Player Matchup

Chang'e
Chang'e
Csinz702
Chang'e
Level 144
God Stats
9W - 2L
1,779 SR
Queue Stats
147W - 80L
1,724 Elo+
Party 2
Chaac
Chaac
DakaFalz
Chaac
Level 145
God Stats
5W - 3L
1,493 SR
Queue Stats
147W - 79L
1,725 Elo+
Party 2
Neith
Neith
Rykonos
Neith
Level 107
God Stats
12W - 2L
1,891 SR
Queue Stats
145W - 78L
1,726 Elo+
Party 2
Team Averages
Level 132
1,721 SR
1,725 Elo+

VS

Team Averages
Level 93
1,557 SR
1,549 Elo+
Sylvanus
Sylvanus
Demon__Shadow666
Sylvanus
Level 99
God Stats
11W - 11L
1,499 SR
Queue Stats
168W - 152L
1,570 Elo+
Party 1
Skadi
Skadi
GeeksCast
Skadi
Level 59
God Stats
13W - 14L
1,673 SR
Queue Stats
26W - 28L
1,487 Elo+
Solo
Ah Puch
Ah Puch
reese391
Ah Puch
Level 120
God Stats
8W - 6L
1,500 SR
Queue Stats
111W - 78L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Csinz702
Chang'e
11
0 / 2 / 4
7,396
616
4,907
5,837
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
DakaFalz
Chaac
11
2 / 2 / 2
8,634
720
4,648
8,801
5,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Rykonos
Neith
13
3 / 0 / 2
9,651
804
7,057
6,008
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,545
629
4,899
6,641
3,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
GeeksCast
Skadi
10
0 / 1 / 3
7,030
586
5,158
5,008
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
reese391
Ah Puch
10
1 / 3 / 2
7,886
657
3,492
8,161
4,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
4
4
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Csinz702
Chang'e
0
2
4
1
W
Chaac
DakaFalz
Chaac
2
2
2
1.5
L
3
1
1
3.5
L
Skadi
GeeksCast
Skadi
0
1
3
1.5
W
Neith
Rykonos
Neith
3
0
2
4
L
Ah Puch
reese391
Ah Puch
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,612
Damage
13,549
20,646
Taken
19,810
9,171
Mitigated
9,656
9,193
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Csinz702
Chang'e
4,907
365
1,977
2,496
5,837
1,781
100
2,844
2,993
19,757
0
W
Chaac
DakaFalz
Chaac
4,648
1,333
0
2,936
8,801
5,171
200
2,851
5,950
0
20,566
L
4,899
1,918
367
1,669
6,641
3,590
0
1,009
5,632
16,093
2,233
L
Skadi
GeeksCast
Skadi
5,158
2,577
0
831
5,008
1,623
0
1,615
3,393
0
23,220
W
Neith
Rykonos
Neith
7,057
2,849
0
1,784
6,008
2,219
958
2,687
3,321
0
47,399
L
Ah Puch
reese391
Ah Puch
3,492
43
0
2,379
8,161
4,443
0
2,339
5,822
32,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,681
Gold Earned
22,461
174
Minions Killed
135
0
Camps Cleared
0
621,082
Distance Traveled
592,567
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,396
616
34
3
0
198,098
3
W
Chaac
8,634
720
29
2
0
221,603
2
L
Sylvanus
7,545
629
27
2
0
188,441
1
L
Skadi
7,030
586
46
4
0
212,320
3
W
Neith
9,651
804
111
9
0
201,381
0
L
Ah Puch
7,886
657
62
5
0
191,806
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role