Player Matchup

Yemoja
Yemoja
CredPle
Yemoja
Level 18
God Stats
2W - 1L
1,726 SR
Queue Stats
36W - 22L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
KDC-Kike
Sun Wukong
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
juicycoo
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 66L
1,444 Elo+
Solo
Artemis
Artemis
lobo_nogtugno2
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Solo
Danzaburou
Danzaburou
savage_cuddi
Danzaburou
Level 17
God Stats
45W - 38L
1,619 SR
Queue Stats
69W - 65L
1,490 Elo+
Party 1
Team Averages
Level 14
1,569 SR
1,446 Elo+

VS

Team Averages
Level 25
1,566 SR
1,462 Elo+
Izanami
Izanami
HeroOfYore
Izanami
Level 49
God Stats
14W - 14L
1,546 SR
Queue Stats
30W - 27L
1,441 Elo+
Party 2
Thanatos
Thanatos
MrProvidence
Thanatos
Level 28
God Stats
24W - 15L
1,522 SR
Queue Stats
44W - 40L
1,435 Elo+
Party 2
Amaterasu
Amaterasu
Prostick11
Amaterasu
Level 24
God Stats
8W - 7L
1,478 SR
Queue Stats
27W - 28L
1,453 Elo+
Party 2
Yemoja
Yemoja
UnsteadyChloride
Yemoja
Level 11
God Stats
6W - 3L
1,785 SR
Queue Stats
18W - 16L
1,456 Elo+
Party 2
Merlin
Merlin
springlordpants
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
CredPle
Yemoja
15
0 / 5 / 3
9,801
980
7,514
16,144
17,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
KDC-Kike
Sun Wukong
14
2 / 10 / 3
9,385
939
7,754
23,910
12,606
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
juicycoo
Nemesis
14
2 / 10 / 2
8,905
891
6,261
23,245
9,533
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 7 / 2
8,167
817
1,191
7,223
2,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
savage_cuddi
Danzaburou
15
3 / 3 / 1
10,139
1,014
10,706
15,283
5,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HeroOfYore
Izanami
19
18 / 2 / 12
14,298
1,430
33,612
8,119
3,678
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MrProvidence
Thanatos
18
11 / 0 / 15
11,600
1,160
17,558
7,959
3,532
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
Prostick11
Amaterasu
17
2 / 4 / 22
10,116
1,012
8,485
11,336
7,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 1 / 16
9,376
938
6,804
8,867
6,213
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 19
10,575
1,058
14,270
5,224
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
7
Kills
35
35
Deaths
7
11
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Yemoja
CredPle
Yemoja
0
5
3
0.3
W
Izanami
HeroOfYore
Izanami
18
2
12
12
L
Sun Wukong
KDC-Kike
Sun Wukong
2
10
3
0.35
W
Thanatos
MrProvidence
Thanatos
11
0
15
18.5
W
Amaterasu
Prostick11
Amaterasu
2
4
22
3.25
W
1
1
16
9
L
Nemesis
juicycoo
Nemesis
2
10
2
0.3
L
0
7
2
0.14
L
Danzaburou
savage_cuddi
Danzaburou
3
3
1
1.17
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,426
Damage
80,729
85,805
Taken
41,505
47,656
Mitigated
22,711
5,866
Healing
14,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
CredPle
Yemoja
7,514
1,056
1,793
1,367
16,144
17,597
0
5,862
10,282
24,898
0
W
Izanami
HeroOfYore
Izanami
33,612
30,030
1,430
1,018
8,119
3,678
0
1,581
6,538
0
80,886
L
Sun Wukong
KDC-Kike
Sun Wukong
7,754
2,577
0
398
23,910
12,606
0
3,822
20,088
0
18,163
W
Thanatos
MrProvidence
Thanatos
17,558
5,157
0
8,190
7,959
3,532
0
726
7,233
0
24,409
W
Amaterasu
Prostick11
Amaterasu
8,485
3,502
0
1,548
11,336
7,035
0
1,729
9,238
93
11,027
W
6,804
2,265
1,854
107
8,867
6,213
0
2,541
6,326
12,022
0
L
Nemesis
juicycoo
Nemesis
6,261
3,490
0
1,159
23,245
9,533
0
6,366
16,879
0
10,175
L
1,191
887
0
239
7,223
2,193
0
1,336
5,887
0
4,388
L
Danzaburou
savage_cuddi
Danzaburou
10,706
3,421
0
910
15,283
5,727
0
3,773
11,510
0
31,412
W
14,270
1,523
0
0
5,224
2,253
0
937
4,287
31,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,397
Gold Earned
55,965
117
Minions Killed
199
3
Camps Cleared
7
808,642
Distance Traveled
993,178
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,801
980
33
3
0
174,138
0
W
Izanami
14,298
1,430
113
11
4
176,128
0
L
Sun Wukong
9,385
939
18
2
2
188,328
0
W
Thanatos
11,600
1,160
20
2
2
257,364
0
W
Amaterasu
10,116
1,012
6
1
1
203,652
0
W
Yemoja
9,376
938
15
2
0
168,889
1
L
Nemesis
8,905
891
10
1
1
191,102
0
L
Artemis
8,167
817
6
1
0
81,567
1
L
Danzaburou
10,139
1,014
50
5
0
173,507
0
W
Merlin
10,575
1,058
45
5
0
187,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role