Player Matchup

King Arthur
King Arthur
Deathd-_-bStar
King Arthur
Level 18
God Stats
8W - 10L
1,376 SR
Queue Stats
141W - 180L
1,303 Elo+
Party 1
Danzaburou
Danzaburou
FirewalI-_-
Danzaburou
Level 20
God Stats
3W - 3L
1,521 SR
Queue Stats
142W - 149L
1,444 Elo+
Party 1
Ravana
Ravana
Xan_ny_
Ravana
Level 25
God Stats
8W - 16L
1,572 SR
Queue Stats
127W - 157L
1,430 Elo+
Party 1
Sol
Sol
angel_reyes211
Sol
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 309L
1,442 Elo+
Party 1
Artemis
Artemis
ready_once3
Artemis
Level 6
God Stats
0W - 1L
1,203 SR
Queue Stats
11W - 11L
1,887 Elo+
Solo
Team Averages
Level 19
1,434 SR
1,501 Elo+

VS

Team Averages
Level 19
1,524 SR
1,454 Elo+
Izanami
Izanami
ColonelXander
Izanami
Level 15
God Stats
16W - 12L
1,563 SR
Queue Stats
20W - 13L
1,611 Elo+
Party 2
Cernunnos
Cernunnos
CoolGuy45
Cernunnos
Level 27
God Stats
6W - 7L
1,421 SR
Queue Stats
161W - 175L
1,559 Elo+
Solo
Neith
Neith
Death_Tx281
Neith
Level 10
God Stats
1W - 0L
1,533 SR
Queue Stats
1W - 3L
1,157 Elo+
Solo
Cu Chulainn
Cu Chulainn
SarckAngel21
Cu Chulainn
Level 17
God Stats
9W - 8L
1,527 SR
Queue Stats
221W - 229L
1,512 Elo+
Solo
Hun Batz
Hun Batz
YourNemesis707
Hun Batz
Level 27
God Stats
18W - 12L
1,576 SR
Queue Stats
45W - 48L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathd-_-bStar
King Arthur
15
4 / 12 / 3
9,830
492
10,830
26,840
20,509
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
FirewalI-_-
Danzaburou
14
2 / 6 / 1
9,579
479
8,634
14,907
6,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Xan_ny_
Ravana
14
3 / 8 / 1
9,582
479
7,520
15,413
6,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 11 / 0
8,068
403
9,583
18,141
6,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
ready_once3
Artemis
14
2 / 13 / 4
8,935
447
10,704
19,115
5,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
13 / 2 / 7
14,286
714
18,607
17,298
7,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
CoolGuy45
Cernunnos
19
20 / 3 / 3
13,690
685
29,372
20,295
9,368
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 3 / 7
8,528
426
4,011
8,137
2,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
SarckAngel21
Cu Chulainn
20
8 / 3 / 7
13,122
656
14,048
17,920
13,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
20
8 / 1 / 8
12,666
633
12,617
18,266
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
12
Kills
49
50
Deaths
12
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
13
2
7
8.25
W
Cernunnos
CoolGuy45
Cernunnos
20
3
3
7.17
W
0
3
7
1.17
L
King Arthur
Deathd-_-bStar
King Arthur
4
12
3
0.46
L
Danzaburou
FirewalI-_-
Danzaburou
2
6
1
0.42
W
Cu Chulainn
SarckAngel21
Cu Chulainn
8
3
7
3.83
L
Ravana
Xan_ny_
Ravana
3
8
1
0.44
W
Hun Batz
8
1
8
12
L
1
11
0
0.09
L
Artemis
ready_once3
Artemis
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,271
Damage
78,655
94,416
Taken
81,916
44,886
Mitigated
41,606
11,766
Healing
37,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
18,607
15,288
0
10,083
17,298
7,458
6,790
3,474
13,824
0
139,027
W
Cernunnos
CoolGuy45
Cernunnos
29,372
18,518
0
9,012
20,295
9,368
3,078
358
19,937
0
90,879
W
4,011
1,745
0
1,129
8,137
2,573
716
1,123
7,014
0
15,428
L
King Arthur
Deathd-_-bStar
King Arthur
10,830
1,871
0
2,938
26,840
20,509
161
0
26,840
0
40,352
L
Danzaburou
FirewalI-_-
Danzaburou
8,634
4,606
0
2,494
14,907
6,208
766
486
14,421
0
47,526
W
Cu Chulainn
SarckAngel21
Cu Chulainn
14,048
1,960
0
5,876
17,920
13,942
1,932
1,394
16,526
10,362
74,714
L
Ravana
Xan_ny_
Ravana
7,520
3,107
0
1,980
15,413
6,412
0
742
14,671
0
55,955
W
Hun Batz
12,617
4,270
0
11,898
18,266
8,265
1,608
3,411
14,855
0
89,176
L
9,583
2,471
0
2,242
18,141
6,440
1,417
351
17,790
39,328
0
L
Artemis
ready_once3
Artemis
10,704
5,219
588
1,524
19,115
5,317
551
56
19,059
0
31,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,994
Gold Earned
62,292
365
Minions Killed
694
0
Camps Cleared
0
1,602,337
Distance Traveled
1,775,226
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,286
714
207
10
0
333,962
2
W
Cernunnos
13,690
685
137
7
0
301,732
3
W
Neith
8,528
426
25
1
0
332,417
7
L
King Arthur
9,830
492
65
3
0
324,352
0
L
Danzaburou
9,579
479
94
5
0
338,461
1
W
Cu Chulainn
13,122
656
173
9
0
405,650
0
L
Ravana
9,582
479
97
5
0
354,443
2
W
Hun Batz
12,666
633
152
8
0
401,465
3
L
Sol
8,068
403
68
3
0
292,444
2
L
Artemis
8,935
447
41
2
0
292,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role