Player Matchup

Sol
Sol
CJared
Sol
Level 23
God Stats
5W - 7L
1,371 SR
Queue Stats
64W - 65L
1,522 Elo+
Party 2
Ymir
Ymir
Charizaldo
Ymir
Level 7
God Stats
3W - 2L
1,577 SR
Queue Stats
9W - 12L
1,370 Elo+
Party 2
Mercury
Mercury
SweatyChestnut
Mercury
Level 129
God Stats
2W - 0L
1,749 SR
Queue Stats
65W - 58L
1,531 Elo+
Party 2
Hel
Hel
hctibbackwards
Hel
Level 47
God Stats
7W - 6L
1,508 SR
Queue Stats
159W - 173L
1,531 Elo+
Party 2
Gilgamesh
Gilgamesh
kcufbackwards
Gilgamesh
Level 59
God Stats
8W - 6L
1,529 SR
Queue Stats
228W - 232L
1,405 Elo+
Party 2
Team Averages
Level 53
1,547 SR
1,472 Elo+

VS

Team Averages
Level 56
1,607 SR
1,499 Elo+
Tyr
Tyr
Liamten
Tyr
Level 63
God Stats
16W - 22L
1,494 SR
Queue Stats
452W - 407L
1,551 Elo+
Party 1
Geb
Geb
Pablo2Faded
Geb
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 149L
1,521 Elo+
Party 1
Medusa
Medusa
Ratingou
Medusa
Level 14
God Stats
14W - 14L
1,489 SR
Queue Stats
20W - 26L
1,383 Elo+
Party 3
Anubis
Anubis
RomeUltimo10
Anubis
Level 117
God Stats
0W - 1L
1,813 SR
Queue Stats
46W - 50L
1,499 Elo+
Party 3
Loki
Loki
n0swal
Loki
Level 64
God Stats
6W - 6L
1,739 SR
Queue Stats
366W - 332L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
CJared
Sol
17
7 / 2 / 5
10,614
559
12,982
8,916
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 10
9,854
519
5,209
11,772
9,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 0 / 8
10,138
534
7,620
12,824
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 3
9,059
477
6,131
11,736
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
kcufbackwards
Gilgamesh
17
6 / 3 / 2
11,117
585
14,195
14,271
8,213
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
4 / 5 / 0
10,201
537
8,984
17,725
15,925
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 2
7,408
390
5,208
12,791
5,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ratingou
Medusa
13
0 / 4 / 2
7,852
413
4,896
8,858
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
15
1 / 5 / 4
8,983
473
10,962
14,438
8,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Loki
n0swal
Loki
14
4 / 1 / 3
8,747
460
7,596
10,228
3,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
11
11
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
CJared
Sol
7
2
5
4.75
W
1
2
10
3
L
Tyr
4
5
0
0.8
L
2
2
2
1.5
L
Medusa
Ratingou
Medusa
0
4
2
0.25
L
Anubis
1
5
4
0.6
W
2
0
8
6
W
1
4
3
0.63
W
Gilgamesh
kcufbackwards
Gilgamesh
6
3
2
2.33
L
Loki
n0swal
Loki
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,137
Damage
37,646
59,519
Taken
64,040
29,747
Mitigated
36,532
15,405
Healing
17,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
CJared
Sol
12,982
5,737
0
3,247
8,916
3,065
1,835
2,710
6,206
68,639
0
W
5,209
633
0
26
11,772
9,763
460
3,623
8,149
26,800
0
L
Tyr
8,984
2,714
0
6,108
17,725
15,925
0
2,601
15,124
0
56,597
L
5,208
563
0
2,448
12,791
5,828
0
5,919
6,872
16,347
0
L
Medusa
Ratingou
Medusa
4,896
2,144
0
0
8,858
2,928
1,420
6,292
2,566
0
43,130
L
Anubis
10,962
150
0
5,460
14,438
8,193
408
6,880
7,558
67,764
0
W
7,620
2,791
0
1,011
12,824
4,569
864
3,458
9,366
0
91,772
W
6,131
316
1,567
5,869
11,736
4,137
0
5,074
6,662
52,345
0
W
Gilgamesh
kcufbackwards
Gilgamesh
14,195
4,724
0
3,685
14,271
8,213
1,275
1,305
12,966
0
61,653
L
Loki
n0swal
Loki
7,596
1,779
0
3,411
10,228
3,658
0
2,630
7,598
0
47,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,782
Gold Earned
43,191
531
Minions Killed
433
0
Camps Cleared
0
1,841,210
Distance Traveled
1,819,795
25
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,614
559
137
7
0
342,829
2
W
Ymir
9,854
519
30
2
0
339,525
3
L
Tyr
10,201
537
123
6
0
359,285
1
L
Geb
7,408
390
17
1
0
391,088
0
L
Medusa
7,852
413
77
4
0
323,642
0
L
Anubis
8,983
473
121
6
0
299,032
2
W
Mercury
10,138
534
138
7
0
449,613
7
W
Hel
9,059
477
97
5
0
351,424
8
W
Gilgamesh
11,117
585
129
7
0
357,819
5
L
Loki
8,747
460
95
5
0
446,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role