Player Matchup

Bellona
Bellona
BaddieVibes07
Bellona
Level 18
God Stats
5W - 6L
1,737 SR
Queue Stats
49W - 63L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
SirKitty17
Nu Wa
Level 23
God Stats
4W - 6L
1,500 SR
Queue Stats
10W - 13L
1,373 Elo+
Party 1
Poseidon
Poseidon
YUNGD4663RD1C
Poseidon
Level 12
God Stats
2W - 2L
1,737 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 1
Cernunnos
Cernunnos
l-PressedVibes-l
Cernunnos
Level 28
God Stats
8W - 13L
1,657 SR
Queue Stats
34W - 47L
1,428 Elo+
Party 1
Hercules
Hercules
zlIAstroVibesIlz
Hercules
Level 44
God Stats
2W - 2L
1,456 SR
Queue Stats
41W - 49L
1,440 Elo+
Party 1
Team Averages
Level 25
1,617 SR
1,480 Elo+

VS

Team Averages
Level 27
1,491 SR
1,506 Elo+
Yemoja
Yemoja
DOMDASTIC
Yemoja
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,326 Elo+
Solo
Skadi
Skadi
MorbidDeity
Skadi
Level 67
God Stats
2W - 0L
1,836 SR
Queue Stats
54W - 45L
1,630 Elo+
Party 2
Geb
Geb
TiptopTheOrc
Geb
Level 16
God Stats
1W - 0L
1,329 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 2
Da Ji
Da Ji
WiredPenquin
Da Ji
Level 29
God Stats
25W - 36L
1,422 SR
Queue Stats
57W - 64L
1,439 Elo+
Solo
King Arthur
King Arthur
a Baby nut
King Arthur
Level 8
God Stats
3W - 2L
1,369 SR
Queue Stats
27W - 13L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 7 / 1
9,598
343
7,207
25,905
15,560
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
16
1 / 6 / 2
9,959
356
10,588
16,984
6,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
YUNGD4663RD1C
Poseidon
15
2 / 9 / 1
10,012
358
9,941
19,712
6,264
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
18
2 / 10 / 2
12,018
429
15,716
31,006
16,546
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 6 / 3
11,471
410
15,554
29,740
31,034
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DOMDASTIC
Yemoja
19
3 / 0 / 8
12,947
462
11,446
11,362
8,473
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 1 / 11
14,594
521
32,143
18,360
8,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
1 / 1 / 13
11,707
418
8,198
16,743
18,982
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
8 / 3 / 5
14,274
510
14,969
24,535
12,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
a Baby nut
King Arthur
20
13 / 2 / 11
15,446
552
32,088
34,077
31,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
85
7
Kills
37
38
Deaths
7
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
7
1
0.21
W
Yemoja
DOMDASTIC
Yemoja
3
0
8
7
W
12
1
11
17.5
L
Nu Wa
1
6
2
0.33
W
1
1
13
7.5
W
8
3
5
3.5
L
Poseidon
YUNGD4663RD1C
Poseidon
2
9
1
0.28
W
King Arthur
a Baby nut
King Arthur
13
2
11
9.25
L
Cernunnos
2
10
2
0.3
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,006
Damage
98,844
123,347
Taken
105,077
75,808
Mitigated
79,239
27,070
Healing
35,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
7,207
1,599
787
6,857
25,905
15,560
0
5,329
20,576
0
39,126
W
Yemoja
DOMDASTIC
Yemoja
11,446
3,586
2,786
1,524
11,362
8,473
3,241
2,156
9,206
67,425
0
W
32,143
15,345
1,990
3,429
18,360
8,438
4,718
4,894
13,466
0
127,626
L
Nu Wa
10,588
2,348
790
4,272
16,984
6,404
0
1,442
15,542
44,700
0
W
8,198
1,135
0
1,265
16,743
18,982
765
6,082
10,661
40,197
0
W
14,969
4,127
0
10,238
24,535
12,022
2,745
2,779
21,756
0
112,379
L
Poseidon
YUNGD4663RD1C
Poseidon
9,941
1,161
0
520
19,712
6,264
0
2,810
16,902
66,033
0
W
King Arthur
a Baby nut
King Arthur
32,088
3,170
0
14,061
34,077
31,324
1,067
7,613
25,666
0
123,957
L
Cernunnos
15,716
9,460
819
8,662
31,006
16,546
900
3,137
27,869
0
80,541
L
15,554
2,469
0
4,363
29,740
31,034
35
6,926
22,814
7,948
52,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,058
Gold Earned
68,968
438
Minions Killed
650
0
Camps Cleared
0
2,245,381
Distance Traveled
2,498,200
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,598
343
45
2
0
480,292
2
W
Yemoja
12,947
462
118
4
0
460,947
1
W
Skadi
14,594
521
162
6
0
461,758
2
L
Nu Wa
9,959
356
53
2
0
396,228
2
W
Geb
11,707
418
50
2
0
560,974
0
W
Da Ji
14,274
510
167
6
0
513,491
0
L
Poseidon
10,012
358
83
3
0
491,567
0
W
King Arthur
15,446
552
153
5
0
501,030
3
L
Cernunnos
12,018
429
138
5
0
396,731
1
L
Hercules
11,471
410
119
4
0
480,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role