Player Matchup

Gilgamesh
Gilgamesh
BetaKerosene
Gilgamesh
Level 8
God Stats
10W - 7L
1,687 SR
Queue Stats
59W - 66L
1,584 Elo+
Solo
Apollo
Apollo
DemiiBear
Apollo
Level 22
God Stats
3W - 5L
1,500 SR
Queue Stats
70W - 83L
1,439 Elo+
Party 2
Neith
Neith
IRunUI
Neith
Level 22
God Stats
5W - 3L
1,716 SR
Queue Stats
63W - 75L
1,494 Elo+
Solo
Aphrodite
Aphrodite
NewtypeShawty
Aphrodite
Level 7
God Stats
1W - 2L
1,771 SR
Queue Stats
157W - 164L
1,728 Elo+
Party 2
Kukulkan
Kukulkan
TerraVanille
Kukulkan
Level 7
God Stats
0W - 2L
1,115 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,549 Elo+

VS

Team Averages
Level 19
1,614 SR
1,410 Elo+
Thanatos
Thanatos
BossAce12270007
Thanatos
Level 21
God Stats
22W - 27L
1,406 SR
Queue Stats
22W - 27L
1,371 Elo+
Party 1
Anubis
Anubis
I Lucky17 I
Anubis
Level 31
God Stats
31W - 36L
1,526 SR
Queue Stats
56W - 68L
1,366 Elo+
Party 1
Chaac
Chaac
TaurusMilitus
Chaac
Level 29
God Stats
7W - 1L
1,828 SR
Queue Stats
82W - 67L
1,556 Elo+
Solo
Zeus
Zeus
usagisan2
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,487 Elo+
Solo
Nemesis
Nemesis
vTybonee
Nemesis
Level 5
God Stats
2W - 1L
1,811 SR
Queue Stats
3W - 6L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BetaKerosene
Gilgamesh
12
1 / 3 / 0
6,521
502
1,559
7,261
2,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
DemiiBear
Apollo
10
4 / 1 / 5
6,563
505
2,975
4,705
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
IRunUI
Neith
10
2 / 5 / 0
6,392
492
3,453
8,716
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
NewtypeShawty
Aphrodite
9
4 / 2 / 6
6,636
510
4,084
4,773
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
TerraVanille
Kukulkan
10
1 / 4 / 0
6,508
501
682
5,320
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
0 / 5 / 4
5,864
451
2,094
7,671
2,133
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
13
8 / 2 / 4
8,302
639
6,500
5,151
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 0 / 3
8,776
675
4,748
7,906
5,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
13
6 / 1 / 2
7,771
598
7,484
2,817
957
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
vTybonee
Nemesis
9
0 / 4 / 1
5,847
450
935
6,849
2,409
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
12
Kills
15
15
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BetaKerosene
Gilgamesh
1
3
0
0.33
W
Thanatos
0
5
4
0.4
L
Apollo
DemiiBear
Apollo
4
1
5
6.5
W
Anubis
8
2
4
5
L
Neith
IRunUI
Neith
2
5
0
0.4
L
Aphrodite
NewtypeShawty
Aphrodite
4
2
6
3.5
W
1
0
3
2.5
L
Kukulkan
TerraVanille
Kukulkan
1
4
0
0.25
W
Zeus
6
1
2
7
W
Nemesis
vTybonee
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
21,761
30,775
Taken
30,394
10,017
Mitigated
12,324
6,008
Healing
10,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BetaKerosene
Gilgamesh
1,559
320
0
500
7,261
2,768
0
1,648
5,613
0
30,234
W
Thanatos
2,094
393
159
3,961
7,671
2,133
0
1,630
6,041
0
19,957
L
Apollo
DemiiBear
Apollo
2,975
1,277
0
1,303
4,705
949
224
1,723
2,942
0
25,239
W
Anubis
6,500
140
0
2,447
5,151
1,739
282
358
4,757
37,465
0
L
Neith
IRunUI
Neith
3,453
787
0
2,283
8,716
2,764
0
3,871
4,759
0
32,709
L
Aphrodite
NewtypeShawty
Aphrodite
4,084
455
139
1,783
4,773
1,753
42
1,895
2,798
15,848
0
W
4,748
1,027
0
3,941
7,906
5,086
181
0
7,906
0
64,540
L
Kukulkan
TerraVanille
Kukulkan
682
50
0
0
5,320
1,783
132
4,453
679
23,729
0
W
Zeus
7,484
845
0
458
2,817
957
311
1,088
1,723
30,299
0
W
Nemesis
vTybonee
Nemesis
935
562
0
32
6,849
2,409
0
1,648
5,201
0
26,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,620
Gold Earned
36,560
264
Minions Killed
349
0
Camps Cleared
0
1,163,841
Distance Traveled
1,270,443
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,521
502
62
5
0
283,989
1
W
Thanatos
5,864
451
34
3
0
249,073
1
L
Apollo
6,563
505
45
3
0
255,935
4
W
Anubis
8,302
639
76
6
0
253,318
0
L
Neith
6,392
492
72
6
0
215,338
2
L
Aphrodite
6,636
510
28
2
0
226,390
4
W
Chaac
8,776
675
123
9
0
257,888
2
L
Kukulkan
6,508
501
57
4
0
182,189
0
W
Zeus
7,771
598
72
6
0
238,931
1
W
Nemesis
5,847
450
44
3
0
271,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role