Player Matchup

Cu Chulainn
Cu Chulainn
DJokeft
Cu Chulainn
Level 106
God Stats
9W - 3L
1,869 SR
Queue Stats
206W - 121L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
FlamingoSama
Kuzenbo
Level 28
God Stats
10W - 6L
1,623 SR
Queue Stats
199W - 117L
1,588 Elo+
Party 1
Ra
Ra
erikthecleric1
Ra
Level 77
God Stats
9W - 2L
1,735 SR
Queue Stats
94W - 37L
1,689 Elo+
Party 1
Team Averages
Level 70
1,742 SR
1,625 Elo+

VS

Team Averages
Level 61
1,403 SR
1,405 Elo+
Sol
Sol
I Epiphany l
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 134L
1,566 Elo+
Solo
Skadi
Skadi
Simp Hominy
Skadi
Level 67
God Stats
1W - 4L
1,232 SR
Queue Stats
43W - 58L
1,324 Elo+
Party 2
Gilgamesh
Gilgamesh
sTaTiCz_shadow
Gilgamesh
Level 10
God Stats
7W - 8L
1,478 SR
Queue Stats
13W - 23L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJokeft
Cu Chulainn
11
5 / 1 / 4
8,190
745
10,080
9,560
5,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
FlamingoSama
Kuzenbo
11
3 / 0 / 7
8,533
776
4,665
9,940
8,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 0 / 7
8,200
745
8,099
4,147
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,720
611
5,609
8,844
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 0
6,877
625
7,080
9,727
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
sTaTiCz_shadow
Gilgamesh
8
0 / 6 / 1
6,200
564
3,396
9,423
3,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
10
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DJokeft
Cu Chulainn
5
1
4
7
W
Kuzenbo
FlamingoSama
Kuzenbo
3
0
7
6.5
L
0
1
1
0.5
L
1
4
0
0.25
W
2
0
7
5.5
L
Gilgamesh
sTaTiCz_shadow
Gilgamesh
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,844
Damage
16,085
23,647
Taken
27,994
15,112
Mitigated
9,942
10,651
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DJokeft
Cu Chulainn
10,080
790
0
2,191
9,560
5,450
328
2,268
7,292
2,178
32,897
W
Kuzenbo
FlamingoSama
Kuzenbo
4,665
2,105
0
4,826
9,940
8,332
446
2,121
7,819
9,734
0
L
5,609
1,274
0
3,780
8,844
2,836
0
4,345
4,499
34,174
0
L
7,080
3,310
0
1,919
9,727
3,349
0
3,924
5,803
0
25,708
W
8,099
460
1,302
2,332
4,147
1,330
356
1,322
2,825
42,162
0
L
Gilgamesh
sTaTiCz_shadow
Gilgamesh
3,396
653
0
19
9,423
3,757
0
5,121
4,302
0
10,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
19,797
136
Minions Killed
117
0
Camps Cleared
0
680,449
Distance Traveled
587,209
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,190
745
43
4
0
231,969
4
W
Kuzenbo
8,533
776
15
1
0
209,796
1
L
Sol
6,720
611
53
5
0
199,140
0
L
Skadi
6,877
625
44
4
0
187,800
2
W
Ra
8,200
745
78
7
0
238,684
3
L
Gilgamesh
6,200
564
20
2
0
200,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role