Player Matchup

Discordia
Discordia
Dakueriasu
Discordia
Level 87
God Stats
3W - 3L
1,620 SR
Queue Stats
102W - 79L
1,524 Elo+
Party 2
Bellona
Bellona
Jeffew
Bellona
Level 27
God Stats
39W - 31L
1,503 SR
Queue Stats
195W - 181L
1,493 Elo+
Party 1
Ares
Ares
JxSoma
Ares
Level 16
God Stats
27W - 13L
1,709 SR
Queue Stats
49W - 34L
1,587 Elo+
Party 2
Amaterasu
Amaterasu
KuraKyu
Amaterasu
Level 26
God Stats
16W - 20L
1,470 SR
Queue Stats
211W - 213L
1,463 Elo+
Party 1
Chang'e
Chang'e
seibà
Chang'e
Level 17
God Stats
31W - 18L
1,815 SR
Queue Stats
58W - 44L
1,575 Elo+
Party 2
Team Averages
Level 35
1,624 SR
1,528 Elo+

VS

Team Averages
Level 20
1,483 SR
1,569 Elo+
Loki
Loki
Zwons333
Loki
Level 18
God Stats
4W - 1L
1,921 SR
Queue Stats
15W - 5L
1,758 Elo+
Solo
Neith
Neith
eliasandy97
Neith
Level 14
God Stats
1W - 2L
1,292 SR
Queue Stats
11W - 18L
1,437 Elo+
Solo
Anhur
Anhur
iFlyyn
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,515 Elo+
Party 3
Chiron
Chiron
moreiraguryan
Chiron
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 46L
1,590 Elo+
Solo
Cthulhu
Cthulhu
vilot
Cthulhu
Level 26
God Stats
0W - 3L
1,200 SR
Queue Stats
67W - 47L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dakueriasu
Discordia
19
10 / 2 / 22
13,148
1,195
28,279
7,739
3,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bellona
Jeffew
Bellona
19
9 / 1 / 21
13,426
1,221
14,543
11,561
16,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
JxSoma
Ares
20
13 / 2 / 20
13,124
1,193
17,456
12,790
16,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
KuraKyu
Amaterasu
17
5 / 5 / 18
10,863
988
8,268
16,013
10,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chang'e
seibà
Chang'e
18
3 / 3 / 24
11,141
1,013
8,210
10,557
5,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

228

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
4 / 12 / 4
10,497
954
10,657
17,145
6,430
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 5 / 5
10,101
918
7,711
11,107
4,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
iFlyyn
Anhur
16
1 / 11 / 6
9,803
891
5,132
17,734
6,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 7 / 7
10,708
973
14,468
16,949
6,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
vilot
Cthulhu
17
4 / 5 / 6
11,077
1,007
13,074
17,346
17,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
41
40
Kills
13
13
Deaths
40
105
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dakueriasu
Discordia
10
2
22
10.5
W
Bellona
Jeffew
Bellona
9
1
21
19.5
W
Ares
JxSoma
Ares
13
2
20
11.5
W
Amaterasu
KuraKyu
Amaterasu
5
5
18
2.8
L
Loki
4
12
4
0.5
L
1
5
5
0.7
L
Anhur
iFlyyn
Anhur
1
11
6
0.36
L
3
7
7
0.93
W
Chang'e
seibà
Chang'e
3
3
24
5
L
Cthulhu
vilot
Cthulhu
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,756
Damage
51,042
58,660
Taken
80,281
51,701
Mitigated
42,218
11,998
Healing
3,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dakueriasu
Discordia
28,279
2,332
0
153
7,739
3,317
0
1,757
5,982
67,749
0
W
Bellona
Jeffew
Bellona
14,543
5,245
0
1,131
11,561
16,029
0
3,421
8,140
0
21,754
W
Ares
JxSoma
Ares
17,456
299
0
0
12,790
16,329
0
3,110
9,680
30,653
0
W
Amaterasu
KuraKyu
Amaterasu
8,268
6,132
0
2,531
16,013
10,625
0
2,790
13,223
0
15,936
L
Loki
10,657
1,869
0
0
17,145
6,430
0
11,904
5,241
0
17,557
L
7,711
4,559
0
622
11,107
4,588
0
6,582
4,525
0
28,927
L
Anhur
iFlyyn
Anhur
5,132
2,351
0
350
17,734
6,670
0
12,882
4,852
0
19,544
L
14,468
5,950
462
1,661
16,949
6,726
0
11,213
5,715
0
39,115
W
Chang'e
seibà
Chang'e
8,210
154
4,364
3,819
10,557
5,401
0
1,996
8,561
17,507
0
L
Cthulhu
vilot
Cthulhu
13,074
543
457
221
17,346
17,804
0
11,363
5,983
32,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,702
Gold Earned
52,186
191
Minions Killed
178
4
Camps Cleared
4
1,080,306
Distance Traveled
977,680
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,148
1,195
106
10
0
215,841
2
W
Bellona
13,426
1,221
20
2
0
221,800
0
W
Ares
13,124
1,193
32
3
2
234,708
0
W
Amaterasu
10,863
988
13
1
0
204,076
1
L
Loki
10,497
954
22
2
2
196,524
1
L
Neith
10,101
918
47
4
2
191,666
0
L
Anhur
9,803
891
34
3
0
175,818
0
L
Chiron
10,708
973
43
4
0
184,598
0
W
Chang'e
11,141
1,013
20
2
2
203,881
0
L
Cthulhu
11,077
1,007
32
3
0
229,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role