Player Matchup

Nemesis
Nemesis
Faintpup0720
Nemesis
Level 29
God Stats
4W - 0L
1,659 SR
Queue Stats
18W - 19L
1,334 Elo+
Party 3
Cthulhu
Cthulhu
Frickin Heavy
Cthulhu
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
I2WiNtErZaYr91
Kuzenbo
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 8L
1,322 Elo+
Party 1
Hel
Hel
SNAIL4NK8
Hel
Level 8
God Stats
6W - 12L
1,273 SR
Queue Stats
7W - 16L
1,202 Elo+
Party 1
Danzaburou
Danzaburou
danielsan96
Danzaburou
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 7L
1,161 Elo+
Party 3
Team Averages
Level 17
1,487 SR
1,304 Elo+

VS

Team Averages
Level 15
1,542 SR
1,349 Elo+
Ra
Ra
GODTZ416
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,376 Elo+
Party 2
Da Ji
Da Ji
MAN1AC2016
Da Ji
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 20L
1,376 Elo+
Party 2
Agni
Agni
RogueMinion
Agni
Level 26
God Stats
76W - 87L
1,471 SR
Queue Stats
105W - 125L
1,382 Elo+
Solo
Bakasura
Bakasura
ooDRAGONSTARoo
Bakasura
Level 15
God Stats
1W - 1L
1,813 SR
Queue Stats
21W - 35L
1,273 Elo+
Solo
Kali
Kali
xScorpio_1115
Kali
Level 15
God Stats
7W - 9L
1,426 SR
Queue Stats
35W - 45L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Faintpup0720
Nemesis
17
11 / 3 / 24
11,529
1,281
14,652
10,559
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
16
6 / 2 / 17
10,487
1,165
7,264
7,155
4,572
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 2 / 22
10,275
1,142
8,166
10,576
14,028
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 5 / 22
11,189
1,243
14,025
8,285
3,147
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
danielsan96
Danzaburou
18
16 / 0 / 20
13,747
1,527
17,510
5,733
2,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 4
9,096
1,011
5,651
14,146
5,293
Da Ji
14
3 / 10 / 3
8,989
999
8,000
16,561
6,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

16
1 / 3 / 7
9,578
1,064
7,178
9,445
3,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
15
4 / 11 / 3
9,895
1,099
8,714
13,882
5,772
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 12 / 5
9,819
1,091
5,050
16,554
6,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
34
47
Kills
12
12
Deaths
47
105
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Faintpup0720
Nemesis
11
3
24
7.67
W
Cthulhu
6
2
17
7.25
L
2
11
4
0.36
W
5
2
22
8
L
Da Ji
3
10
3
0.45
L
1
3
7
1.5
W
9
5
22
4
W
Danzaburou
danielsan96
Danzaburou
16
0
20
26
L
Bakasura
4
11
3
0.5
L
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,617
Damage
34,593
42,308
Taken
70,588
29,821
Mitigated
27,386
8,238
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Faintpup0720
Nemesis
14,652
9,004
0
562
10,559
5,742
0
4,052
6,437
0
32,050
W
Cthulhu
7,264
736
0
341
7,155
4,572
0
1,085
5,297
17,812
0
L
5,651
540
428
457
14,146
5,293
0
5,712
8,434
24,175
0
W
8,166
1,553
0
0
10,576
14,028
0
3,898
5,971
18,299
0
L
Da Ji
8,000
2,214
0
601
16,561
6,217
0
8,767
7,794
0
15,114
L
7,178
356
0
385
9,445
3,676
0
3,313
6,132
30,731
0
W
14,025
1,515
2,834
2,444
8,285
3,147
0
2,372
5,913
24,731
0
W
Danzaburou
danielsan96
Danzaburou
17,510
12,137
0
2,057
5,733
2,332
0
1,422
3,871
0
42,823
L
Bakasura
8,714
5,218
0
571
13,882
5,772
0
4,868
9,014
0
17,243
L
5,050
2,554
0
1,175
16,554
6,428
0
6,795
9,759
0
11,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,227
Gold Earned
47,377
167
Minions Killed
146
4
Camps Cleared
7
784,940
Distance Traveled
700,817
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,529
1,281
41
5
1
177,904
0
W
Cthulhu
10,487
1,165
25
3
2
152,316
0
L
Ra
9,096
1,011
41
5
1
134,121
1
W
Kuzenbo
10,275
1,142
9
1
0
143,832
0
L
Da Ji
8,989
999
11
1
2
140,275
1
L
Agni
9,578
1,064
62
7
1
162,701
1
W
Hel
11,189
1,243
31
3
1
148,106
0
W
Danzaburou
13,747
1,527
61
7
0
162,782
0
L
Bakasura
9,895
1,099
18
2
2
123,342
0
L
Kali
9,819
1,091
14
2
1
140,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role