Player Matchup

Ymir
Ymir
EvilMan9252
Ymir
Level 16
God Stats
7W - 4L
1,613 SR
Queue Stats
21W - 17L
1,458 Elo+
Party 1
Neith
Neith
EvilMoose
Neith
Level 11
God Stats
9W - 8L
1,542 SR
Queue Stats
12W - 11L
1,432 Elo+
Party 1
Guan Yu
Guan Yu
FecesDevourer
Guan Yu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
H42U
Amaterasu
Level 20
God Stats
7W - 6L
1,522 SR
Queue Stats
24W - 19L
1,429 Elo+
Party 1
Agni
Agni
想睡觉啊
Agni
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 34L
1,391 Elo+
Solo
Team Averages
Level 16
1,535 SR
1,441 Elo+

VS

Team Averages
Level 28
1,450 SR
1,382 Elo+
Kukulkan
Kukulkan
CBABY1302
Kukulkan
Level 7
God Stats
2W - 2L
1,633 SR
Queue Stats
5W - 3L
1,539 Elo+
Party 3
Izanami
Izanami
Cdavis1108
Izanami
Level 66
God Stats
33W - 28L
1,564 SR
Queue Stats
384W - 358L
1,453 Elo+
Party 3
Sun Wukong
Sun Wukong
ChronicKronos
Sun Wukong
Level 29
God Stats
3W - 8L
1,339 SR
Queue Stats
21W - 39L
1,221 Elo+
Party 2
Cthulhu
Cthulhu
Death_Tx281
Cthulhu
Level 10
God Stats
0W - 1L
1,316 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Arachne
Arachne
Roranark
Arachne
Level 29
God Stats
1W - 3L
1,400 SR
Queue Stats
21W - 29L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 27
12,903
496
9,016
18,870
19,575
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
EvilMoose
Neith
20
15 / 1 / 14
14,130
543
21,022
17,598
7,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
20
9 / 2 / 14
14,221
547
14,037
22,642
31,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amaterasu
H42U
Amaterasu
20
17 / 4 / 9
16,157
621
14,314
21,164
14,151
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
16 / 3 / 12
15,013
577
24,431
19,254
9,401
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CBABY1302
Kukulkan
17
6 / 15 / 4
13,201
508
21,436
22,566
7,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Cdavis1108
Izanami
19
4 / 16 / 1
12,879
495
15,381
28,391
10,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
ChronicKronos
Sun Wukong
16
0 / 14 / 5
10,397
400
8,335
22,425
10,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Death_Tx281
Cthulhu
4
0 / 4 / 1
6,776
261
131
3,787
986
Arachne
Roranark
Arachne
17
2 / 13 / 3
11,504
442
9,406
23,457
8,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
26
62
Kills
12
14
Deaths
62
76
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CBABY1302
Kukulkan
6
15
4
0.53
L
Izanami
Cdavis1108
Izanami
4
16
1
0.28
L
Sun Wukong
ChronicKronos
Sun Wukong
0
14
5
0.18
L
Cthulhu
Death_Tx281
Cthulhu
0
4
1
0.13
W
5
4
27
4.63
W
Neith
EvilMoose
Neith
15
1
14
22
W
Guan Yu
9
2
14
8
W
Amaterasu
H42U
Amaterasu
17
4
9
5.38
L
Arachne
Roranark
Arachne
2
13
3
0.27
W
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,820
Damage
54,689
99,528
Taken
100,626
82,654
Mitigated
38,366
30,708
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CBABY1302
Kukulkan
21,436
671
0
1,007
22,566
7,667
0
8,579
13,807
67,911
0
L
Izanami
Cdavis1108
Izanami
15,381
12,424
0
3,362
28,391
10,696
776
8,927
19,314
0
82,544
L
Sun Wukong
ChronicKronos
Sun Wukong
8,335
2,340
0
1,304
22,425
10,552
91
6,718
15,344
0
44,469
L
Cthulhu
Death_Tx281
Cthulhu
131
60
0
0
3,787
986
0
1,432
2,355
1,932
0
W
9,016
1,741
0
839
18,870
19,575
1,051
5,647
12,428
43,512
0
W
Neith
EvilMoose
Neith
21,022
15,376
0
9,471
17,598
7,609
7,498
5,487
11,865
0
67,308
W
Guan Yu
14,037
1,637
2,265
6,778
22,642
31,918
4,971
2,846
19,660
0
72,778
W
Amaterasu
H42U
Amaterasu
14,314
5,576
0
2,343
21,164
14,151
750
2,972
16,691
0
141,117
L
Arachne
Roranark
Arachne
9,406
5,864
0
2,953
23,457
8,465
0
7,791
15,396
0
61,279
W
24,431
1,320
734
8,278
19,254
9,401
2,144
3,728
14,645
93,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,424
Gold Earned
54,757
632
Minions Killed
418
0
Camps Cleared
0
2,366,790
Distance Traveled
1,561,060
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,201
508
110
4
0
345,782
2
L
Izanami
12,879
495
148
6
0
312,397
0
L
Sun Wukong
10,397
400
66
3
0
391,152
0
L
Cthulhu
6,776
261
6
0
0
139,407
3
W
Ymir
12,903
496
77
3
0
506,109
2
W
Neith
14,130
543
89
3
0
451,733
2
W
Guan Yu
14,221
547
123
5
0
514,850
1
W
Amaterasu
16,157
621
188
7
0
468,031
0
L
Arachne
11,504
442
88
3
0
372,322
1
W
Agni
15,013
577
155
6
0
426,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role