Player Matchup

Bacchus
Bacchus
DentalWolf16009
Bacchus
Level 105
God Stats
3W - 5L
1,627 SR
Queue Stats
43W - 46L
1,443 Elo+
Party 2
Chernobog
Chernobog
SuperKushhh
Chernobog
Level 48
God Stats
11W - 16L
1,487 SR
Queue Stats
181W - 189L
1,439 Elo+
Party 3
Arachne
Arachne
VendettaAnt1
Arachne
Level 26
God Stats
4W - 1L
1,821 SR
Queue Stats
25W - 19L
1,613 Elo+
Party 2
Merlin
Merlin
redkill4234
Merlin
Level 26
God Stats
1W - 1L
1,198 SR
Queue Stats
4W - 8L
1,176 Elo+
Party 2
Gilgamesh
Gilgamesh
tutecba92
Gilgamesh
Level 125
God Stats
7W - 9L
1,495 SR
Queue Stats
152W - 163L
1,512 Elo+
Party 3
Team Averages
Level 66
1,525 SR
1,436 Elo+

VS

Team Averages
Level 59
1,514 SR
1,487 Elo+
Cthulhu
Cthulhu
C4Shane
Cthulhu
Level 28
God Stats
3W - 6L
1,437 SR
Queue Stats
153W - 144L
1,493 Elo+
Party 1
Kukulkan
Kukulkan
Cizarl
Kukulkan
Level 61
God Stats
12W - 10L
1,484 SR
Queue Stats
62W - 51L
1,491 Elo+
Party 1
Pele
Pele
IKKI-D-FENIX
Pele
Level 151
God Stats
74W - 84L
1,454 SR
Queue Stats
324W - 359L
1,404 Elo+
Solo
Chronos
Chronos
Xenon2174
Chronos
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 67L
1,512 Elo+
Party 1
Izanami
Izanami
phone1174
Izanami
Level 22
God Stats
2W - 3L
1,695 SR
Queue Stats
39W - 44L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,460
591
8,880
10,834
10,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SuperKushhh
Chernobog
15
7 / 0 / 1
9,254
578
8,814
6,857
2,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
VendettaAnt1
Arachne
15
5 / 1 / 7
9,431
589
10,285
11,881
5,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
14
1 / 2 / 6
8,745
547
6,615
7,345
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
tutecba92
Gilgamesh
14
2 / 1 / 7
8,177
511
5,454
13,680
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C4Shane
Cthulhu
9
0 / 6 / 1
6,618
414
3,656
12,594
10,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
Cizarl
Kukulkan
14
3 / 5 / 0
7,959
497
6,224
9,828
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 1 / 0
5,940
371
418
6,410
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Xenon2174
Chronos
13
0 / 4 / 0
7,827
489
8,110
14,084
4,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
phone1174
Izanami
12
0 / 4 / 0
7,007
438
5,116
9,704
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
20
Kills
3
4
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
C4Shane
Cthulhu
0
6
1
0.08
L
Kukulkan
Cizarl
Kukulkan
3
5
0
0.6
W
5
0
0
5
L
0
1
0
0
W
Chernobog
SuperKushhh
Chernobog
7
0
1
7.5
W
Arachne
VendettaAnt1
Arachne
5
1
7
8.5
L
Chronos
Xenon2174
Chronos
0
4
0
0
L
Izanami
phone1174
Izanami
0
4
0
0
W
Merlin
1
2
6
2
W
Gilgamesh
tutecba92
Gilgamesh
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,048
Damage
23,524
50,597
Taken
52,620
28,093
Mitigated
25,311
21,765
Healing
9,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
C4Shane
Cthulhu
3,656
414
102
445
12,594
10,615
0
341
11,877
15,873
0
L
Kukulkan
Cizarl
Kukulkan
6,224
357
0
1,239
9,828
3,527
0
4,763
4,448
47,010
0
W
8,880
593
0
3,263
10,834
10,766
430
5,781
5,053
42,115
0
L
418
146
0
2,122
6,410
1,771
0
1,275
5,011
0
22,360
W
Chernobog
SuperKushhh
Chernobog
8,814
5,261
0
4,230
6,857
2,258
0
961
5,896
0
65,198
W
Arachne
VendettaAnt1
Arachne
10,285
7,281
0
7,005
11,881
5,048
730
3,310
8,571
0
69,404
L
Chronos
Xenon2174
Chronos
8,110
2,930
0
4,499
14,084
4,949
0
7,665
5,749
44,257
0
L
Izanami
phone1174
Izanami
5,116
3,778
0
1,315
9,704
4,449
63
142
9,440
0
53,323
W
Merlin
6,615
604
0
978
7,345
2,744
590
4,607
2,738
42,494
0
W
Gilgamesh
tutecba92
Gilgamesh
5,454
1,066
0
6,289
13,680
7,277
200
3,331
10,349
0
34,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,067
Gold Earned
35,351
448
Minions Killed
402
0
Camps Cleared
0
1,587,472
Distance Traveled
1,325,561
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,618
414
18
1
0
263,460
5
L
Kukulkan
7,959
497
97
6
0
271,839
2
W
Bacchus
9,460
591
85
5
0
337,628
0
L
Pele
5,940
371
51
3
0
248,079
2
W
Chernobog
9,254
578
120
8
0
291,586
6
W
Arachne
9,431
589
107
7
0
347,023
4
L
Chronos
7,827
489
110
7
0
263,830
2
L
Izanami
7,007
438
126
8
0
278,353
2
W
Merlin
8,745
547
89
6
0
284,176
2
W
Gilgamesh
8,177
511
47
3
0
327,059
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role