Player Matchup

Rama
Rama
Biffrostt
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,325 Elo+
Party 1
King Arthur
King Arthur
GODFAAKER
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,359 Elo+
Party 1
Serqet
Serqet
Ludensio
Serqet
Level 22
God Stats
2W - 5L
1,418 SR
Queue Stats
12W - 14L
1,441 Elo+
Party 1
Zeus
Zeus
NachtEzz
Zeus
Level 15
God Stats
4W - 7L
1,425 SR
Queue Stats
4W - 8L
1,362 Elo+
Party 1
Bacchus
Bacchus
Uraby
Bacchus
Level 13
God Stats
0W - 3L
1,580 SR
Queue Stats
1W - 4L
1,207 Elo+
Party 1
Team Averages
Level 20
1,484 SR
1,339 Elo+

VS

Team Averages
Level 17
1,503 SR
1,464 Elo+
Ymir
Ymir
EvilMan9252
Ymir
Level 15
God Stats
7W - 4L
1,488 SR
Queue Stats
21W - 17L
1,445 Elo+
Party 2
Neith
Neith
EvilMoose
Neith
Level 10
God Stats
9W - 8L
1,493 SR
Queue Stats
12W - 11L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
FecesDevourer
Sun Wukong
Level 17
God Stats
2W - 1L
1,699 SR
Queue Stats
31W - 21L
1,488 Elo+
Party 2
Nemesis
Nemesis
H42U
Nemesis
Level 19
God Stats
3W - 2L
1,473 SR
Queue Stats
24W - 19L
1,417 Elo+
Party 2
Raijin
Raijin
Sinker1617
Raijin
Level 24
God Stats
3W - 4L
1,364 SR
Queue Stats
91W - 67L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 11 / 3
10,921
420
8,383
14,737
4,328
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
GODFAAKER
King Arthur
16
3 / 9 / 5
10,586
407
7,983
27,982
23,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Serqet
Ludensio
Serqet
19
6 / 6 / 4
12,033
463
8,308
19,355
7,847
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
16
3 / 11 / 5
11,322
435
11,021
16,678
4,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Uraby
Bacchus
14
3 / 9 / 6
10,063
387
9,552
16,613
21,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 22
10,928
420
8,811
15,333
14,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
EvilMoose
Neith
19
17 / 1 / 10
13,851
533
15,357
9,305
3,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
FecesDevourer
Sun Wukong
18
4 / 4 / 15
12,939
498
13,037
16,092
14,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
H42U
Nemesis
20
9 / 3 / 12
14,155
544
13,344
18,273
9,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Sinker1617
Raijin
20
16 / 4 / 13
15,267
587
21,483
14,000
6,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
118
18
Kills
46
46
Deaths
18
23
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Rama
3
11
3
0.41
W
0
6
22
1.83
W
Neith
EvilMoose
Neith
17
1
10
22
W
Sun Wukong
FecesDevourer
Sun Wukong
4
4
15
2.88
L
King Arthur
GODFAAKER
King Arthur
3
9
5
0.61
W
Nemesis
H42U
Nemesis
9
3
12
5
L
Serqet
Ludensio
Serqet
6
6
4
1.33
L
Zeus
3
11
5
0.5
W
Raijin
Sinker1617
Raijin
16
4
13
5.63
L
Bacchus
Uraby
Bacchus
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,247
Damage
72,032
95,365
Taken
73,003
62,134
Mitigated
47,217
9,063
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
8,383
6,827
0
0
14,737
4,328
0
5,414
9,060
0
52,060
W
8,811
1,381
0
814
15,333
14,075
283
3,713
11,242
38,854
0
W
Neith
EvilMoose
Neith
15,357
10,956
0
4,849
9,305
3,174
5,237
5,455
3,850
0
54,416
W
Sun Wukong
FecesDevourer
Sun Wukong
13,037
1,601
0
982
16,092
14,824
2,708
3,439
11,715
0
68,618
L
King Arthur
GODFAAKER
King Arthur
7,983
1,063
0
5,811
27,982
23,990
0
5,159
22,626
0
39,152
W
Nemesis
H42U
Nemesis
13,344
7,658
0
1,098
18,273
9,114
2,123
3,704
13,993
0
107,809
L
Serqet
Ludensio
Serqet
8,308
2,600
0
250
19,355
7,847
0
5,933
13,232
0
81,128
L
Zeus
11,021
1,212
0
1,786
16,678
4,953
834
6,386
9,807
51,952
0
W
Raijin
Sinker1617
Raijin
21,483
1,647
0
1,809
14,000
6,030
2,816
4,262
9,621
107,122
0
L
Bacchus
Uraby
Bacchus
9,552
951
0
1,216
16,613
21,016
0
6,079
10,346
31,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,925
Gold Earned
67,140
415
Minions Killed
584
0
Camps Cleared
0
2,310,868
Distance Traveled
2,424,486
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,921
420
97
4
0
366,135
0
W
Ymir
10,928
420
44
2
0
501,411
4
W
Neith
13,851
533
74
3
0
447,080
2
W
Sun Wukong
12,939
498
134
5
0
537,090
0
L
King Arthur
10,586
407
64
2
0
491,191
1
W
Nemesis
14,155
544
146
6
0
494,759
0
L
Serqet
12,033
463
132
5
0
557,804
2
L
Zeus
11,322
435
85
3
0
406,980
0
W
Raijin
15,267
587
186
7
0
444,146
3
L
Bacchus
10,063
387
37
1
0
488,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role