Player Matchup

Jing Wei
Jing Wei
Falkology
Jing Wei
Level 27
God Stats
1W - 2L
1,285 SR
Queue Stats
10W - 13L
1,471 Elo+
Party 1
Anhur
Anhur
Savung
Anhur
Level 119
God Stats
2W - 7L
1,119 SR
Queue Stats
444W - 476L
1,472 Elo+
Solo
Ymir
Ymir
UGotNoHose
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,416 Elo+
Party 1
Camazotz
Camazotz
VraiDawn723
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
WatchM3work23
Izanami
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,372 Elo+
Party 1
Team Averages
Level 62
1,381 SR
1,446 Elo+

VS

Team Averages
Level 80
1,552 SR
1,460 Elo+
Chaac
Chaac
 
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
DaFlash6
Rama
Level 105
God Stats
9W - 6L
1,505 SR
Queue Stats
608W - 595L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Kono-Baka_
Cthulhu
Level 17
God Stats
1W - 0L
1,330 SR
Queue Stats
2W - 10L
1,359 Elo+
Party 2
Fafnir
Fafnir
Mendo7
Fafnir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,468 Elo+
Solo
Cerberus
Cerberus
Xaves77
Cerberus
Level 68
God Stats
11W - 4L
1,923 SR
Queue Stats
546W - 617L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Falkology
Jing Wei
20
6 / 2 / 12
12,119
713
24,450
16,473
7,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
Savung
Anhur
19
6 / 4 / 10
11,873
698
16,124
15,788
7,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 6 / 18
11,672
687
15,750
34,794
29,753
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
VraiDawn723
Camazotz
19
3 / 9 / 11
11,703
688
13,573
22,751
9,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
20
6 / 6 / 13
12,906
759
27,000
19,089
8,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
9 / 6 / 12
13,223
778
19,374
31,204
37,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rama
20
9 / 5 / 11
12,716
748
30,077
20,086
8,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Kono-Baka_
Cthulhu
18
3 / 3 / 18
12,213
718
11,999
15,806
17,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
Mendo7
Fafnir
20
3 / 2 / 19
13,347
785
13,517
22,988
29,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Xaves77
Cerberus
19
3 / 8 / 13
12,005
706
17,904
24,123
17,824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
100
23
Kills
27
27
Deaths
24
64
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
9
6
12
2.5
W
Rama
9
5
11
2.9
L
Jing Wei
Falkology
Jing Wei
6
2
12
6
W
Cthulhu
Kono-Baka_
Cthulhu
3
3
18
4
W
Fafnir
Mendo7
Fafnir
3
2
19
6.25
L
Anhur
Savung
Anhur
6
4
10
2.75
L
2
6
18
1.83
L
Camazotz
VraiDawn723
Camazotz
3
9
11
0.94
L
Izanami
6
6
13
2.08
W
Cerberus
Xaves77
Cerberus
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,897
Damage
92,871
108,895
Taken
114,207
61,899
Mitigated
111,604
41,705
Healing
54,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,374
3,151
2,332
12,306
31,204
37,527
58
4,886
26,318
0
33,785
W
Rama
30,077
18,844
4,401
7,176
20,086
8,628
4,221
2,429
17,657
0
48,545
L
Jing Wei
Falkology
Jing Wei
24,450
18,697
2,973
3,989
16,473
7,099
2,076
7,768
8,617
0
51,070
W
Cthulhu
Kono-Baka_
Cthulhu
11,999
636
2,225
3,623
15,806
17,811
381
2,077
13,729
30,268
0
W
Fafnir
Mendo7
Fafnir
13,517
1,758
4,383
8,980
22,988
29,814
276
2,544
20,444
23,066
0
L
Anhur
Savung
Anhur
16,124
6,595
4,639
3,840
15,788
7,234
1,384
5,567
10,071
0
30,234
L
15,750
1,646
2,320
11,961
34,794
29,753
163
12,307
22,157
23,212
0
L
Camazotz
VraiDawn723
Camazotz
13,573
3,665
0
4,595
22,751
9,179
81
11,321
11,286
0
18,526
L
Izanami
27,000
20,200
2,693
4,695
19,089
8,634
2,149
6,457
12,397
0
54,061
W
Cerberus
Xaves77
Cerberus
17,904
366
2,439
7,049
24,123
17,824
280
3,814
20,309
43,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,273
Gold Earned
63,504
165
Minions Killed
190
0
Camps Cleared
0
1,510,927
Distance Traveled
1,519,787
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,223
778
30
2
0
288,163
2
W
Rama
12,716
748
40
2
0
274,802
2
L
Jing Wei
12,119
713
46
3
0
318,655
0
W
Cthulhu
12,213
718
30
2
0
282,470
0
W
Fafnir
13,347
785
13
1
0
370,663
0
L
Anhur
11,873
698
37
2
0
295,898
0
L
Ymir
11,672
687
19
1
0
297,355
0
L
Camazotz
11,703
688
12
1
0
309,626
1
L
Izanami
12,906
759
51
3
0
289,393
0
W
Cerberus
12,005
706
77
5
0
303,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role