Player Matchup

Anubis
Anubis
Gold III
Ar0nnel
Anubis
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
PHANTOMR3AVER
Izanami
Silver II
Level 124
God Stats
1W - 0L
1,707 SR
Queue Stats
90W - 100L
1,373 MMR
Party 2
Arachne
Arachne
Gold II
Swampert121
Arachne
Gold II
Level 160
God Stats
25W - 21L
1,605 SR
Queue Stats
77W - 62L
1,630 MMR
Party 2
Ullr
Ullr
Gold II
XxADIDASXxd
Ullr
Gold II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
enteiover
Kuzenbo
Gold III
Level 152
God Stats
3W - 3L
1,500 SR
Queue Stats
151W - 134L
1,546 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 130
1,562 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,438 SR
1,509 MMR
Apollo
Apollo
Gold II
AndresoP
Apollo
Gold II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold V
Axezium
Ra
Gold V
Level 160
God Stats
0W - 1L
1,586 SR
Queue Stats
60W - 65L
1,372 MMR
Party 1
Hercules
Hercules
Gold V
KaryuEND
Hercules
Gold V
Level 159
God Stats
2W - 1L
1,237 SR
Queue Stats
111W - 100L
1,660 MMR
Party 1
Set
Set
Silver I
Onixme
Set
Silver I
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 56L
1,536 MMR
Solo
Ymir
Ymir
Silver III
PowerDumper
Ymir
Silver III
Level 33
God Stats
0W - 2L
1,367 SR
Queue Stats
12W - 17L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ar0nnel
Anubis
6
0 / 1 / 0
3,687
737
1,672
1,573
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
6
1 / 0 / 2
3,603
721
1,838
1,378
262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Swampert121
Arachne
6
3 / 2 / 5
4,107
821
2,363
3,301
1,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
4 / 0 / 0
4,315
863
2,676
2,615
673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
enteiover
Kuzenbo
6
1 / 0 / 2
3,573
715
712
1,952
790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaTiamatGilgameshJanusTsukuyomi

VS

Bans
ChironKing ArthurScyllaAo KuangAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AndresoP
Apollo
4
0 / 2 / 0
3,078
616
919
2,444
331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

5
1 / 3 / 1
3,472
694
1,675
2,795
662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hercules
KaryuEND
Hercules
6
1 / 0 / 0
3,507
701
932
2,896
1,060
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
Onixme
Set
6
1 / 3 / 1
3,666
733
1,135
4,343
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

2
0 / 1 / 0
2,594
519
767
1,836
360

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
3
3
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Apollo
AndresoP
Apollo
0
2
0
0
W
Anubis
Ar0nnel
Anubis
0
1
0
0
L
1
3
1
0.5
L
Hercules
KaryuEND
Hercules
1
0
0
1
L
Set
Onixme
Set
1
3
1
0.5
W
Izanami
1
0
2
2
L
0
1
0
0
W
Arachne
Swampert121
Arachne
3
2
5
2.75
W
4
0
0
4
W
Kuzenbo
enteiover
Kuzenbo
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,261
Damage
5,428
10,819
Taken
14,314
3,365
Mitigated
3,566
3,545
Healing
5,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
AndresoP
Apollo
919
777
0
654
2,444
331
0
495
1,949
0
9,841
W
Anubis
Ar0nnel
Anubis
1,672
70
0
583
1,573
593
0
0
1,573
16,119
0
L
1,675
209
34
652
2,795
662
0
0
2,795
9,626
0
L
Hercules
KaryuEND
Hercules
932
524
0
1,332
2,896
1,060
0
1,672
1,224
0
11,366
L
Set
Onixme
Set
1,135
399
0
1,631
4,343
1,153
0
0
4,343
0
12,135
W
Izanami
1,838
1,565
0
1,057
1,378
262
0
264
1,114
0
17,964
L
767
368
72
890
1,836
360
0
217
1,619
2,177
0
W
Arachne
Swampert121
Arachne
2,363
1,664
0
793
3,301
1,047
0
1,016
2,155
0
11,929
W
2,676
890
0
504
2,615
673
0
544
1,895
0
16,954
W
Kuzenbo
enteiover
Kuzenbo
712
472
0
608
1,952
790
48
312
1,640
4,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,285
Gold Earned
16,317
166
Minions Killed
130
0
Camps Cleared
0
455,752
Distance Traveled
398,799
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
3,078
616
27
5
0
69,822
0
W
Anubis
3,687
737
46
9
0
80,640
2
L
Ra
3,472
694
31
6
0
94,890
2
L
Hercules
3,507
701
29
6
0
106,317
1
L
Set
3,666
733
38
8
0
90,570
1
W
Izanami
3,603
721
48
10
0
91,110
1
L
Ymir
2,594
519
5
1
0
37,200
0
W
Arachne
4,107
821
27
5
0
104,917
1
W
Ullr
4,315
863
38
8
0
85,029
2
W
Kuzenbo
3,573
715
7
1
0
94,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role