Player Matchup

Chang'e
Chang'e
ACID JUNKI3
Chang'e
Level 108
God Stats
10W - 9L
1,609 SR
Queue Stats
440W - 414L
1,524 Elo+
Solo
Fenrir
Fenrir
KILLERHORNE87
Fenrir
Level 39
God Stats
33W - 32L
1,460 SR
Queue Stats
33W - 32L
1,435 Elo+
Solo
The Morrigan
The Morrigan
Life Almighty
The Morrigan
Level 129
God Stats
88W - 105L
1,556 SR
Queue Stats
634W - 660L
1,518 Elo+
Solo
Bellona
Bellona
Luupus07
Bellona
Level 81
God Stats
50W - 45L
1,522 SR
Queue Stats
329W - 339L
1,465 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
rastatok
Ah Muzen Cab
Level 111
God Stats
8W - 8L
1,479 SR
Queue Stats
88W - 100L
1,512 Elo+
Solo
Team Averages
Level 94
1,525 SR
1,491 Elo+

VS

Team Averages
Level 86
1,525 SR
1,488 Elo+
Pele
Pele
AImaIexia
Pele
Level 126
God Stats
5W - 5L
1,540 SR
Queue Stats
68W - 68L
1,585 Elo+
Solo
Ares
Ares
Doorz4371
Ares
Level 106
God Stats
20W - 11L
1,681 SR
Queue Stats
45W - 49L
1,500 Elo+
Solo
Kukulkan
Kukulkan
NullBus35
Kukulkan
Level 69
God Stats
1W - 2L
1,292 SR
Queue Stats
37W - 47L
1,413 Elo+
Solo
Yemoja
Yemoja
Queen Dust
Yemoja
Level 63
God Stats
6W - 5L
1,576 SR
Queue Stats
27W - 36L
1,436 Elo+
Solo
Hachiman
Hachiman
SupaSpirm
Hachiman
Level 67
God Stats
206W - 218L
1,535 SR
Queue Stats
342W - 352L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ACID JUNKI3
Chang'e
20
5 / 3 / 6
14,877
992
25,662
20,177
8,356
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 4 / 4
11,146
743
5,998
12,548
5,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Life Almighty
The Morrigan
19
3 / 8 / 7
13,213
881
23,260
16,538
6,535
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
Luupus07
Bellona
19
3 / 7 / 7
13,194
880
17,755
26,402
20,811
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
rastatok
Ah Muzen Cab
19
1 / 6 / 5
12,778
852
12,719
14,714
6,638
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

46

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 3 / 13
16,211
1,081
40,311
24,353
14,596
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
20
8 / 1 / 16
14,897
993
10,858
13,083
18,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
NullBus35
Kukulkan
20
5 / 2 / 18
14,449
963
19,564
22,266
11,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Yemoja
Queen Dust
Yemoja
20
1 / 1 / 17
12,818
855
2,921
12,655
8,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
SupaSpirm
Hachiman
19
1 / 5 / 9
12,498
833
10,333
17,081
8,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
101
12
Kills
28
28
Deaths
12
29
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ACID JUNKI3
Chang'e
5
3
6
2.67
W
Pele
13
3
13
6.5
W
Ares
8
1
16
16
L
0
4
4
0.5
L
The Morrigan
Life Almighty
The Morrigan
3
8
7
0.81
L
Bellona
Luupus07
Bellona
3
7
7
0.93
W
Kukulkan
NullBus35
Kukulkan
5
2
18
7
W
Yemoja
Queen Dust
Yemoja
1
1
17
9.5
W
Hachiman
SupaSpirm
Hachiman
1
5
9
1.1
L
Ah Muzen Cab
rastatok
Ah Muzen Cab
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,394
Damage
83,987
90,379
Taken
89,438
47,777
Mitigated
60,730
18,221
Healing
36,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ACID JUNKI3
Chang'e
25,662
890
3,831
7,866
20,177
8,356
0
5,065
14,812
60,763
0
W
Pele
40,311
11,765
0
4,454
24,353
14,596
0
13,897
10,456
0
66,978
W
Ares
10,858
258
0
2,028
13,083
18,079
0
6,393
6,690
22,929
0
L
5,998
1,623
0
70
12,548
5,437
0
6,767
5,691
0
11,148
L
The Morrigan
Life Almighty
The Morrigan
23,260
3,091
0
1,229
16,538
6,535
0
4,508
11,760
54,235
0
L
Bellona
Luupus07
Bellona
17,755
9,329
769
3,800
26,402
20,811
0
10,142
15,746
0
42,325
W
Kukulkan
NullBus35
Kukulkan
19,564
896
1,157
4,246
22,266
11,325
0
11,668
10,598
79,630
0
W
Yemoja
Queen Dust
Yemoja
2,921
1,096
20,504
4,064
12,655
8,317
0
7,372
5,283
7,981
0
W
Hachiman
SupaSpirm
Hachiman
10,333
4,493
0
0
17,081
8,413
0
9,592
7,489
0
42,305
L
Ah Muzen Cab
rastatok
Ah Muzen Cab
12,719
2,237
0
656
14,714
6,638
0
6,741
7,823
0
44,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,208
Gold Earned
70,873
274
Minions Killed
329
12
Camps Cleared
10
1,281,747
Distance Traveled
1,296,241
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,877
992
78
5
6
296,030
0
W
Pele
16,211
1,081
62
4
8
303,967
0
W
Ares
14,897
993
27
2
1
263,127
0
L
Fenrir
11,146
743
5
0
0
191,063
0
L
The Morrigan
13,213
881
67
4
1
261,265
0
L
Bellona
13,194
880
49
3
4
304,892
1
W
Kukulkan
14,449
963
141
9
1
284,180
2
W
Yemoja
12,818
855
13
1
0
241,315
2
W
Hachiman
12,498
833
86
6
0
203,652
0
L
Ah Muzen Cab
12,778
852
75
5
1
228,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role