Player Matchup

Gilgamesh
Gilgamesh
Atlandis6
Gilgamesh
Level 44
God Stats
3W - 1L
1,767 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 2
Vamana
Vamana
BlasianBoi
Vamana
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,491 Elo+
Party 2
Artemis
Artemis
FreyjaOfTheIce
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Ra
Ra
NukeTheDolphins
Ra
Level 63
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,491 Elo+
Party 2
Bacchus
Bacchus
wolf5k
Bacchus
Level 107
God Stats
1W - 0L
1,279 SR
Queue Stats
5W - 5L
1,473 Elo+
Party 2
Team Averages
Level 54
1,509 SR
1,489 Elo+

VS

Team Averages
Level 54
1,531 SR
1,564 Elo+
Cernunnos
Cernunnos
CaSSmoney97
Cernunnos
Level 64
God Stats
122W - 96L
1,467 SR
Queue Stats
311W - 289L
1,472 Elo+
Party 1
Bellona
Bellona
Imghosty
Bellona
Level 88
God Stats
25W - 12L
1,244 SR
Queue Stats
221W - 141L
1,591 Elo+
Party 3
Jing Wei
Jing Wei
TheNutBuster4000
Jing Wei
Level 65
God Stats
2W - 4L
1,575 SR
Queue Stats
196W - 139L
1,610 Elo+
Party 3
Thanatos
Thanatos
brinkman717
Thanatos
Level 13
God Stats
6W - 7L
1,568 SR
Queue Stats
22W - 24L
1,550 Elo+
Party 1
Chang'e
Chang'e
facinthemasone
Chang'e
Level 42
God Stats
0W - 1L
1,801 SR
Queue Stats
111W - 86L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Atlandis6
Gilgamesh
13
5 / 3 / 8
7,813
601
10,673
9,880
3,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
BlasianBoi
Vamana
12
5 / 2 / 2
7,448
573
10,609
10,689
7,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,743
442
2,076
3,593
1,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
6 / 2 / 5
7,833
603
6,798
6,993
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
wolf5k
Bacchus
11
3 / 1 / 3
7,055
543
3,772
5,929
3,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CaSSmoney97
Cernunnos
10
3 / 5 / 0
6,382
491
5,074
9,249
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Imghosty
Bellona
11
2 / 6 / 0
7,241
557
7,870
13,293
7,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 2
6,372
490
2,851
7,254
2,173
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
brinkman717
Thanatos
10
1 / 5 / 1
6,132
472
3,370
10,094
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 2 / 4
7,734
595
6,940
10,771
4,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
11
11
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Atlandis6
Gilgamesh
5
3
8
3
W
Vamana
BlasianBoi
Vamana
5
2
2
3
L
Cernunnos
CaSSmoney97
Cernunnos
3
5
0
0.6
W
1
3
0
0.33
L
Bellona
Imghosty
Bellona
2
6
0
0.33
W
6
2
5
4.25
L
2
3
2
1
L
Thanatos
brinkman717
Thanatos
1
5
1
0.3
L
3
2
4
2.5
W
Bacchus
wolf5k
Bacchus
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
26,105
37,084
Taken
50,661
17,699
Mitigated
20,292
11,723
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Atlandis6
Gilgamesh
10,673
3,839
0
2,824
9,880
3,563
0
1,734
8,146
0
38,089
W
Vamana
BlasianBoi
Vamana
10,609
5,040
0
4,134
10,689
7,094
758
357
10,332
0
35,390
L
Cernunnos
CaSSmoney97
Cernunnos
5,074
2,203
0
1,267
9,249
2,858
707
2,444
6,627
0
25,571
W
2,076
861
0
590
3,593
1,018
792
1,101
2,492
0
18,133
L
Bellona
Imghosty
Bellona
7,870
2,767
0
4,910
13,293
7,846
335
817
12,430
0
35,203
W
6,798
1,125
520
2,528
6,993
2,161
0
1,351
5,642
33,330
0
L
2,851
2,516
0
2,146
7,254
2,173
1,053
859
6,395
0
31,948
L
Thanatos
brinkman717
Thanatos
3,370
983
0
6,635
10,094
3,275
0
1,767
8,213
0
32,510
L
6,940
555
760
4,580
10,771
4,140
0
4,245
6,426
30,297
0
W
Bacchus
wolf5k
Bacchus
3,772
828
44
1,083
5,929
3,863
230
2,397
3,532
14,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,892
Gold Earned
33,861
263
Minions Killed
309
0
Camps Cleared
0
1,286,674
Distance Traveled
1,102,908
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,813
601
60
5
0
280,007
0
W
Vamana
7,448
573
66
5
0
254,199
0
L
Cernunnos
6,382
491
46
4
0
216,676
0
W
Artemis
5,743
442
43
3
0
217,468
0
L
Bellona
7,241
557
71
5
0
232,051
1
W
Ra
7,833
603
81
6
0
285,741
0
L
Jing Wei
6,372
490
65
5
0
184,060
2
L
Thanatos
6,132
472
74
6
0
214,210
0
L
Chang'e
7,734
595
53
4
0
255,911
7
W
Bacchus
7,055
543
13
1
0
249,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role