Player Matchup

Anubis
Anubis
Jonzombie17
Anubis
Level 28
God Stats
11W - 5L
1,597 SR
Queue Stats
91W - 94L
1,480 Elo+
Solo
Neith
Neith
Kopiko50
Neith
Level 28
God Stats
4W - 10L
1,281 SR
Queue Stats
549W - 677L
1,298 Elo+
Solo
Gilgamesh
Gilgamesh
LispyLegend
Gilgamesh
Level 17
God Stats
47W - 39L
1,230 SR
Queue Stats
122W - 128L
1,411 Elo+
Party 2
Thor
Thor
Twisted4K
Thor
Level 28
God Stats
2W - 6L
1,300 SR
Queue Stats
333W - 347L
1,445 Elo+
Party 2
Artemis
Artemis
papamino8
Artemis
Level 7
God Stats
1W - 6L
1,102 SR
Queue Stats
27W - 62L
1,215 Elo+
Solo
Team Averages
Level 22
1,302 SR
1,370 Elo+

VS

Team Averages
Level 18
1,648 SR
1,514 Elo+
Ares
Ares
BigDaGay
Ares
Level 20
God Stats
9W - 7L
1,766 SR
Queue Stats
10W - 8L
1,731 Elo+
Party 1
Odin
Odin
StormNetwork1
Odin
Level 29
God Stats
6W - 12L
1,521 SR
Queue Stats
177W - 200L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
bArFsPrInKlEr
Tsukuyomi
Level 15
God Stats
3W - 2L
1,760 SR
Queue Stats
34W - 22L
1,699 Elo+
Party 1
Guan Yu
Guan Yu
papamino9
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 45L
1,058 Elo+
Solo
Scylla
Scylla
subway4life
Scylla
Level 16
God Stats
11W - 6L
1,696 SR
Queue Stats
44W - 38L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
11 / 10 / 4
19,088
597
34,293
40,808
24,621
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Kopiko50
Neith
19
2 / 13 / 5
13,971
437
7,912
24,370
8,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
LispyLegend
Gilgamesh
20
8 / 7 / 5
15,789
493
18,190
28,776
23,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
20
0 / 5 / 11
15,321
479
9,962
26,796
12,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
papamino8
Artemis
3
0 / 0 / 0
8,596
269
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
6 / 4 / 8
16,022
501
14,253
27,253
33,928
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
1 / 9 / 3
14,914
466
3,731
21,204
22,715
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
bArFsPrInKlEr
Tsukuyomi
20
20 / 6 / 5
20,448
639
42,568
30,501
25,790
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Guan Yu
papamino9
Guan Yu
3
0 / 0 / 0
8,877
277
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Scylla
20
8 / 3 / 10
19,180
599
27,357
20,093
8,097
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
21
Kills
35
35
Deaths
22
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
6
4
8
2.5
L
Anubis
11
10
4
1.3
L
Neith
Kopiko50
Neith
2
13
5
0.35
L
Gilgamesh
LispyLegend
Gilgamesh
8
7
5
1.5
W
1
9
3
0.28
L
Thor
0
5
11
1.1
W
Tsukuyomi
bArFsPrInKlEr
Tsukuyomi
20
6
5
3.75
L
Artemis
papamino8
Artemis
0
0
0
0
W
Guan Yu
papamino9
Guan Yu
0
0
0
0
W
Scylla
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,357
Damage
87,909
120,750
Taken
99,051
69,327
Mitigated
90,530
37,191
Healing
17,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
14,253
845
0
4,536
27,253
33,928
640
7,186
20,067
84,759
0
L
Anubis
34,293
794
498
18,807
40,808
24,621
242
20,734
20,044
147,401
0
L
Neith
Kopiko50
Neith
7,912
1,833
0
4,224
24,370
8,582
742
12,882
11,458
78
73,775
L
Gilgamesh
LispyLegend
Gilgamesh
18,190
5,482
0
3,473
28,776
23,961
2,983
6,630
21,846
0
102,740
W
3,731
1,667
135
2,398
21,204
22,715
2,057
4,170
17,034
0
72,920
L
Thor
9,962
3,904
0
10,189
26,796
12,163
2,761
4,308
22,428
0
119,196
W
Tsukuyomi
bArFsPrInKlEr
Tsukuyomi
42,568
13,888
0
2,797
30,501
25,790
4,801
10,651
19,850
0
184,446
L
Artemis
papamino8
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
papamino9
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
27,357
2,936
246
7,189
20,093
8,097
3,696
12,364
7,729
142,371
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,765
Gold Earned
79,441
656
Minions Killed
734
0
Camps Cleared
0
2,081,139
Distance Traveled
2,174,527
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
16,022
501
133
4
0
500,389
2
L
Anubis
19,088
597
232
7
0
457,461
0
L
Neith
13,971
437
101
3
0
437,468
2
L
Gilgamesh
15,789
493
138
4
0
569,021
2
W
Odin
14,914
466
123
4
0
483,508
0
L
Thor
15,321
479
185
6
0
606,614
7
W
Tsukuyomi
20,448
639
234
7
0
621,725
3
L
Artemis
8,596
269
0
0
0
10,575
0
W
Guan Yu
8,877
277
0
0
0
3,405
0
W
Scylla
19,180
599
244
8
0
565,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role