Player Matchup

Kumbhakarna
Kumbhakarna
Silver I
BECKSIE74
Kumbhakarna
Silver I
Level 123
God Stats
1W - 2L
1,772 SR
Queue Stats
136W - 144L
1,604 MMR
Solo
Neith
Neith
Gold II
JoDan
Neith
Gold II
Level 160
God Stats
27W - 26L
1,589 SR
Queue Stats
401W - 392L
1,594 MMR
Solo
Nemesis
Nemesis
Platinum V
SavoryIdk
Nemesis
Platinum V
Level 103
God Stats
5W - 9L
1,412 SR
Queue Stats
202W - 193L
1,638 MMR
Solo
Achilles
Achilles
Gold II
TheRealAvatar1
Achilles
Gold II
Level 145
God Stats
12W - 15L
1,514 SR
Queue Stats
618W - 616L
1,595 MMR
Solo
Eset
Eset
Platinum IV
agOnize1
Eset
Platinum IV
Level 160
God Stats
4W - 6L
1,744 SR
Queue Stats
179W - 185L
1,622 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,606 SR
1,611 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,562 SR
1,611 MMR
Ymir
Ymir
Bronze III
GAMER369-_
Ymir
Bronze III
Level 106
God Stats
3W - 1L
1,782 SR
Queue Stats
15W - 12L
1,600 MMR
Solo
Tiamat
Tiamat
Gold IV
PolarBearKev
Tiamat
Gold IV
Level 156
God Stats
86W - 41L
1,615 SR
Queue Stats
802W - 783L
1,489 MMR
Party 1
Olorun
Olorun
Platinum IV
SToRiVi lXl
Olorun
Platinum IV
Level 160
God Stats
1W - 1L
1,337 SR
Queue Stats
896W - 888L
1,783 MMR
Party 1
Awilix
Awilix
Gold IV
TKMast War
Awilix
Gold IV
Level 155
God Stats
24W - 12L
1,742 SR
Queue Stats
96W - 86L
1,558 MMR
Solo
Anhur
Anhur
Platinum III
joselule562
Anhur
Platinum III
Level 141
God Stats
2W - 8L
1,333 SR
Queue Stats
796W - 809L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BECKSIE74
Kumbhakarna
19
2 / 4 / 13
12,689
470
11,234
28,402
27,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
JoDan
Neith
20
9 / 8 / 2
14,333
531
17,319
20,732
8,037
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
SavoryIdk
Nemesis
20
5 / 6 / 7
13,318
493
11,204
22,415
12,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
19
4 / 7 / 8
12,741
472
16,148
27,915
34,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
20
8 / 8 / 5
13,731
509
19,002
17,567
6,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetAthenaKing ArthurGilgameshDanzaburou

VS

Bans
LokiApolloCu ChulainnHeimdallrSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 11
13,923
516
10,157
26,237
36,801
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
20
9 / 7 / 8
15,942
590
24,751
27,593
19,993
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
20
2 / 6 / 10
14,095
522
12,234
21,926
11,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
TKMast War
Awilix
20
12 / 6 / 6
16,427
608
18,529
21,382
12,632
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 4 / 10
15,160
561
22,065
17,558
8,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
78
28
Kills
33
33
Deaths
28
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BECKSIE74
Kumbhakarna
2
4
13
2.13
W
5
5
11
2.1
L
Neith
JoDan
Neith
9
8
2
1.25
W
Tiamat
9
7
8
1.86
W
Olorun
2
6
10
1.17
L
Nemesis
SavoryIdk
Nemesis
5
6
7
1.42
W
Awilix
TKMast War
Awilix
12
6
6
2.5
L
Achilles
4
7
8
1.14
L
Eset
8
8
5
1.31
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,907
Damage
87,736
117,031
Taken
114,696
88,264
Mitigated
89,362
20,608
Healing
34,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BECKSIE74
Kumbhakarna
11,234
1,309
879
6,820
28,402
27,177
29
12,738
15,477
54,730
0
W
10,157
2,449
0
3,565
26,237
36,801
271
9,283
16,839
45,937
0
L
Neith
JoDan
Neith
17,319
11,065
0
2,864
20,732
8,037
0
5,058
15,611
0
106,429
W
Tiamat
24,751
3,719
254
9,391
27,593
19,993
513
7,499
19,564
83,512
0
W
Olorun
12,234
5,290
416
9,420
21,926
11,613
8,633
7,293
14,483
99,124
6,264
L
Nemesis
SavoryIdk
Nemesis
11,204
4,788
0
1,053
22,415
12,581
0
8,557
13,693
0
101,388
W
Awilix
TKMast War
Awilix
18,529
7,537
0
3,644
21,382
12,632
38
3,398
17,834
0
144,417
L
Achilles
16,148
2,965
0
5,690
27,915
34,055
1,006
10,434
16,855
0
66,544
L
Eset
19,002
1,071
641
2,661
17,567
6,414
0
8,820
8,593
95,877
0
W
22,065
15,757
0
7,344
17,558
8,323
4,028
3,733
13,795
0
107,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,812
Gold Earned
75,547
652
Minions Killed
687
0
Camps Cleared
0
2,333,668
Distance Traveled
2,377,167
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,689
470
60
2
0
550,562
6
W
Ymir
13,923
516
50
2
0
482,139
2
L
Neith
14,333
531
178
7
0
405,228
5
W
Tiamat
15,942
590
134
5
0
445,864
0
W
Olorun
14,095
522
165
6
0
436,125
5
L
Nemesis
13,318
493
163
6
0
507,005
6
W
Awilix
16,427
608
173
6
0
561,507
6
L
Achilles
12,741
472
101
4
0
439,174
0
L
Eset
13,731
509
150
6
0
431,699
10
W
Anhur
15,160
561
165
6
0
451,532
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role