Player Matchup

Jing Wei
Jing Wei
Ewhvre
Jing Wei
Level 88
God Stats
13W - 14L
1,532 SR
Queue Stats
424W - 436L
1,455 Elo+
Party 2
Sol
Sol
StanNicki9676
Sol
Level 88
God Stats
4W - 6L
1,720 SR
Queue Stats
321W - 321L
1,456 Elo+
Party 2
Mercury
Mercury
Too Stizzy
Mercury
Level 84
God Stats
7W - 8L
1,615 SR
Queue Stats
239W - 232L
1,424 Elo+
Party 2
Izanami
Izanami
bynkyy
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
ri1ezzzz
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 216L
1,390 Elo+
Party 2
Team Averages
Level 67
1,573 SR
1,445 Elo+

VS

Team Averages
Level 47
1,566 SR
1,463 Elo+
Kukulkan
Kukulkan
JeremyLoven
Kukulkan
Level 65
God Stats
14W - 11L
1,537 SR
Queue Stats
240W - 238L
1,463 Elo+
Party 1
Cerberus
Cerberus
LordCamric
Cerberus
Level 29
God Stats
11W - 7L
1,544 SR
Queue Stats
57W - 58L
1,390 Elo+
Party 3
Skadi
Skadi
MikeyDoodleStud
Skadi
Level 60
God Stats
13W - 21L
1,409 SR
Queue Stats
58W - 60L
1,377 Elo+
Party 3
Neith
Neith
MomoOntheBeat
Neith
Level 64
God Stats
31W - 32L
1,611 SR
Queue Stats
288W - 280L
1,531 Elo+
Party 1
Nemesis
Nemesis
liildemon
Nemesis
Level 18
God Stats
17W - 12L
1,729 SR
Queue Stats
24W - 22L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ewhvre
Jing Wei
10
3 / 1 / 2
6,103
610
5,659
5,377
1,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
5 / 0 / 2
7,421
742
7,742
7,224
2,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
Too Stizzy
Mercury
11
4 / 1 / 2
6,555
656
3,941
5,352
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
bynkyy
Izanami
11
3 / 1 / 2
6,679
668
3,608
4,739
1,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ri1ezzzz
Ganesha
10
0 / 1 / 8
6,006
601
3,484
4,142
1,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
JeremyLoven
Kukulkan
9
0 / 3 / 0
4,848
485
2,632
5,529
1,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
LordCamric
Cerberus
7
0 / 3 / 2
4,829
483
1,857
8,382
2,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

8
0 / 4 / 1
4,698
470
3,210
5,370
1,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 2 / 0
5,157
516
4,045
6,343
1,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
liildemon
Nemesis
9
1 / 3 / 1
5,273
527
4,247
7,945
2,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
15
Kills
3
4
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ewhvre
Jing Wei
3
1
2
4
L
Kukulkan
JeremyLoven
Kukulkan
0
3
0
0
L
Cerberus
LordCamric
Cerberus
0
3
2
0.33
L
0
4
1
0.13
L
2
2
0
1
W
5
0
2
6
W
Mercury
Too Stizzy
Mercury
4
1
2
5
W
Izanami
bynkyy
Izanami
3
1
2
4
L
Nemesis
liildemon
Nemesis
1
3
1
0.5
W
Ganesha
ri1ezzzz
Ganesha
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,434
Damage
15,991
26,834
Taken
33,569
9,073
Mitigated
9,539
8,188
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ewhvre
Jing Wei
5,659
3,610
0
1,154
5,377
1,417
1,541
1,046
4,331
0
30,173
L
Kukulkan
JeremyLoven
Kukulkan
2,632
170
0
840
5,529
1,597
0
3,621
1,908
23,084
0
L
Cerberus
LordCamric
Cerberus
1,857
116
0
1,500
8,382
2,862
0
1,525
6,857
9,654
0
L
3,210
1,067
0
695
5,370
1,259
0
2,124
3,246
0
18,419
L
4,045
932
0
1,475
6,343
1,572
0
1,040
5,303
0
27,901
W
7,742
2,859
0
5,391
7,224
2,546
1,975
2,026
5,008
51,456
0
W
Mercury
Too Stizzy
Mercury
3,941
1,311
0
486
5,352
1,621
510
77
5,275
0
32,296
W
Izanami
bynkyy
Izanami
3,608
2,233
0
1,157
4,739
1,590
918
56
4,683
0
37,642
L
Nemesis
liildemon
Nemesis
4,247
1,436
0
1,079
7,945
2,249
0
2,916
5,029
0
25,645
W
Ganesha
ri1ezzzz
Ganesha
3,484
377
0
0
4,142
1,899
625
1,088
3,048
11,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,764
Gold Earned
24,805
313
Minions Killed
199
0
Camps Cleared
0
999,657
Distance Traveled
924,879
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,103
610
67
7
0
187,094
0
L
Kukulkan
4,848
485
51
5
0
186,973
3
L
Cerberus
4,829
483
19
2
0
173,577
0
L
Skadi
4,698
470
36
4
0
162,769
0
L
Neith
5,157
516
45
5
0
169,607
2
W
Sol
7,421
742
106
11
0
188,939
1
W
Mercury
6,555
656
62
6
0
234,068
0
W
Izanami
6,679
668
76
8
0
171,666
1
L
Nemesis
5,273
527
48
5
0
231,953
2
W
Ganesha
6,006
601
2
0
0
217,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role