Player Matchup

Vulcan
Vulcan
Grandmaster
MameyJelleds
Vulcan
Grandmaster
Level 128
God Stats
90W - 36L
1,899 SR
Queue Stats
104W - 51L
2,929 MMR
Party 1
Anhur
Anhur
Masters
PrizmParad0x
Anhur
Masters
Level 103
God Stats
26W - 6L
1,940 SR
Queue Stats
132W - 66L
2,030 MMR
Party 1
Artio
Artio
Masters
Rôxy
Artio
Masters
Level 69
God Stats
9W - 3L
1,928 SR
Queue Stats
220W - 84L
2,297 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 100
1,922 SR
2,419 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,598 SR
2,093 MMR
Merlin
Merlin
Platinum I
FSBroker
Merlin
Platinum I
Level 142
God Stats
270W - 307L
1,632 SR
Queue Stats
580W - 695L
1,969 MMR
Solo
Neith
Neith
Diamond IV
JerkinMyJorgen
Neith
Diamond IV
Level 128
God Stats
90W - 105L
1,499 SR
Queue Stats
310W - 275L
1,974 MMR
Solo
Cerberus
Cerberus
Diamond III
OprahWinsprey
Cerberus
Diamond III
Level 127
God Stats
22W - 19L
1,662 SR
Queue Stats
741W - 888L
2,337 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 2 / 4
10,338
738
17,040
7,933
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 1 / 5
11,016
787
10,725
13,044
4,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
Rôxy
Artio
14
2 / 0 / 8
10,921
780
6,657
11,675
13,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AthenaTiamatThothSolSobek

VS

Bans
GilgameshAchillesDanzaburouGuan YuMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FSBroker
Merlin
13
1 / 2 / 2
9,978
713
8,023
7,379
2,156
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
2 / 5 / 1
9,395
671
7,187
12,352
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
OprahWinsprey
Cerberus
11
0 / 3 / 2
8,229
588
6,747
19,089
10,092
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
FSBroker
Merlin
1
2
2
1
L
2
5
1
0.5
W
Vulcan
4
2
4
3
L
Cerberus
OprahWinsprey
Cerberus
0
3
2
0.33
W
4
1
5
6.5
W
Artio
Rôxy
Artio
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,422
Damage
21,957
32,652
Taken
38,820
21,412
Mitigated
15,708
12,549
Healing
7,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
FSBroker
Merlin
8,023
143
0
0
7,379
2,156
0
3,578
3,642
51,116
0
L
7,187
2,385
0
645
12,352
3,460
0
8,625
3,727
0
38,672
W
Vulcan
17,040
7,926
0
3,222
7,933
3,215
954
3,567
4,366
74,060
0
L
Cerberus
OprahWinsprey
Cerberus
6,747
201
575
6,668
19,089
10,092
0
11,399
7,690
24,233
0
W
10,725
7,507
0
3,289
13,044
4,635
2,383
6,536
6,508
0
48,263
W
Artio
Rôxy
Artio
6,657
548
759
5,279
11,675
13,562
469
4,703
6,972
16,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,275
Gold Earned
27,602
187
Minions Killed
208
0
Camps Cleared
0
844,127
Distance Traveled
723,185
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,978
713
92
7
0
234,568
2
L
Neith
9,395
671
55
4
0
233,042
6
W
Vulcan
10,338
738
95
7
0
299,075
4
L
Cerberus
8,229
588
61
4
0
255,575
3
W
Anhur
11,016
787
74
5
0
239,147
2
W
Artio
10,921
780
18
1
0
305,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role