Player Matchup

Bellona
Bellona
Nico_Forg
Bellona
Level 12
God Stats
1W - 5L
1,303 SR
Queue Stats
9W - 24L
1,223 Elo+
Party 2
Xbalanque
Xbalanque
SAYHELLO1221
Xbalanque
Level 25
God Stats
11W - 18L
1,444 SR
Queue Stats
75W - 88L
1,486 Elo+
Party 2
Ymir
Ymir
SerCarPri
Ymir
Level 87
God Stats
6W - 8L
1,574 SR
Queue Stats
56W - 42L
1,462 Elo+
Party 2
Merlin
Merlin
pipe52000
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,215 Elo+
Party 2
Bakasura
Bakasura
wolf1221aragon
Bakasura
Level 71
God Stats
3W - 5L
1,548 SR
Queue Stats
158W - 165L
1,455 Elo+
Party 2
Team Averages
Level 60
1,474 SR
1,368 Elo+

VS

Team Averages
Level 79
1,612 SR
1,537 Elo+
Fafnir
Fafnir
BADWOLF294
Fafnir
Level 129
God Stats
3W - 0L
1,508 SR
Queue Stats
193W - 185L
1,648 Elo+
Party 1
Nemesis
Nemesis
HealablePuma914
Nemesis
Level 103
God Stats
3W - 0L
1,738 SR
Queue Stats
224W - 182L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
Koolnaider
Gilgamesh
Level 34
God Stats
33W - 21L
1,733 SR
Queue Stats
270W - 241L
1,636 Elo+
Party 1
Medusa
Medusa
Ratingou
Medusa
Level 14
God Stats
14W - 14L
1,453 SR
Queue Stats
20W - 26L
1,362 Elo+
Party 3
Scylla
Scylla
RomeUltimo10
Scylla
Level 117
God Stats
7W - 8L
1,626 SR
Queue Stats
46W - 50L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Nico_Forg
Bellona
10
0 / 6 / 1
6,591
366
2,805
11,920
6,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
SAYHELLO1221
Xbalanque
13
1 / 4 / 1
7,609
423
8,369
13,818
4,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
13
2 / 6 / 3
8,593
477
7,837
14,353
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Merlin
pipe52000
Merlin
14
1 / 2 / 0
8,377
465
8,683
7,139
2,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
13
4 / 3 / 0
8,649
481
8,124
14,213
7,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BADWOLF294
Fafnir
14
1 / 0 / 9
9,847
547
7,250
16,663
10,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 1 / 3
10,518
584
6,964
11,100
4,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Koolnaider
Gilgamesh
17
9 / 3 / 5
10,532
585
17,281
17,275
11,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Ratingou
Medusa
15
1 / 3 / 2
8,824
490
6,017
8,500
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
16
5 / 1 / 2
9,922
551
10,018
7,281
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
21
21
Deaths
8
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fafnir
BADWOLF294
Fafnir
1
0
9
5.5
W
5
1
3
6.5
W
Gilgamesh
Koolnaider
Gilgamesh
9
3
5
3.83
L
Bellona
Nico_Forg
Bellona
0
6
1
0.08
W
Medusa
Ratingou
Medusa
1
3
2
0.67
W
Scylla
5
1
2
6
L
Xbalanque
SAYHELLO1221
Xbalanque
1
4
1
0.38
L
Ymir
2
6
3
0.58
L
Merlin
pipe52000
Merlin
1
2
0
0.5
L
Bakasura
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,818
Damage
47,530
61,443
Taken
60,819
30,264
Mitigated
32,790
12,960
Healing
18,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
BADWOLF294
Fafnir
7,250
1,140
0
8,657
16,663
10,920
342
6,150
10,283
25,879
0
W
6,964
3,118
0
4,299
11,100
4,886
113
2,724
8,104
0
77,246
W
Gilgamesh
Koolnaider
Gilgamesh
17,281
5,135
0
4,078
17,275
11,776
1,777
2,770
13,147
0
70,679
L
Bellona
Nico_Forg
Bellona
2,805
517
0
2,034
11,920
6,313
0
1,380
10,460
0
23,444
W
Medusa
Ratingou
Medusa
6,017
2,836
0
0
8,500
2,660
4,081
1,292
6,982
0
52,429
W
Scylla
10,018
326
0
1,629
7,281
2,548
484
2,786
4,058
63,891
0
L
Xbalanque
SAYHELLO1221
Xbalanque
8,369
4,609
0
3,520
13,818
4,941
171
5,017
8,729
0
46,317
L
Ymir
7,837
447
477
1,876
14,353
9,467
40
4,877
9,324
31,472
0
L
Merlin
pipe52000
Merlin
8,683
250
0
1,656
7,139
2,512
0
1,890
5,185
54,353
0
L
Bakasura
8,124
5,151
0
3,397
14,213
7,031
0
3,581
10,477
0
44,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
49,643
383
Minions Killed
516
0
Camps Cleared
0
1,629,458
Distance Traveled
1,811,243
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,847
547
24
1
0
362,817
8
W
Nemesis
10,518
584
143
8
0
424,471
2
W
Gilgamesh
10,532
585
113
6
0
336,580
0
L
Bellona
6,591
366
41
2
0
294,318
0
W
Medusa
8,824
490
103
6
0
328,589
0
W
Scylla
9,922
551
133
7
0
358,786
3
L
Xbalanque
7,609
423
89
5
0
283,291
0
L
Ymir
8,593
477
51
3
0
330,356
1
L
Merlin
8,377
465
104
6
0
323,801
2
L
Bakasura
8,649
481
98
5
0
397,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role