Player Matchup

Merlin
Merlin
Chycho
Merlin
Level 28
God Stats
8W - 1L
1,747 SR
Queue Stats
102W - 26L
1,773 Elo+
Party 1
Sol
Sol
Jafrito
Sol
Level 23
God Stats
7W - 11L
1,477 SR
Queue Stats
162W - 150L
1,399 Elo+
Solo
Neith
Neith
Nephroleppis
Neith
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 21L
1,687 Elo+
Party 1
Amaterasu
Amaterasu
Soijar
Amaterasu
Level 25
God Stats
28W - 9L
1,709 SR
Queue Stats
103W - 26L
1,761 Elo+
Party 1
Cthulhu
Cthulhu
axubechura
Cthulhu
Level 27
God Stats
3W - 1L
1,879 SR
Queue Stats
104W - 31L
1,782 Elo+
Party 1
Team Averages
Level 24
1,662 SR
1,680 Elo+

VS

Team Averages
Level 18
1,506 SR
1,498 Elo+
Discordia
Discordia
Ecrad
Discordia
Level 25
God Stats
40W - 22L
1,723 SR
Queue Stats
113W - 54L
1,670 Elo+
Solo
Ra
Ra
RarestZulu72317
Ra
Level 14
God Stats
4W - 5L
1,382 SR
Queue Stats
20W - 20L
1,508 Elo+
Solo
Anubis
Anubis
StarckGS_BR
Anubis
Level 21
God Stats
46W - 45L
1,426 SR
Queue Stats
94W - 100L
1,484 Elo+
Solo
Ymir
Ymir
erikdouglas12
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 66L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
jjuanpl4y3r
Gilgamesh
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chycho
Merlin
16
5 / 3 / 11
10,944
1,094
15,168
11,396
4,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
16
3 / 2 / 10
10,568
1,057
11,098
8,137
2,912
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 1 / 11
10,746
1,075
9,778
6,882
2,678
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Soijar
Amaterasu
16
2 / 1 / 14
9,743
974
8,047
10,288
8,412
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
axubechura
Cthulhu
17
5 / 2 / 13
11,138
1,114
10,141
14,699
15,567
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

257

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ecrad
Discordia
16
4 / 2 / 3
10,527
1,053
19,620
7,441
2,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 3 / 5
9,745
975
10,906
11,615
4,767
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
2 / 7 / 3
9,542
954
7,273
15,612
7,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
2 / 4 / 5
10,615
1,062
6,693
20,683
21,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
jjuanpl4y3r
Gilgamesh
13
0 / 5 / 3
8,186
819
1,351
5,571
2,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
21
Kills
9
9
Deaths
21
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
Chycho
Merlin
5
3
11
3.5
L
Discordia
Ecrad
Discordia
4
2
3
2.75
W
Sol
3
2
10
4
W
6
1
11
11.5
L
1
3
5
1.17
W
Amaterasu
Soijar
Amaterasu
2
1
14
9
L
Anubis
2
7
3
0.5
W
Cthulhu
axubechura
Cthulhu
5
2
13
5.75
L
2
4
5
1.13
L
Gilgamesh
jjuanpl4y3r
Gilgamesh
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,232
Damage
45,843
51,402
Taken
60,922
33,831
Mitigated
39,534
10,547
Healing
6,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Chycho
Merlin
15,168
1,022
0
48
11,396
4,262
0
10,002
1,394
38,275
0
L
Discordia
Ecrad
Discordia
19,620
204
0
0
7,441
2,823
0
5,350
2,091
35,727
0
W
Sol
11,098
4,016
0
2,683
8,137
2,912
0
7,280
857
30,780
0
W
9,778
5,624
0
423
6,882
2,678
0
6,301
581
0
17,212
L
10,906
956
1,764
1,892
11,615
4,767
0
7,329
4,286
41,077
0
W
Amaterasu
Soijar
Amaterasu
8,047
3,036
0
2,745
10,288
8,412
0
8,002
2,286
0
14,460
L
Anubis
7,273
1,341
0
1,580
15,612
7,882
0
9,177
6,435
27,512
0
W
Cthulhu
axubechura
Cthulhu
10,141
1,357
623
4,025
14,699
15,567
0
12,907
1,792
32,479
0
L
6,693
585
0
963
20,683
21,812
0
12,068
8,615
17,947
0
L
Gilgamesh
jjuanpl4y3r
Gilgamesh
1,351
466
0
55
5,571
2,250
0
2,483
3,088
0
2,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,139
Gold Earned
48,615
195
Minions Killed
174
10
Camps Cleared
6
1,011,991
Distance Traveled
802,990
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,944
1,094
54
5
3
189,575
0
L
Discordia
10,527
1,053
32
3
1
203,951
0
W
Sol
10,568
1,057
40
4
2
210,017
2
W
Neith
10,746
1,075
28
3
2
192,794
0
L
Ra
9,745
975
76
8
2
200,222
0
W
Amaterasu
9,743
974
20
2
2
214,759
0
L
Anubis
9,542
954
45
5
3
166,438
0
W
Cthulhu
11,138
1,114
53
5
1
204,846
3
L
Ymir
10,615
1,062
19
2
0
163,088
0
L
Gilgamesh
8,186
819
2
0
0
69,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role