Player Matchup

Horus
Horus
Archoon
Horus
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 10L
1,599 Elo+
Solo
Cernunnos
Cernunnos
Enzika
Cernunnos
Level 20
God Stats
8W - 10L
1,429 SR
Queue Stats
40W - 36L
1,430 Elo+
Party 3
Nemesis
Nemesis
Lipesdj
Nemesis
Level 18
God Stats
3W - 1L
1,510 SR
Queue Stats
22W - 9L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
OiEuSouOBryan
Cthulhu
Level 10
God Stats
2W - 0L
1,725 SR
Queue Stats
8W - 10L
1,289 Elo+
Party 3
Kukulkan
Kukulkan
RENATÂO
Kukulkan
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 5L
1,530 Elo+
Party 3
Team Averages
Level 17
1,533 SR
1,474 Elo+

VS

Team Averages
Level 18
1,517 SR
1,246 Elo+
Fenrir
Fenrir
KRI3GER
Fenrir
Level 8
God Stats
3W - 5L
1,409 SR
Queue Stats
46W - 49L
1,305 Elo+
Party 1
Arachne
Arachne
Lhama_king
Arachne
Level 25
God Stats
0W - 2L
1,502 SR
Queue Stats
9W - 18L
1,020 Elo+
Party 2
Tiamat
Tiamat
Vinicius GD2440
Tiamat
Level 15
God Stats
11W - 18L
1,461 SR
Queue Stats
60W - 74L
1,429 Elo+
Solo
Bellona
Bellona
VinicyDosOtakuLa
Bellona
Level 16
God Stats
2W - 3L
1,715 SR
Queue Stats
10W - 12L
1,064 Elo+
Party 2
Khepri
Khepri
Yggolas
Khepri
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 94L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Archoon
Horus
20
3 / 4 / 37
13,933
995
10,363
21,236
32,454
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cernunnos
Enzika
Cernunnos
20
19 / 7 / 19
16,941
1,210
44,786
17,792
8,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Lipesdj
Nemesis
20
13 / 6 / 24
15,619
1,116
36,422
22,422
11,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
20
6 / 6 / 37
14,748
1,053
19,494
25,517
32,708
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
RENATÂO
Kukulkan
20
6 / 4 / 25
14,157
1,011
26,092
14,676
6,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KRI3GER
Fenrir
19
5 / 9 / 12
13,225
945
13,785
27,017
14,103
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Lhama_king
Arachne
20
10 / 11 / 9
14,764
1,055
21,520
28,623
13,038
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 7 / 16
13,155
940
22,068
20,459
16,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 10 / 11
15,613
1,115
24,551
37,097
36,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
Yggolas
Khepri
20
1 / 10 / 19
12,982
927
12,233
32,417
40,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
94
47
Kills
27
27
Deaths
47
142
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Horus
Archoon
Horus
3
4
37
5.38
W
Cernunnos
Enzika
Cernunnos
19
7
19
4.07
L
Fenrir
KRI3GER
Fenrir
5
9
12
1.22
L
Arachne
Lhama_king
Arachne
10
11
9
1.32
W
Nemesis
Lipesdj
Nemesis
13
6
24
4.17
W
Cthulhu
6
6
37
4.08
W
Kukulkan
RENATÂO
Kukulkan
6
4
25
4.63
L
1
7
16
1.29
L
10
10
11
1.55
L
Khepri
Yggolas
Khepri
1
10
19
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,157
Damage
94,157
101,643
Taken
145,613
91,890
Mitigated
119,799
24,365
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Archoon
Horus
10,363
3,828
5,146
5,974
21,236
32,454
0
5,399
15,542
835
22,092
W
Cernunnos
Enzika
Cernunnos
44,786
24,171
0
4,468
17,792
8,252
0
6,668
10,941
0
76,092
L
Fenrir
KRI3GER
Fenrir
13,785
3,125
0
532
27,017
14,103
0
10,115
16,902
0
19,243
L
Arachne
Lhama_king
Arachne
21,520
15,982
0
3,918
28,623
13,038
0
8,572
20,051
0
43,164
W
Nemesis
Lipesdj
Nemesis
36,422
26,740
0
2,258
22,422
11,698
0
8,040
14,224
0
53,697
W
Cthulhu
19,494
910
1,908
3,500
25,517
32,708
0
9,509
15,659
40,385
0
W
Kukulkan
RENATÂO
Kukulkan
26,092
2,615
0
1,111
14,676
6,778
0
3,587
10,976
50,696
0
L
22,068
1,559
94
2,670
20,459
16,564
0
6,393
14,066
64,762
0
L
24,551
7,695
0
4,542
37,097
36,023
0
9,295
27,802
0
50,473
L
Khepri
Yggolas
Khepri
12,233
679
972
602
32,417
40,071
0
12,046
20,371
23,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,398
Gold Earned
69,739
244
Minions Killed
245
6
Camps Cleared
5
1,187,581
Distance Traveled
1,208,530
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,933
995
29
2
1
244,941
0
W
Cernunnos
16,941
1,210
65
5
0
212,728
0
L
Fenrir
13,225
945
9
1
1
261,303
0
L
Arachne
14,764
1,055
33
2
0
252,225
0
W
Nemesis
15,619
1,116
36
3
4
259,440
0
W
Cthulhu
14,748
1,053
54
4
0
220,279
0
W
Kukulkan
14,157
1,011
60
4
1
250,193
0
L
Tiamat
13,155
940
124
9
1
225,049
0
L
Bellona
15,613
1,115
55
4
2
247,658
0
L
Khepri
12,982
927
24
2
1
222,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role