Player Matchup

Zeus
Zeus
Masters
KAUREN-9
Zeus
Masters
Level 160
God Stats
131W - 98L
1,682 SR
Queue Stats
727W - 734L
2,547 MMR
Solo
Osiris
Osiris
Diamond IV
PPV JAYN1CE 10
Osiris
Diamond IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
402W - 377L
2,072 MMR
Party 1
Pele
Pele
Diamond IV
PPVyoungnMic
Pele
Diamond IV
Level 106
God Stats
15W - 10L
1,828 SR
Queue Stats
204W - 174L
2,148 MMR
Party 1
Geb
Geb
Platinum III
UVVProtein
Geb
Platinum III
Level 158
God Stats
7W - 1L
1,916 SR
Queue Stats
107W - 62L
2,105 MMR
Party 2
Apollo
Apollo
Diamond V
firetrai7
Apollo
Diamond V
Level 54
God Stats
28W - 9L
1,886 SR
Queue Stats
70W - 33L
2,179 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,763 SR
2,210 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,726 SR
2,208 MMR
Vulcan
Vulcan
Masters
I Am Savvy
Vulcan
Masters
Level 158
God Stats
45W - 26L
1,778 SR
Queue Stats
280W - 265L
2,586 MMR
Solo
The Morrigan
The Morrigan
Diamond IV
IV-Play-Rookiee
The Morrigan
Diamond IV
Level 138
God Stats
51W - 39L
1,657 SR
Queue Stats
287W - 269L
2,061 MMR
Solo
Susano
Susano
Diamond V
PuffyDodo
Susano
Diamond V
Level 148
God Stats
48W - 43L
1,645 SR
Queue Stats
215W - 198L
2,187 MMR
Solo
Rama
Rama
Platinum I
VulcanVandrpump
Rama
Platinum I
Level 160
God Stats
5W - 8L
1,725 SR
Queue Stats
903W - 907L
2,068 MMR
Solo
Hercules
Hercules
Diamond V
palasboy
Hercules
Diamond V
Level 102
God Stats
1W - 1L
1,824 SR
Queue Stats
204W - 204L
2,139 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
4 / 3 / 13
13,753
529
29,544
19,436
8,580
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
0 / 3 / 10
13,049
502
10,262
27,378
22,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 4 / 7
15,411
593
10,328
19,492
7,846
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 2 / 16
13,187
507
10,904
28,312
28,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
firetrai7
Apollo
20
12 / 0 / 2
16,562
637
20,117
21,139
9,710
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
LokiSetAthenaTiamatGilgamesh

VS

Bans
Guan YuFenrirDanzaburouNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
I Am Savvy
Vulcan
19
1 / 2 / 7
11,746
452
25,727
10,790
3,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
IV-Play-Rookiee
The Morrigan
20
3 / 5 / 4
13,070
503
12,291
13,363
17,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
PuffyDodo
Susano
18
4 / 4 / 6
11,888
457
14,309
23,026
8,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 5 / 5
12,863
495
10,863
22,657
8,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
palasboy
Hercules
14
3 / 9 / 3
10,096
388
8,543
34,804
32,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
25
Kills
12
12
Deaths
25
48
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
I Am Savvy
Vulcan
1
2
7
2.25
L
The Morrigan
IV-Play-Rookiee
The Morrigan
3
5
4
1
W
Zeus
4
3
13
3.5
W
0
3
10
1.67
W
7
4
7
2.63
L
Susano
PuffyDodo
Susano
4
4
6
1.75
W
2
2
16
5
L
1
5
5
0.7
W
Apollo
firetrai7
Apollo
12
0
2
13
L
Hercules
palasboy
Hercules
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,155
Damage
71,733
115,757
Taken
104,640
77,596
Mitigated
71,172
42,876
Healing
26,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
I Am Savvy
Vulcan
25,727
11,899
0
392
10,790
3,994
96
6,663
4,127
110,201
0
L
The Morrigan
IV-Play-Rookiee
The Morrigan
12,291
2,350
0
3,850
13,363
17,765
0
3,683
9,308
82,636
7,134
W
Zeus
29,544
2,189
957
8,649
19,436
8,580
755
7,777
11,659
121,074
0
W
10,262
4,304
0
13,557
27,378
22,816
659
9,343
18,035
3,183
76,072
W
10,328
2,295
0
1,482
19,492
7,846
2,080
3,291
16,201
0
132,027
L
Susano
PuffyDodo
Susano
14,309
3,486
0
5,959
23,026
8,690
64
7,355
15,671
0
82,268
W
10,904
1,150
0
6,956
28,312
28,644
360
12,857
15,455
43,395
0
L
10,863
9,209
0
7,812
22,657
8,339
1,122
5,979
16,678
0
117,866
W
Apollo
firetrai7
Apollo
20,117
14,194
0
11,275
21,139
9,710
11,793
4,087
17,052
0
146,359
L
Hercules
palasboy
Hercules
8,543
1,377
0
8,657
34,804
32,384
0
17,487
17,317
0
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,962
Gold Earned
59,663
752
Minions Killed
687
0
Camps Cleared
0
2,515,870
Distance Traveled
2,370,428
47
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,746
452
172
7
0
543,692
7
L
The Morrigan
13,070
503
173
7
0
409,820
7
W
Zeus
13,753
529
164
6
0
475,732
6
W
Osiris
13,049
502
139
5
0
464,454
3
W
Pele
15,411
593
177
7
0
510,951
11
L
Susano
11,888
457
122
5
0
545,755
4
W
Geb
13,187
507
43
2
0
522,938
17
L
Rama
12,863
495
193
7
0
429,979
1
W
Apollo
16,562
637
229
9
0
541,795
10
L
Hercules
10,096
388
27
1
0
441,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role