Player Matchup

Arachne
Arachne
AR Aquax
Arachne
Level 54
God Stats
12W - 9L
1,500 SR
Queue Stats
119W - 129L
1,439 Elo+
Party 1
Anhur
Anhur
CRG xhow125
Anhur
Level 5
God Stats
4W - 3L
1,646 SR
Queue Stats
6W - 5L
1,643 Elo+
Party 1
Gilgamesh
Gilgamesh
ZZthegoat125472
Gilgamesh
Level 17
God Stats
14W - 10L
1,440 SR
Queue Stats
98W - 93L
1,426 Elo+
Party 1
Kukulkan
Kukulkan
a0983940589-mich
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ganesha
Ganesha
aqua200811
Ganesha
Level 37
God Stats
1W - 3L
1,231 SR
Queue Stats
108W - 138L
1,330 Elo+
Party 1
Team Averages
Level 23
1,463 SR
1,467 Elo+

VS

Team Averages
Level 18
1,500 SR
1,349 Elo+
Scylla
Scylla
TRToxicGhost
Scylla
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
YouMyOpp
Amaterasu
Level 14
God Stats
5W - 6L
1,494 SR
Queue Stats
13W - 11L
1,254 Elo+
Solo
Pele
Pele
YuhGurlOlive
Pele
Level 27
God Stats
29W - 16L
1,507 SR
Queue Stats
133W - 134L
1,441 Elo+
Solo
Jing Wei
Jing Wei
default768
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
peachiimilkii
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AR Aquax
Arachne
15
18 / 1 / 3
9,824
655
18,084
11,299
5,139
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
4 / 8 / 5
7,294
486
4,704
9,641
2,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
ZZthegoat125472
Gilgamesh
14
1 / 2 / 4
7,788
519
4,017
9,092
5,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 8 / 0
6,302
420
3,071
8,339
2,892
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ganesha
aqua200811
Ganesha
13
3 / 0 / 10
8,458
564
6,163
9,568
8,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 7 / 3
7,180
479
4,377
8,553
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
YouMyOpp
Amaterasu
11
2 / 5 / 3
6,679
445
4,714
12,144
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
10 / 2 / 0
8,625
575
10,944
12,355
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
default768
Jing Wei
8
1 / 11 / 3
5,877
392
3,981
9,877
2,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
peachiimilkii
Cerberus
10
1 / 4 / 3
6,409
427
3,733
10,593
4,615
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
27
Kills
17
19
Deaths
29
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
AR Aquax
Arachne
18
1
3
19.5
W
4
8
5
0.81
L
Scylla
3
7
3
0.64
L
Amaterasu
YouMyOpp
Amaterasu
2
5
3
0.7
L
10
2
0
5
W
Gilgamesh
ZZthegoat125472
Gilgamesh
1
2
4
1.5
W
1
8
0
0.13
W
Ganesha
aqua200811
Ganesha
3
0
10
8
L
Jing Wei
default768
Jing Wei
1
11
3
0.23
L
Cerberus
peachiimilkii
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,039
Damage
27,749
47,939
Taken
53,522
24,895
Mitigated
21,911
9,418
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AR Aquax
Arachne
18,084
13,717
0
6,098
11,299
5,139
24
582
10,659
0
52,137
W
4,704
2,724
0
762
9,641
2,760
64
3,059
6,394
0
22,656
L
Scylla
4,377
813
0
0
8,553
2,052
0
0
8,493
34,260
0
L
Amaterasu
YouMyOpp
Amaterasu
4,714
2,179
0
2,778
12,144
5,519
80
2,052
9,947
0
23,102
L
10,944
3,025
0
4,986
12,355
7,452
484
2,213
10,142
0
54,930
W
Gilgamesh
ZZthegoat125472
Gilgamesh
4,017
929
0
660
9,092
5,408
852
1,646
7,304
0
38,377
W
3,071
870
0
403
8,339
2,892
604
764
7,575
31,299
0
W
Ganesha
aqua200811
Ganesha
6,163
1,137
0
1,495
9,568
8,696
1,070
1,651
7,897
27,735
0
L
Jing Wei
default768
Jing Wei
3,981
3,366
0
10
9,877
2,273
156
2,400
7,447
0
15,007
L
Cerberus
peachiimilkii
Cerberus
3,733
861
0
1,496
10,593
4,615
0
2,569
7,994
19,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,666
Gold Earned
34,770
285
Minions Killed
289
0
Camps Cleared
0
1,478,815
Distance Traveled
1,370,415
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,824
655
95
6
0
329,532
3
W
Anhur
7,294
486
37
2
0
311,619
0
L
Scylla
7,180
479
63
4
0
265,901
0
L
Amaterasu
6,679
445
44
3
0
277,704
4
L
Pele
8,625
575
106
7
0
337,798
0
W
Gilgamesh
7,788
519
71
5
0
298,030
1
W
Kukulkan
6,302
420
60
4
0
239,862
1
W
Ganesha
8,458
564
22
1
0
299,772
1
L
Jing Wei
5,877
392
30
2
0
268,457
3
L
Cerberus
6,409
427
46
3
0
220,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role