Player Matchup

Ganesha
Ganesha
Delvlon
Ganesha
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,404 Elo+
Party 1
Sun Wukong
Sun Wukong
Mennna
Sun Wukong
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
114W - 79L
1,547 Elo+
Solo
Apollo
Apollo
SgtoPneAlviento
Apollo
Level 28
God Stats
9W - 9L
1,520 SR
Queue Stats
94W - 73L
1,515 Elo+
Solo
Awilix
Awilix
Trickap
Awilix
Level 29
God Stats
19W - 16L
1,666 SR
Queue Stats
490W - 419L
1,580 Elo+
Solo
Scylla
Scylla
lewdbunnynoises
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,404 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,490 Elo+

VS

Team Averages
Level 25
1,442 SR
1,519 Elo+
Merlin
Merlin
Alejoman
Merlin
Level 22
God Stats
3W - 3L
1,471 SR
Queue Stats
44W - 34L
1,508 Elo+
Party 2
Xbalanque
Xbalanque
Elwnqlo
Xbalanque
Level 25
God Stats
0W - 2L
1,259 SR
Queue Stats
49W - 43L
1,540 Elo+
Party 2
Ymir
Ymir
NegrosoFTW
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,562 Elo+
Party 2
Nemesis
Nemesis
ZOAD0
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
kevinMagnussen
Neith
Level 29
God Stats
34W - 34L
1,481 SR
Queue Stats
83W - 83L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Delvlon
Ganesha
12
0 / 2 / 9
7,700
513
4,681
10,415
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Mennna
Sun Wukong
13
7 / 2 / 2
8,426
562
11,575
10,325
4,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 1 / 2
8,105
540
7,114
10,358
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Trickap
Awilix
16
6 / 3 / 3
9,130
609
8,645
9,460
3,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 3
7,132
475
4,088
5,720
1,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alejoman
Merlin
12
3 / 6 / 2
7,840
523
6,754
7,731
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Elwnqlo
Xbalanque
12
0 / 3 / 2
6,527
435
4,873
7,854
1,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
1 / 3 / 2
7,224
482
4,328
10,618
5,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nemesis
ZOAD0
Nemesis
16
6 / 1 / 3
9,553
637
12,297
12,869
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 7 / 3
7,850
523
1,692
9,664
3,686
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
11
11
Deaths
20
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alejoman
Merlin
3
6
2
0.67
W
Ganesha
Delvlon
Ganesha
0
2
9
2.25
L
Xbalanque
Elwnqlo
Xbalanque
0
3
2
0.33
W
Sun Wukong
Mennna
Sun Wukong
7
2
2
4
L
1
3
2
0.67
W
5
1
2
6
W
Awilix
Trickap
Awilix
6
3
3
2.5
L
Nemesis
ZOAD0
Nemesis
6
1
3
7.5
L
1
7
3
0.36
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,103
Damage
29,944
46,278
Taken
48,736
17,985
Mitigated
19,466
14,512
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alejoman
Merlin
6,754
169
0
421
7,731
2,366
356
2,316
5,415
29,902
0
W
Ganesha
Delvlon
Ganesha
4,681
777
0
2,358
10,415
5,474
126
5,206
4,995
22,066
0
L
Xbalanque
Elwnqlo
Xbalanque
4,873
2,025
0
3,545
7,854
1,970
250
2,350
5,504
0
37,567
W
Sun Wukong
Mennna
Sun Wukong
11,575
2,422
0
2,775
10,325
4,648
203
1,016
9,139
0
43,103
L
4,328
732
0
0
10,618
5,630
62
2,235
8,383
12,592
0
W
7,114
4,689
0
5,427
10,358
3,094
203
1,920
8,398
0
59,803
W
Awilix
Trickap
Awilix
8,645
3,611
0
2,858
9,460
3,043
741
646
8,706
0
60,023
L
Nemesis
ZOAD0
Nemesis
12,297
5,947
0
2,448
12,869
5,814
0
1,612
11,257
0
73,102
L
1,692
177
0
1,545
9,664
3,686
520
256
9,408
0
37,685
W
4,088
268
0
1,094
5,720
1,726
159
1,530
3,958
31,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,493
Gold Earned
38,994
395
Minions Killed
362
0
Camps Cleared
0
1,443,607
Distance Traveled
1,391,686
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,840
523
61
4
0
269,216
6
W
Ganesha
7,700
513
2
0
0
293,021
5
L
Xbalanque
6,527
435
72
5
0
262,895
2
W
Sun Wukong
8,426
562
84
6
0
298,798
1
L
Ymir
7,224
482
17
1
0
276,693
2
W
Apollo
8,105
540
123
8
0
265,161
5
W
Awilix
9,130
609
122
8
0
319,482
1
L
Nemesis
9,553
637
126
8
0
328,573
7
L
Neith
7,850
523
86
6
0
254,309
1
W
Scylla
7,132
475
64
4
0
267,145
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role