Player Matchup

Cthulhu
Cthulhu
DIAZM2
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,457 Elo+
Party 2
Yemoja
Yemoja
Emerhet
Yemoja
Level 5
God Stats
9W - 3L
1,365 SR
Queue Stats
22W - 15L
1,457 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GuilleTr
Ah Muzen Cab
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,416 Elo+
Party 2
Guan Yu
Guan Yu
Kappuchini
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,457 Elo+
Party 2
Neith
Neith
zeze1397
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,577 Elo+
Party 2
Team Averages
Level 27
1,473 SR
1,473 Elo+

VS

Team Averages
Level 17
1,702 SR
1,513 Elo+
Persephone
Persephone
Allyebean
Persephone
Level 8
God Stats
24W - 26L
1,620 SR
Queue Stats
46W - 48L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
BelchBoy
Cu Chulainn
Level 25
God Stats
4W - 3L
1,832 SR
Queue Stats
31W - 33L
1,443 Elo+
Party 1
Cerberus
Cerberus
TwoBlindKids
Cerberus
Level 21
God Stats
2W - 3L
1,832 SR
Queue Stats
13W - 18L
1,492 Elo+
Party 1
Achilles
Achilles
UtuPrimeZaqar
Achilles
Level 14
God Stats
6W - 6L
1,726 SR
Queue Stats
26W - 22L
1,508 Elo+
Solo
Raijin
Raijin
xxFartGuyxx
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIAZM2
Cthulhu
20
4 / 9 / 18
13,657
1,051
19,868
29,661
36,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
Emerhet
Yemoja
20
1 / 4 / 23
14,259
1,097
16,081
16,840
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
GuilleTr
Ah Muzen Cab
20
24 / 6 / 6
18,722
1,440
71,674
32,940
15,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Kappuchini
Guan Yu
19
1 / 9 / 19
12,582
968
14,473
25,456
24,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
zeze1397
Neith
19
3 / 6 / 19
12,983
999
23,498
18,341
7,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Allyebean
Persephone
19
1 / 2 / 17
13,331
1,025
24,087
14,179
4,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
BelchBoy
Cu Chulainn
20
8 / 5 / 22
15,085
1,160
29,261
41,262
46,984
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
TwoBlindKids
Cerberus
20
7 / 7 / 20
14,260
1,097
18,465
34,557
46,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
UtuPrimeZaqar
Achilles
20
5 / 7 / 16
13,856
1,066
15,694
33,659
53,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Raijin
20
13 / 12 / 15
15,247
1,173
30,103
29,930
11,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
124
33
Kills
34
34
Deaths
33
85
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Persephone
Allyebean
Persephone
1
2
17
4.75
L
Cu Chulainn
BelchBoy
Cu Chulainn
8
5
22
3.8
W
Cthulhu
DIAZM2
Cthulhu
4
9
18
1.44
W
Yemoja
Emerhet
Yemoja
1
4
23
3.13
W
Ah Muzen Cab
GuilleTr
Ah Muzen Cab
24
6
6
4.5
W
Guan Yu
Kappuchini
Guan Yu
1
9
19
1.17
L
Cerberus
TwoBlindKids
Cerberus
7
7
20
2.43
L
Achilles
UtuPrimeZaqar
Achilles
5
7
16
1.86
L
Raijin
13
12
15
1.71
W
Neith
zeze1397
Neith
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,594
Damage
117,610
123,238
Taken
153,587
102,119
Mitigated
163,904
44,400
Healing
20,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Allyebean
Persephone
24,087
1,146
346
1,829
14,179
4,612
0
2,569
11,608
56,717
0
L
Cu Chulainn
BelchBoy
Cu Chulainn
29,261
6,731
0
7,958
41,262
46,984
0
7,023
34,239
3,162
43,717
W
Cthulhu
DIAZM2
Cthulhu
19,868
1,293
2,029
1,431
29,661
36,801
0
19,783
9,878
50,134
0
W
Yemoja
Emerhet
Yemoja
16,081
4,899
9,326
3,175
16,840
17,550
0
12,064
4,776
28,728
0
W
Ah Muzen Cab
GuilleTr
Ah Muzen Cab
71,674
40,700
0
17,307
32,940
15,540
0
18,751
14,189
0
105,536
W
Guan Yu
Kappuchini
Guan Yu
14,473
4,119
3,631
3,822
25,456
24,337
0
15,590
9,866
0
27,681
L
Cerberus
TwoBlindKids
Cerberus
18,465
1,689
0
7,432
34,557
46,992
0
8,688
25,869
35,387
0
L
Achilles
UtuPrimeZaqar
Achilles
15,694
7,118
0
1,345
33,659
53,381
0
9,646
24,013
0
36,842
L
Raijin
30,103
4,919
198
943
29,930
11,935
0
8,023
21,907
46,579
0
W
Neith
zeze1397
Neith
23,498
11,292
0
3,679
18,341
7,891
0
8,703
9,638
0
42,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,203
Gold Earned
71,779
254
Minions Killed
256
4
Camps Cleared
8
1,155,960
Distance Traveled
1,293,206
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
13,331
1,025
79
6
1
279,653
0
L
Cu Chulainn
15,085
1,160
31
2
3
271,866
0
W
Cthulhu
13,657
1,051
72
6
0
243,068
0
W
Yemoja
14,259
1,097
18
1
1
221,162
1
W
Ah Muzen Cab
18,722
1,440
81
6
1
207,824
0
W
Guan Yu
12,582
968
36
3
2
258,058
1
L
Cerberus
14,260
1,097
51
4
0
267,610
1
L
Achilles
13,856
1,066
70
5
3
249,035
0
L
Raijin
15,247
1,173
25
2
1
225,042
0
W
Neith
12,983
999
47
4
0
225,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role