Player Matchup

Artemis
Artemis
Call_Me_Maurice
Artemis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 116L
1,402 Elo+
Party 1
Guan Yu
Guan Yu
DuckyMorgenstern
Guan Yu
Level 8
God Stats
4W - 6L
1,643 SR
Queue Stats
4W - 7L
1,545 Elo+
Party 1
Bakasura
Bakasura
GONZO4013
Bakasura
Level 38
God Stats
19W - 12L
1,487 SR
Queue Stats
41W - 43L
1,527 Elo+
Party 1
Nox
Nox
XDapperDanManX
Nox
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
sloww_92
Bacchus
Level 108
God Stats
30W - 23L
1,487 SR
Queue Stats
142W - 131L
1,405 Elo+
Party 1
Team Averages
Level 64
1,523 SR
1,476 Elo+

VS

Team Averages
Level 86
1,523 SR
1,532 Elo+
Gilgamesh
Gilgamesh
CLxEarl
Gilgamesh
Level 16
God Stats
5W - 8L
1,486 SR
Queue Stats
9W - 15L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
D_Minister024
Danzaburou
Level 159
God Stats
20W - 21L
1,544 SR
Queue Stats
319W - 363L
1,449 Elo+
Solo
Athena
Athena
GRNMunkey22
Athena
Level 135
God Stats
0W - 2L
1,308 SR
Queue Stats
100W - 111L
1,499 Elo+
Party 2
Arachne
Arachne
GilloWolf10
Arachne
Level 104
God Stats
1W - 3L
1,505 SR
Queue Stats
9W - 9L
1,734 Elo+
Party 2
Sol
Sol
Pyro v7
Sol
Level 17
God Stats
0W - 2L
1,771 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
6,213
478
3,770
2,681
650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 0
5,683
437
1,531
6,828
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
GONZO4013
Bakasura
10
1 / 2 / 2
6,282
483
4,050
7,184
2,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
7 / 1 / 0
7,145
550
7,075
5,325
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
sloww_92
Bacchus
9
2 / 0 / 2
6,150
473
3,295
7,865
4,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CLxEarl
Gilgamesh
11
1 / 0 / 4
6,451
496
3,762
6,631
2,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
D_Minister024
Danzaburou
9
1 / 5 / 0
5,712
439
2,690
7,109
1,970
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
9
0 / 1 / 0
5,852
450
1,379
7,229
2,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
GilloWolf10
Arachne
9
1 / 2 / 3
5,939
457
3,173
6,548
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
8
1 / 5 / 0
6,072
467
1,355
6,018
1,690
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
13
Kills
4
6
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CLxEarl
Gilgamesh
1
0
4
3
W
3
0
2
4
L
Danzaburou
D_Minister024
Danzaburou
1
5
0
0.2
W
0
3
0
0
W
Bakasura
GONZO4013
Bakasura
1
2
2
1
L
Athena
0
1
0
0
L
Arachne
GilloWolf10
Arachne
1
2
3
1.25
L
Sol
1
5
0
0.2
W
7
1
0
7
W
Bacchus
sloww_92
Bacchus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,721
Damage
12,359
29,883
Taken
33,535
13,497
Mitigated
11,664
7,478
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CLxEarl
Gilgamesh
3,762
1,580
0
1,166
6,631
2,500
668
684
5,430
0
24,022
W
3,770
1,419
222
940
2,681
650
1,983
312
2,369
0
21,732
L
Danzaburou
D_Minister024
Danzaburou
2,690
726
0
778
7,109
1,970
0
2,280
4,779
0
30,218
W
1,531
65
354
1,412
6,828
3,620
130
185
6,643
0
14,295
W
Bakasura
GONZO4013
Bakasura
4,050
2,969
0
2,122
7,184
2,813
93
374
6,810
0
28,385
L
Athena
1,379
448
0
612
7,229
2,487
219
1,000
5,759
10,486
0
L
Arachne
GilloWolf10
Arachne
3,173
2,382
0
1,171
6,548
3,017
0
2,645
3,785
0
23,152
L
Sol
1,355
0
0
406
6,018
1,690
212
3,321
2,417
13,791
0
W
7,075
1,111
0
87
5,325
1,922
1,402
1,263
4,062
30,757
0
W
Bacchus
sloww_92
Bacchus
3,295
263
0
2,341
7,865
4,492
464
600
7,265
22,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
30,026
238
Minions Killed
202
0
Camps Cleared
0
1,288,598
Distance Traveled
1,152,444
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,451
496
50
4
0
256,580
1
W
Artemis
6,213
478
49
4
0
224,546
2
L
Danzaburou
5,712
439
64
5
0
182,950
1
W
Guan Yu
5,683
437
28
2
0
263,560
0
W
Bakasura
6,282
483
85
7
0
265,536
0
L
Athena
5,852
450
14
1
0
289,157
7
L
Arachne
5,939
457
46
4
0
254,034
7
L
Sol
6,072
467
28
2
0
169,723
0
W
Nox
7,145
550
46
4
0
258,680
0
W
Bacchus
6,150
473
30
2
0
276,276
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role