377 SR
Queue Stats
144W - 214L
1,190 Elo+
Party 1
Osiris
Osiris
OmarukiHitomi
Osiris
Level 62
God Stats
16W - 40L
1,394 SR
Queue Stats
221W - 389L
1,225 Elo+
Party 1
Anhur
Anhur
rosamatt3659
Anhur
Level 27
God Stats
2W - 4L
1,309 SR
Queue Stats
29W - 78L
1,189 Elo+
Party 1
Team Averages
Level 57
1,398 SR
1,249 Elo+

VS

Team Averages
Level 74
1,677 SR
1,595 Elo+
Tiamat
Tiamat
Imbadatthisgame2
Tiamat
Level 108
God Stats
6W - 7L
1,571 SR
Queue Stats
169W - 130L
1,715 Elo+
Party 2
Ymir
Ymir
Javacho85
Ymir
Level 55
God Stats
3W - 0L
1,784 SR
Queue Stats
7W - 7L
1,435 Elo+
Solo
Pele
Pele
SaltBoii
Pele
Level 91
God Stats
10W - 6L
1,601 SR
Queue Stats
369W - 341L
1,591 Elo+
Party 2
Bellona
Bellona
TedBundaroo
Bellona
Level 68
God Stats
4W - 4L
1,571 SR
Queue Stats
447W - 399L
1,588 Elo+
Party 2
Cupid
Cupid
stanloplis
Cupid
Level 48
God Stats
2W - 0L
1,859 SR
Queue Stats
94W - 71L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
6 / 9 / 1
11,225
535
13,629
20,884
8,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
1 / 12 / 6
10,835
516
16,793
15,189
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 11 / 1
8,678
413
5,727
19,472
7,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 12 / 1
7,462
355
5,296
19,170
10,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 5 / 1
8,005
381
5,905
14,834
7,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 1 / 5
14,315
682
31,093
15,549
13,386
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
15
2 / 2 / 12
10,293
490
2,787
13,849
9,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
20
8 / 3 / 5
13,664
651
12,483
19,238
8,532
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
TedBundaroo
Bellona
18
11 / 2 / 9
13,774
656
12,523
18,052
15,736
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
19
9 / 1 / 10
13,242
631
16,162
13,848
5,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
90
9
Kills
49
49
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
6
9
1
0.72
W
19
1
5
21.5
W
Ymir
2
2
12
4
L
1
12
6
0.33
L
1
11
1
0.14
L
0
12
1
0.04
W
Pele
8
3
5
3.5
W
Bellona
TedBundaroo
Bellona
11
2
9
7.75
L
1
5
1
0.3
W
Cupid
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,350
Damage
75,048
89,549
Taken
80,536
37,688
Mitigated
53,478
14,207
Healing
22,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
13,629
3,799
0
6,590
20,884
8,117
1,592
7,632
13,252
41,175
0
W
31,093
3,805
0
7,859
15,549
13,386
1,581
7,612
7,937
111,996
0
W
Ymir
2,787
592
497
1,690
13,849
9,921
743
5,541
8,308
19,771
0
L
16,793
4,503
426
1,324
15,189
4,171
1,208
1,900
13,289
70,917
0
L
5,727
1,393
219
1,458
19,472
7,378
472
13,519
5,953
36,786
0
L
5,296
1,956
0
2,606
19,170
10,118
1,078
4,604
14,566
0
33,660
W
Pele
12,483
3,492
0
3,904
19,238
8,532
8,940
11,022
8,216
0
130,515
W
Bellona
TedBundaroo
Bellona
12,523
3,142
0
942
18,052
15,736
3,649
9,249
8,803
3,650
51,323
L
5,905
2,431
675
909
14,834
7,904
1,341
7,116
7,718
0
34,193
W
Cupid
16,162
11,670
515
7,239
13,848
5,903
3,335
2,725
11,123
0
109,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,205
Gold Earned
65,288
361
Minions Killed
678
0
Camps Cleared
0
1,573,808
Distance Traveled
1,916,331
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,225
535
59
3
0
339,244
2
W
Tiamat
14,315
682
171
8
0
407,935
0
W
Ymir
10,293
490
30
1
0
338,728
1
L
Nu Wa
10,835
516
112
5
0
279,241
0
L
Nox
8,678
413
69
3
0
305,035
0
L
Osiris
7,462
355
56
3
0
294,426
0
W
Pele
13,664
651
218
10
0
387,840
0
W
Bellona
13,774
656
93
4
0
411,214
6
L
Anhur
8,005
381
65
3
0
355,862
0
W
Cupid
13,242
631
166
8
0
370,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role